Deleted prime render offload

This commit is contained in:
Boria138
2023-11-25 17:33:23 +06:00
parent b08e82be14
commit f0d526f3af
5 changed files with 7 additions and 24 deletions

View File

@ -1,6 +1,6 @@
#!/usr/bin/env bash
# Author: Castro-Fidel (linux-gaming.ru)
# Development assistants: Cefeiko; Dezert1r; Taz_mania; Anton_Famillianov; gavr; RidBowt; chal55rus; UserDiscord
# Development assistants: Cefeiko; Dezert1r; Taz_mania; Anton_Famillianov; gavr; RidBowt; chal55rus; UserDiscord; Boria138
########################################################################
echo '
█░░ █ █▄░█ █░█ ▀▄▀ ▄▄ █▀▀ ▄▀█ █▀▄▀█ █ █▄░█ █▀▀ ░ █▀█ █░█
@ -162,18 +162,6 @@ start_portwine () {
export PW_VULKAN_USE=5
fi
if [[ "${PW_PRIME_RENDER_OFFLOAD}" == 1 ]] ; then
if ${PW_WINELIB}/portable/bin/inxi -Gc0 | grep "renderer" | grep -i "nvidia" ; then
print_debug "Nvidia used by default. Force disabled PRIME_RENDER_OFFLOAD"
export __NV_PRIME_RENDER_OFFLOAD=0
unset __GLX_VENDOR_LIBRARY_NAME __VK_LAYER_NV_optimus
else
export __NV_PRIME_RENDER_OFFLOAD=1
export __GLX_VENDOR_LIBRARY_NAME=nvidia
export __VK_LAYER_NV_optimus=NVIDIA_only
fi
fi
if [[ "${PW_HEAP_DELAY_FREE}" == 1 ]]
then export WINE_HEAP_DELAY_FREE="1"
else export WINE_HEAP_DELAY_FREE="0"
@ -636,7 +624,7 @@ pw_run () {
echo "Log WINE:" >> "${PW_LOG_TO_FILE}"
echo ""
print_debug "Log from RUNTIME and WINE:"
env ${optirun_on} ${PW_GAMEMODERUN_SLR} \
${PW_GAMEMODERUN_SLR} \
NO_AT_BRIDGE=0 ${pw_runtime} \
env ${PW_MANGOHUD_SLR} \
PATH="${PATH}" \
@ -652,7 +640,7 @@ pw_run () {
fi
echo ""
print_debug "Log from RUNTIME and WINE:"
env ${optirun_on} ${PW_GAMEMODERUN_SLR} \
${PW_GAMEMODERUN_SLR} \
NO_AT_BRIDGE=0 ${pw_runtime} \
env ${PW_MANGOHUD_SLR} \
PATH="${PATH}" \