diff --git a/data_from_portwine/scripts/functions_helper b/data_from_portwine/scripts/functions_helper index b51726a2..e22d1c72 100755 --- a/data_from_portwine/scripts/functions_helper +++ b/data_from_portwine/scripts/functions_helper @@ -3171,7 +3171,7 @@ fi case "${PW_VULKAN_USE}" in 0) # WineD3D OpenGL - VKD3D_CB=DCB + VKD3D_CB=DCB && PW_VKD3D_FEATURE_LEVEL="disabled" DISABLE_EDIT_DB_LIST="PW_VKBASALT PW_VKBASALT_USER_CONF PW_USE_RAY_TRACING PW_USE_OBS_VKCAPTURE " ;; @@ -3181,14 +3181,14 @@ fi ;; 3) # Gallium Nine - VKD3D_CB=DCB + VKD3D_CB=DCB && PW_VKD3D_FEATURE_LEVEL="disabled" DISABLE_EDIT_DB_LIST="PW_MANGOHUD PW_MANGOHUD_USER_CONF PW_VKBASALT PW_VKBASALT_USER_CONF PW_USE_RAY_TRACING PW_WINE_FULLSCREEN_FSR PW_USE_SYSTEM_VK_LAYERS PW_USE_OBS_VKCAPTURE " ;; 4|5|6) # Galliun Zink, Legacy, WineD3D Vulkan - VKD3D_CB=DCB + VKD3D_CB=DCB && PW_VKD3D_FEATURE_LEVEL="disabled" DISABLE_EDIT_DB_LIST="PW_USE_RAY_TRACING " ;; @@ -3204,7 +3204,7 @@ fi int_to_boole_non_pw="$(echo ${int_to_boole//PW_/} | sed 's/_/ /g')" if [[ ! "${PW_VULKAN_USE}" == "1" ]] && [[ ! "${PW_VULKAN_USE}" == "2" ]] \ && grep -wo "${int_to_boole}" <<<"${DISABLE_EDIT_DB_LIST}" &>/dev/null - then ADD_CHK_BOX_EDIT_DB+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:D${THEME_CHKBOX}%${!int_to_boole}%" + then ADD_CHK_BOX_EDIT_DB+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:FD${THEME_CHKBOX}%${!int_to_boole}%" else ADD_CHK_BOX_EDIT_DB+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:${THEME_CHKBOX}%${!int_to_boole}%" fi done @@ -3256,7 +3256,7 @@ A brief instruction: --field="$(gettext "Limit the use of processor cores")!$(gettext "Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)") :CB" "${CPU_LIMIT_VAR}!disabled!${GET_LOGICAL_CORE}" \ --field="$(gettext "Choose a graphics card to run the game (in user.conf)")!$(gettext "Select which video card will be used to run the game (used for all running games and programs in PortProton)") :CB" "${GPU_VAR}!disabled!${GET_GPU_NAMES}" \ --field="$(gettext "Forcibly select the OpenGL version for the game")!$(gettext "You can select the required OpenGL version, some games require a forced Compatibility Profile (COMPAT). (Examples are in the drop-down list)") :CB" "${PW_MESA_GL_VERSION_OVERRIDE}!disabled!4.6COMPAT!4.6!4.5COMPAT!4.5!3.3COMPAT!3.3" \ - --field="$(gettext "Forcibly select the VKD3D feature level")!$(gettext "You can set a forced feature level VKD3D for games on DirectX12") :$VKD3D_CB" "${PW_VKD3D_FEATURE_LEVEL}!disabled!12_2!12_1!12_0!11_1!11_0" \ + --field="$(gettext "Forcibly select the VKD3D feature level")!$(gettext "You can set a forced feature level VKD3D for games on DirectX12") :${VKD3D_CB}" "${PW_VKD3D_FEATURE_LEVEL}!disabled!12_2!12_1!12_0!11_1!11_0" \ --field="$(gettext "Force certain locale for an app:")!$(gettext "Fixes encoding issues in legacy software") :CB" "${PW_LOCALE_SELECT}!disabled!$LOCALE_LIST" \ 1> "${PORT_WINE_TMP_PATH}/tmp_output_yad_fps_limit" 2>/dev/null & @@ -3739,7 +3739,7 @@ fi int_to_boole_non_pw="$(echo ${int_to_boole//PW_DGV2/} | sed 's/_/ /g' )" if [[ ! "${PW_VULKAN_USE}" == "1" ]] && [[ ! "${PW_VULKAN_USE}" == "2" ]] \ && grep -wo "${int_to_boole}" <<<"${DISABLE_DGV2_LIST}" &>/dev/null - then ADD_CHK_BOX_DGV2+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:D${THEME_CHKBOX}%${!int_to_boole}%" + then ADD_CHK_BOX_DGV2+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:FD${THEME_CHKBOX}%${!int_to_boole}%" else ADD_CHK_BOX_DGV2+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:${THEME_CHKBOX}%${!int_to_boole}%" fi done diff --git a/data_from_portwine/themes/gui/yad_gui_pp b/data_from_portwine/themes/gui/yad_gui_pp index 9169c67f..8c19c264 100755 Binary files a/data_from_portwine/themes/gui/yad_gui_pp and b/data_from_portwine/themes/gui/yad_gui_pp differ