gamescope with zink use dri3
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@ -469,6 +469,13 @@ start_portwine () {
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export __GLX_VENDOR_LIBRARY_NAME=mesa
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export __GLX_VENDOR_LIBRARY_NAME=mesa
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export MESA_LOADER_DRIVER_OVERRIDE=zink
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export MESA_LOADER_DRIVER_OVERRIDE=zink
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export GALLIUM_DRIVER=zink
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export GALLIUM_DRIVER=zink
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elif [[ "${PW_USE_GAMESCOPE}" == 1 ]] ; then
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export GL_YIELD="NOTHING"
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export mesa_glthread=true
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export WINE_D3D_CONFIG='renderer=gl'
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export __GLX_VENDOR_LIBRARY_NAME=mesa
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export MESA_LOADER_DRIVER_OVERRIDE=zink
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export GALLIUM_DRIVER=zink
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else
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else
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export GL_YIELD="NOTHING"
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export GL_YIELD="NOTHING"
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export mesa_glthread=true
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export mesa_glthread=true
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