Merge branch 'Boria138-galium-flatpak'
This commit is contained in:
commit
913da4ed60
@ -1901,21 +1901,33 @@ d3d11 d3d10 d3d10core d3d10_1 d3d9 d3d8 dxgi wined3d vulkan-1 shell32"
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var_winedlloverride_update "d3d9=n;wined3d=b;dxvk_config,vulkan-1,winevulkan="
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var_winedlloverride_update "d3d9=n;wined3d=b;dxvk_config,vulkan-1,winevulkan="
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unset FIND_D3D_MODULE D3D_MODULE_PATH
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unset FIND_D3D_MODULE D3D_MODULE_PATH
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FIND_D3D_MODULE=`dirname $(find /usr/ -maxdepth 4 -type f -name "d3dadapter9.so.*") 2>/dev/null`
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FIND_D3D_MODULE=`dirname $(find /usr/ -maxdepth 4 -type f -name "d3dadapter9.so.*") 2>/dev/null`
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if [[ ! -z "$FIND_D3D_MODULE" ]] ; then
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FLATPAK_D3D_MODULES_PATH="/app/lib/i386-linux-gnu/GL/default/lib/d3d
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old_IFS=$IFS
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/usr/lib/x86_64-linux-gnu/GL/default/lib/d3d"
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IFS=$'\n'
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if ! check_flatpak ; then
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for D3D_MP in $FIND_D3D_MODULE ; do
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if [[ ! -z "$FIND_D3D_MODULE" ]] ; then
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old_IFS=$IFS
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IFS=$'\n'
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for D3D_MP in $FIND_D3D_MODULE ; do
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if [[ ! -z "$D3D_MODULE_PATH" ]]
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then export D3D_MODULE_PATH="$D3D_MODULE_PATH:/run/host${D3D_MP}"
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else export D3D_MODULE_PATH="/run/host${D3D_MP}"
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fi
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done
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IFS=$old_IFS
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print_info "D3D_MODULE_PATH=${D3D_MODULE_PATH}"
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else
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pw_stop_progress_bar
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yad_error "d3dadapter9.so.1.0.0 - ${loc_find_d3dadapter9_error}"
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stop_portwine
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fi
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else
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for D3D_MP in $FLATPAK_D3D_MODULES_PATH ; do
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if [[ ! -z "$D3D_MODULE_PATH" ]]
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if [[ ! -z "$D3D_MODULE_PATH" ]]
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then export D3D_MODULE_PATH="$D3D_MODULE_PATH:/run/host${D3D_MP}"
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then export D3D_MODULE_PATH="$D3D_MODULE_PATH:/run/parent${D3D_MP}"
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else export D3D_MODULE_PATH="/run/host${D3D_MP}"
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else export D3D_MODULE_PATH="/run/parent${D3D_MP}"
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fi
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fi
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done
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done
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IFS=$old_IFS
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print_info "D3D_MODULE_PATH=${D3D_MODULE_PATH}"
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print_info "D3D_MODULE_PATH=${D3D_MODULE_PATH}"
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else
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pw_stop_progress_bar
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yad_error "d3dadapter9.so.1.0.0 - ${loc_find_d3dadapter9_error}"
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stop_portwine
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fi
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fi
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export mesa_glthread=true
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export mesa_glthread=true
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export ENABLE_VKBASALT=0
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export ENABLE_VKBASALT=0
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@ -285,7 +285,7 @@ if [[ "${update_loc}" == "RUS" ]] ; then
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export PW_PFX_BACKUP_SUCCESS="Успешно создана резервная копия префикса:"
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export PW_PFX_BACKUP_SUCCESS="Успешно создана резервная копия префикса:"
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export PW_PFX_BACKUP_ERROR="Произошла ошибка во время создания резервной копии префикса:"
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export PW_PFX_BACKUP_ERROR="Произошла ошибка во время создания резервной копии префикса:"
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export loc_find_d3dadapter9_error="не найден в системе.\nУстановите недостающий пакет: </Sb>d3dadapter9</b>"
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export loc_find_d3dadapter9_error="Не найден в системе.\nУстановите недостающий пакет: d3dadapter9"
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export loc_gui_create_shortcut_for_exe="Выберите .exe файл для которого необходимо создать ярлык и нажмите ОК.\n"
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export loc_gui_create_shortcut_for_exe="Выберите .exe файл для которого необходимо создать ярлык и нажмите ОК.\n"
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@ -700,7 +700,7 @@ elif [[ "${update_loc}" == "ENG" ]] ; then
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export PW_PFX_BACKUP_SUCCESS="Backup has been successfully created for prefix:"
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export PW_PFX_BACKUP_SUCCESS="Backup has been successfully created for prefix:"
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export PW_PFX_BACKUP_ERROR="An error occurred while backing up the prefix:"
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export PW_PFX_BACKUP_ERROR="An error occurred while backing up the prefix:"
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export loc_find_d3dadapter9_error="Not found in the system.\nInstall the missing package: </Sb>d3dadapter9</b>"
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export loc_find_d3dadapter9_error="Not found in the system.\nInstall the missing package: d3dadapter9"
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export loc_gui_create_shortcut_for_exe="Choose the .exe file for which you need to create a shortcut and click OK.\n"
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export loc_gui_create_shortcut_for_exe="Choose the .exe file for which you need to create a shortcut and click OK.\n"
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