major fix proton files, gamemoderun in proton, optimized libs
This commit is contained in:
parent
2a971a4182
commit
e1929234f9
@ -15,11 +15,13 @@ import tarfile
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from filelock import FileLock
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#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
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#and edit it if needed.
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CURRENT_PREFIX_VERSION="5.6-GE-2"
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ld_path_var = "LD_LIBRARY_PATH"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def nonzero(s):
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return len(s) > 0 and s != "0"
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@ -97,8 +99,10 @@ class Proton:
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self.fonts_dir = self.path("dist/share/fonts/")
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self.version_file = self.path("version")
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self.default_pfx_dir = self.path("dist/share/default_pfx/")
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self.user_settings_file = self.path("user_settings.py")
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self.wine_bin = self.bin_dir + "wine"
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self.wineserver_bin = self.bin_dir + "wineserver"
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self.gamemoderun = "gamemoderun"
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self.dist_lock = FileLock(self.path("dist.lock"), timeout=-1)
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def path(self, d):
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@ -289,15 +293,6 @@ class CompatData:
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#create font files symlinks
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self.create_fonts_symlinks()
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#copy openvr files into place
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dst = self.prefix_dir + "/drive_c/vrclient/bin/"
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makedirs(dst)
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try_copy(g_proton.lib_dir + "wine/fakedlls/vrclient.dll", dst)
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try_copy(g_proton.lib64_dir + "wine/fakedlls/vrclient_x64.dll", dst)
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try_copy(g_proton.lib_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/syswow64/")
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try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/system32/")
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if "wined3d" in g_session.compat_config:
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dxvkfiles = ["dxvk_config"]
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wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
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@ -306,7 +301,7 @@ class CompatData:
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wined3dfiles = []
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#if the user asked for dxvk's dxgi (dxgi=n), then copy it into place
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if "WINEDLLOVERRIDES" in os.environ and "dxgi=n" in os.environ["WINEDLLOVERRIDES"]:
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if "PW_DXGI_FOR_VKD3D" in os.environ and nonzero(os.environ["PW_DXGI_FOR_VKD3D"]):
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dxvkfiles.append("dxgi")
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else:
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wined3dfiles.append("dxgi")
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@ -337,7 +332,9 @@ class Session:
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self.log_file = None
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self.env = dict(os.environ)
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self.dlloverrides = {
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"steam.exe": "b" #always use our special built-in steam.exe
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# "vrclient.dll":""
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# "vrclient_x64.dll":""
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"openvr_api_dxvk": ""
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}
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self.compat_config = set()
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@ -379,6 +376,9 @@ class Session:
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self.env["WINEDLLPATH"] = g_proton.lib64_dir + "/wine:" + g_proton.lib_dir + "/wine"
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self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] = g_proton.lib64_dir + "gstreamer-1.0" + ":" + g_proton.lib_dir + "gstreamer-1.0"
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self.env["WINE_GST_REGISTRY_DIR"] = g_compatdata.path("gstreamer-1.0/")
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if "PATH" in os.environ:
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self.env["PATH"] = g_proton.bin_dir + ":" + os.environ["PATH"]
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else:
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@ -396,6 +396,29 @@ class Session:
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def init_session(self):
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self.env["WINEPREFIX"] = g_compatdata.prefix_dir
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#load environment overrides
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if os.path.exists(g_proton.user_settings_file):
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try:
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import user_settings
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for key, value in user_settings.user_settings.items():
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self.env.setdefault(key, value)
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except:
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log("************************************************")
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log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
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log("%s" % sys.exc_info()[1])
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log("************************************************")
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if "PORTWINE_LOG" in os.environ and nonzero(os.environ["PORTWINE_LOG"]):
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self.env.setdefault("WINEDEBUG", "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree")
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self.env.setdefault("DXVK_LOG_LEVEL", "info")
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self.env.setdefault("VKD3D_DEBUG", "warn")
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self.env.setdefault("WINE_MONO_TRACE", "E:System.NotImplementedException")
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#for performance, logging is disabled by default; override with user_settings.py
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self.env.setdefault("WINEDEBUG", "-all")
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self.env.setdefault("DXVK_LOG_LEVEL", "none")
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self.env.setdefault("VKD3D_DEBUG", "none")
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#default wine-mono override for FNA games
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self.env.setdefault("WINE_MONO_OVERRIDES", "Microsoft.Xna.Framework.*,Gac=n")
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@ -453,34 +476,22 @@ class Session:
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s = s + ";" + dll + "=" + setting
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else:
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s = dll + "=" + setting
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if "WINEDLLOVERRIDES" in os.environ:
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self.env["WINEDLLOVERRIDES"] = os.environ["WINEDLLOVERRIDES"] + ";" + s
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else:
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self.env["WINEDLLOVERRIDES"] = s
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def dump_dbg_env(self, f):
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f.write("PATH=\"" + self.env["PATH"] + "\" \\\n")
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f.write("\tTERM=\"xterm\" \\\n") #XXX
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f.write("\tWINEDLLPATH=\"" + self.env["WINEDLLPATH"] + "\" \\\n")
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f.write("\t" + ld_path_var + "=\"" + self.env[ld_path_var] + "\" \\\n")
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f.write("\tWINEPREFIX=\"" + self.env["WINEPREFIX"] + "\" \\\n")
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if "WINEESYNC" in self.env:
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f.write("\tWINEESYNC=\"" + self.env["WINEESYNC"] + "\" \\\n")
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if "WINEFSYNC" in self.env:
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f.write("\tWINEFSYNC=\"" + self.env["WINEFSYNC"] + "\" \\\n")
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if "WINEDLLOVERRIDES" in self.env:
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f.write("\tWINEDLLOVERRIDES=\"" + self.env["WINEDLLOVERRIDES"] + "\" \\\n")
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if "WINE_LARGE_ADDRESS_AWARE" in self.env:
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f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + self.env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
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def run_proc(self, args, local_env=None):
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if local_env is None:
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local_env = self.env
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subprocess.call(args, env=local_env, stderr=self.log_file, stdout=self.log_file)
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subprocess.call(args, env=local_env)
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def run(self):
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self.run_proc([g_proton.wine_bin] + sys.argv[2:] + self.cmdlineappend)
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if "PW_GAMEMODERUN" in os.environ and nonzero(os.environ["PW_GAMEMODERUN"]):
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self.run_proc([g_proton.gamemoderun] + [g_proton.wine_bin] + sys.argv[2:] + sys.argv[3:])
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else:
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self.run_proc([g_proton.wine_bin] + sys.argv[2:] + sys.argv[3:])
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if __name__ == "__main__":
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if not "STEAM_COMPAT_DATA_PATH" in os.environ:
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@ -495,7 +506,7 @@ if __name__ == "__main__":
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g_session.init_wine()
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# g_proton.make_default_prefix()
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g_proton.make_default_prefix()
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g_session.init_session()
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@ -503,6 +514,19 @@ if __name__ == "__main__":
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if sys.argv[1] == "run":
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#start target app
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g_session.run()
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elif sys.argv[1] == "waitforexitandrun":
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#wait for wineserver to shut down
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g_session.run_proc([g_proton.wineserver_bin, "-w"])
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#then run
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g_session.run()
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elif sys.argv[1] == "getcompatpath":
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#linux -> windows path
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path = subprocess.check_output([g_proton.wine_bin, "winepath", "-w", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
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sys.stdout.buffer.write(path)
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elif sys.argv[1] == "getnativepath":
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#windows -> linux path
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path = subprocess.check_output([g_proton.wine_bin, "winepath", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
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sys.stdout.buffer.write(path)
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else:
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log("Need a verb.")
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sys.exit(1)
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@ -62,6 +62,7 @@ echo "Version WINE in the Port" >> "${PORT_WINE_PATH}/${portname}.log"
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echo "-------------------------------------------" >> "${PORT_WINE_PATH}/${portname}.log"
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echo "log WINE" >> "${PORT_WINE_PATH}/${portname}.log"
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export PORTWINE_LOG=1
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export WINEDEBUG="fixme-all"
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export DXVK_LOG_LEVEL="info"
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export VK_LOADER_DEBUG="warn"
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@ -54,8 +54,8 @@ fi
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read "var_dxvk_on" < "${config_path}/dxvk_on"
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export "var_dxvk_on"
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########################################################################
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WINEDIR="${PORT_WINE_PATH}"/data/dist
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WINELIB="${PORT_WINE_PATH}"/data/libs
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export WINEDIR="${PORT_WINE_PATH}"/data/dist
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export WINELIB="${PORT_WINE_PATH}"/data/libs
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export PROTONRUN="${PORT_WINE_PATH}/data/proton"
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export WINEARCH=win64
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export WINELOADER="${WINEDIR}/bin/wine"
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@ -66,8 +66,16 @@ export WINEPREFIX="${PORT_WINE_PATH}/data/pfx"
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export PATH="${WINEDIR}/bin:${PATH}"
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export WINESTART="C:\\windows\\command\\start.exe"
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export STEAM_COMPAT_DATA_PATH="${PORT_WINE_PATH}/data/"
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#export OS_BASED="$(cat /etc/os-release | grep ID_LIKE | cut -d '=' -f2)"
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if [ -d "${WINELIB}" ]; then #&& [ "${OS_BASED}" != "arch" ]
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########################################################################
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export DXVK_STATE_CACHE_PATH="${PATH_TO_GAME}"
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export DXVK_STATE_CACHE=1
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export urlg="http://portwine-linux.ru/donate"
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########################################################################
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START_PORTWINE ()
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{
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sh "${link}"/port_update
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if [ -d "${WINELIB}" ]; then
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host_lib_paths=
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/sbin/ldconfig -XNv | grep "/" | cut -d: -f1 1> "${config_path}"/default_lib_paths
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while read lib_path_prefix; do
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@ -84,21 +92,8 @@ if [ -d "${WINELIB}" ]; then #&& [ "${OS_BASED}" != "arch" ]
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else
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echo "runtime libs is disabled"
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fi
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export GST_PLUGIN_SYSTEM_PATH_1_0="${WINEDIR}/lib64/lib/gstreamer-1.0/:${WINEDIR}/lib/lib/gstreamer-1.0/"
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export WINE_GST_REGISTRY_DIR="${PORT_WINE_PATH}/data/gstreamer-1.0/"
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########################################################################
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export DXVK_STATE_CACHE_PATH="${PATH_TO_GAME}"
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export DXVK_STATE_CACHE=1
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export urlg="http://portwine-linux.ru/donate"
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########################################################################
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START_PORTWINE ()
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{
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sh "${link}"/port_update
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export DXVK_LOG_LEVEL="none"
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export VKD3D_DEBUG="none"
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export PROTON_NO_FSYNC=0
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export optirun_on=""
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export optirun_on=
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if [ -x "`which nvidia-settings 2>/dev/null`" ]; then
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if [ -x "`which primusrun 2>/dev/null`" ]; then
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export optirun_on="primusrun"
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@ -109,7 +104,7 @@ if [ -x "`which nvidia-settings 2>/dev/null`" ]; then
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fi
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export __NV_PRIME_RENDER_OFFLOAD=1
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export __GLX_VENDOR_LIBRARY_NAME=nvidia
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export __GL_SYNC_TO_VBLANK=1
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# export __GL_SYNC_TO_VBLANK=1
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export __GL_SHADER_DISK_CACHE_PATH="${PATH_TO_GAME}"
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export __GL_SHADER_DISK_CACHE=1
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export __GL_SHADER_DISK_CACHE_SIZE=1000000000
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@ -124,12 +119,12 @@ if [ -x "`which nvidia-settings 2>/dev/null`" ]; then
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echo "runtime libs is disabled"
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else
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export DRI_PRIME=1
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export vblank_mode=1
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# export vblank_mode=1
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export mesa_glthread=true
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# export RADV_DEBUG=nocache,nomemorycache
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local AMD_ATI="$(lspci | grep AMD/ATI)"
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if [ ! -z "${AMD_ATI}" ]; then
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export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk_amd.conf"
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# export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk_amd.conf"
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if [ "${PORTWINE_ACO}" -eq "1" ]; then
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export RADV_PERFTEST=aco
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echo "ACO is enabled"
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@ -143,7 +138,7 @@ if [ "${var_dxvk_on}" -eq "1" ]; then
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elif [ "${var_dxvk_on}" -eq "2" ]; then
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export DXVK_HUD="fps,devinfo,version"
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fi
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export def_pfx="${PORT_WINE_PATH}data/dist/share/default_pfx/"
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export def_pfx="${PORT_WINE_PATH}/data/dist/share/default_pfx/"
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if [ ! -d "${def_pfx}" ]; then
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"${PROTONRUN}" "run" | pwzen
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fi
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@ -160,12 +155,13 @@ if [ $(pgrep xneur)>'0' ]; then
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export int_xneur=1
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fi
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if [ -x "`which "gamemoderun" 2>/dev/null`" ]; then
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if [ ! -z "${LD_PRELOAD}" ]; then
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export LD_PRELOAD="/usr/lib/x86_64-linux-gnu/libgamemodeauto.so.0:${LD_PRELOAD}"
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else
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export LD_PRELOAD="/usr/lib/x86_64-linux-gnu/libgamemodeauto.so.0"
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fi
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sleep 1
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systemctl --user enable gamemoded.service
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systemctl --user restart gamemoded.service
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export PW_GAMEMODERUN=1
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echo "Gamemod will be launched."
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else
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export PW_GAMEMODERUN=0
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echo "Gamemod not installed!"
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fi
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ADD_IN_START_PORTWINE
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@ -193,7 +189,7 @@ fi
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########################################################################
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STOP_PORTWINE ()
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{
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WAIT_WINESERVER
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#WAIT_WINESERVER
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ADD_IN_STOP_PORTWINE
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if [ "$int_xneur" -eq "1" ]; then
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xneur &
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@ -4,8 +4,8 @@
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"${WINESERVER}" -k
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START_PORTWINE
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if [ ! -z ${optirun_on} ]; then
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${optirun_on} "${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} &>/dev/null & KILL9_WINEDEVICE
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${optirun_on} "${PROTONRUN}" "run" "${gamestart}" ${launch_parameters}
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else
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"${PROTONRUN}" "run" "${gamestart}" ${launch_parameters} &>/dev/null & KILL9_WINEDEVICE
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"${PROTONRUN}" "run" "${gamestart}" ${launch_parameters}
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fi
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STOP_PORTWINE
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@ -17,21 +17,21 @@ export WINEDLLOVERRIDES="winemenubuilder.exe=d"
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export WINEDEBUG="-all"
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export kill_winedevice=0
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export kill_explorer=0
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export PORTWINE_ACO=0
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export PORTWINE_ACO=1
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########################################################################
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ADD_IN_START_PORTWINE ()
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{
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if [ "${var_dxvk_on}" -eq "0" ]
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then ###OPENGL###
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export PROTON_USE_WINED3D=1
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export PROTON_USE_VKD3D=0
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export PROTON_NO_D9VK=1
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export PW_DXGI_FOR_VKD3D=0
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export PROTON_NO_D9VK=0
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export PROTON_NO_D3D11=0
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export PROTON_NO_D3D10=0
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export PROTON_OLD_GL_STRING=0
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else ###DXVK###
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export PROTON_USE_WINED3D=0
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export PROTON_USE_VKD3D=0
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export PW_DXGI_FOR_VKD3D=1
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export PROTON_NO_D9VK=0
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export PROTON_NO_D3D11=0
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export PROTON_NO_D3D10=0
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@ -4,8 +4,8 @@
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START_PORTWINE
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if [ ! -z ${optirun_on} ]
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then
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${optirun_on} "${PROTONRUN}" "run" "cmd" >&2
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"/usr/bin/xterm" -e '"${optirun_on}" "${PROTONRUN}" "run" "cmd"'
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else
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"${PROTONRUN}" "run" "cmd" >&2
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"/usr/bin/xterm" -e '"${PROTONRUN}" "run" "cmd"'
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fi
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STOP_PORTWINE
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