Global changes for PortProton and add use DATABASE

This commit is contained in:
castro-fidel
2021-01-17 05:05:36 +03:00
parent 62fa3a10de
commit 8f825cd484
46 changed files with 876 additions and 981 deletions

View File

@ -0,0 +1,8 @@
#!/bin/bash
#Author:
#AliceMadnessReturns.exe
#Rating=5
################################################
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS=""
export PW_DLL_INSTALL="physx"

View File

@ -0,0 +1,9 @@
#!/bin/bash
#Author: PortWINE
#Cyberpunk2077.exe
#Rating=4
################################################
export PW_VULKAN_USE=vkd3d
export LAUNCH_PARAMETERS=""
export PULSE_LATENCY_MSEC=60

View File

@ -0,0 +1,26 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#DOOMEternalx64vk.exe
#Rating=1-5
################################################
#export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
export WINEDLLOVERRIDES="amd_ags_x64=b,n"
#export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_NO_ASYNC=1
#export PW_USE_TERMINAL=1
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_VKD3D_FEATURE_LEVEL=0
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL="foo bar"
export LAUNCH_PARAMETERS="+com_skipIntroVideo 1 +com_skipSignInManager 1"
#export VK_ICD_FILENAMES="/home/xuser/.PortWINE/libs_v5/usr/lib/x86_64-linux-gnu/amd_icd64.json"
#export PW_GUI_DISABLED_CS=1

View File

@ -0,0 +1,8 @@
#!/bin/bash
#Author:
#ds.exe
#Rating=5
################################################
export PW_VULKAN_USE=vkd3d
export LAUNCH_PARAMETERS=""
export WINEDLLOVERRIDES="d3dcompiler_47,dxcompiler=n,b"

View File

@ -0,0 +1,8 @@
#!/bin/bash
#Author: PortWINE
#EpicGamesLauncher.exe
#Rating=5
################################################
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
export PW_DLL_INSTALL="vcrun2013 vcrun2019 d3dcompiler_43 d3dcompiler_47"

View File

@ -0,0 +1,23 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#FarCry.exe
#Rating=5
#################################
export PW_VULKAN_USE=dxvk #dxvk or vkd3d
export WINEDLLOVERRIDES="cgD3D9,cgD3D9d=n"
#export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
#export PW_USE_TERMINAL=0
export PW_OLD_GL_STRING=1
#export PW_NVAPI_DISABLE=1
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL=""
#export LAUNCH_PARAMETERS="-d3d9"

View File

@ -0,0 +1,12 @@
#!/bin/bash
#Author:
#Frozen Throne.exe
#Rating=4 - no video
################################################
export PW_VULKAN_USE=0
export LAUNCH_PARAMETERS=""
export PW_GUI_DISABLED_CS=1
if [ -d "${PATH_TO_GAME}"/Movies ] ; then
mv "${PATH_TO_GAME}"/Movies "${PATH_TO_GAME}"/Movies_bak
fi

View File

@ -0,0 +1,7 @@
#!/bin/bash
#Author:
#Game-TS3.exe
#Rating=5
################################################
export PW_VULKAN_USE=0
export LAUNCH_PARAMETERS=""

View File

@ -0,0 +1,24 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#HorizonZeroDawn.exe
#Rating=5
################################################
export PW_VULKAN_USE=vkd3d #dxvk or vkd3d
export WINEDLLOVERRIDES="nvngx_dlss=;amd_ags_x64=b,n;d3dcompiler_47=n"
#export PW_LOG=0 # Enable debug mode fo terminal
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_USE_TERMINAL=0
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
export PW_DLL_INSTALL="d3dx9 d3dcompiler_47 vcrun2019"
export LAUNCH_PARAMETERS="-EpicPortal"
#export RADV_DEBUG=llvm
export PW_DXVK_NO_ASYNC=1

View File

@ -0,0 +1,7 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#mafiadefinitiveedition.exe
#Rating=4
################################################
export PW_VULKAN_USE=dxvk
export PULSE_LATENCY_MSEC=60

View File

@ -0,0 +1,8 @@
#!/bin/bash
#Author: PortWINE
#Origin.exe
#Rating=
################################################
export PW_VULKAN_USE=vkd3d
export LAUNCH_PARAMETERS=""
sed -i 's%key="EnableIgo" value="true"%key="EnableIgo" value="false"%g' "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Origin/local_"*".xml"

View File

@ -0,0 +1,6 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#Rating=5
#Terminator.exe
################################################
export PW_VULKAN_USE=dxvk

View File

@ -0,0 +1,7 @@
#!/bin/bash
#Author:
#This War of Mine.exe
#Rating=5
################################################
export PW_VULKAN_USE=0
export LAUNCH_PARAMETERS=""

View File

@ -0,0 +1,8 @@
#!/bin/bash
#Author:
#avengers.exe
#Rating=1-5
################################################
export PW_VULKAN_USE=dxvk
export LAUNCH_PARAMETERS=""
export WINEDLLOVERRIDES="amd_ags_x64=b"

View File

@ -0,0 +1,26 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#name_exe_file.exe
#Rating=1-5
#export PW_COMMENT_DB="blablabla"
################################################
#export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
#export WINEDLLOVERRIDES="blabla=n,b"
#export PW_LOG=0 # Enable debug mode fo terminal
#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
#export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_DXVK_NO_ASYNC=1
#export PW_USE_TERMINAL=0
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
#export PW_VKD3D_FEATURE_LEVEL=0
#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
#export PW_WINEDBG_DISABLE=1
#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
#export PW_DLL_INSTALL="foo bar"
#export LAUNCH_PARAMETERS="-d3d9"
#export PW_GUI_DISABLED_CS=1

View File

@ -0,0 +1,27 @@
#!/bin/bash
#Author: PortWINE-Linux.ru
#setup.exe
#.msi
#Rating=5
#export PW_COMMENT_DB="blablabla"
################################################
export PW_VULKAN_USE=0 #dxvk or vkd3d
#export WINEDLLOVERRIDES="blabla=n,b"
#export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
#export PW_DXVK_NO_ASYNC=1
#export PW_USE_TERMINAL=0
#export PW_OLD_GL_STRING=0
#export PW_NVAPI_DISABLE=1
export PW_VKD3D_FEATURE_LEVEL=0
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
#export PW_HIDE_NVIDIA_GPU=0
#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=0
export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export PULSE_LATENCY_MSEC=60
export PW_DLL_INSTALL="vcrun6 mfc42 cmd"
#export LAUNCH_PARAMETERS="-d3d9"
export PW_GUI_DISABLED_CS=1