Major optimization for OpenGL mod and fix runtime libs env

This commit is contained in:
Castro-Fidel
2020-05-30 19:41:43 +03:00
parent 2121faf82e
commit 92b6f512c0
8 changed files with 55 additions and 22 deletions

View File

@ -15,8 +15,8 @@
#
# Supported values : 0 - 16
dxgi.maxFrameLatency = 2
d3d9.maxFrameLatency = 2
# dxgi.maxFrameLatency = 2
# d3d9.maxFrameLatency = 2
# Override PCI vendor and device IDs reported to the application. Can
@ -36,7 +36,7 @@ d3d9.maxFrameLatency = 2
#
# Supported values: True, False
dxgi.nvapiHack = True
# dxgi.nvapiHack = True
@ -137,8 +137,8 @@ dxgi.nvapiHack = True
#
# Supported values: Any number between 0 and 16
d3d11.samplerAnisotropy = 8
d3d9.samplerAnisotropy = 8
# d3d11.samplerAnisotropy = 8
# d3d9.samplerAnisotropy = 8
# Declares vertex positions as invariant in order to solve