Global changes for PortProton and add use DATABASE
This commit is contained in:
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#!/bin/bash
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#Author:
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#AliceMadnessReturns.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=dxvk
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export LAUNCH_PARAMETERS=""
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export PW_DLL_INSTALL="physx"
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9
data_from_portwine/scripts/portwine_db/Cyberpunk2077
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data_from_portwine/scripts/portwine_db/Cyberpunk2077
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#!/bin/bash
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#Author: PortWINE
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#Cyberpunk2077.exe
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#Rating=4
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################################################
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export PW_VULKAN_USE=vkd3d
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export LAUNCH_PARAMETERS=""
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export PULSE_LATENCY_MSEC=60
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26
data_from_portwine/scripts/portwine_db/DOOM Eternal
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data_from_portwine/scripts/portwine_db/DOOM Eternal
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#DOOMEternalx64vk.exe
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#Rating=1-5
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################################################
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#export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
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export WINEDLLOVERRIDES="amd_ags_x64=b,n"
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#export PW_LOG=0 # Enable debug mode fo terminal
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export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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export PW_DXVK_NO_ASYNC=1
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#export PW_USE_TERMINAL=1
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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#export PW_WINEDBG_DISABLE=1
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#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
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#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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#export PULSE_LATENCY_MSEC=60
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#export PW_DLL_INSTALL="foo bar"
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export LAUNCH_PARAMETERS="+com_skipIntroVideo 1 +com_skipSignInManager 1"
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#export VK_ICD_FILENAMES="/home/xuser/.PortWINE/libs_v5/usr/lib/x86_64-linux-gnu/amd_icd64.json"
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#export PW_GUI_DISABLED_CS=1
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data_from_portwine/scripts/portwine_db/Death Stranding
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data_from_portwine/scripts/portwine_db/Death Stranding
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#!/bin/bash
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#Author:
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#ds.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=vkd3d
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export LAUNCH_PARAMETERS=""
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export WINEDLLOVERRIDES="d3dcompiler_47,dxcompiler=n,b"
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#!/bin/bash
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#Author: PortWINE
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#EpicGamesLauncher.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=dxvk
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export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
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export PW_DLL_INSTALL="vcrun2013 vcrun2019 d3dcompiler_43 d3dcompiler_47"
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data_from_portwine/scripts/portwine_db/Far Cry 1
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data_from_portwine/scripts/portwine_db/Far Cry 1
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#FarCry.exe
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#Rating=5
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#################################
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export PW_VULKAN_USE=dxvk #dxvk or vkd3d
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export WINEDLLOVERRIDES="cgD3D9,cgD3D9d=n"
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#export PW_LOG=0 # Enable debug mode fo terminal
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export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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export PW_DXVK_ASYNC=0
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#export PW_USE_TERMINAL=0
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export PW_OLD_GL_STRING=1
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#export PW_NVAPI_DISABLE=1
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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#export PW_WINEDBG_DISABLE=1
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#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
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#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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#export PULSE_LATENCY_MSEC=60
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#export PW_DLL_INSTALL=""
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#export LAUNCH_PARAMETERS="-d3d9"
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data_from_portwine/scripts/portwine_db/Frozen Throne
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data_from_portwine/scripts/portwine_db/Frozen Throne
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#!/bin/bash
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#Author:
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#Frozen Throne.exe
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#Rating=4 - no video
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################################################
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export PW_VULKAN_USE=0
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export LAUNCH_PARAMETERS=""
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export PW_GUI_DISABLED_CS=1
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if [ -d "${PATH_TO_GAME}"/Movies ] ; then
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mv "${PATH_TO_GAME}"/Movies "${PATH_TO_GAME}"/Movies_bak
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fi
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7
data_from_portwine/scripts/portwine_db/Game-TS3
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data_from_portwine/scripts/portwine_db/Game-TS3
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#!/bin/bash
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#Author:
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#Game-TS3.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=0
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export LAUNCH_PARAMETERS=""
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data_from_portwine/scripts/portwine_db/Horizon Zero Dawn
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24
data_from_portwine/scripts/portwine_db/Horizon Zero Dawn
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#HorizonZeroDawn.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=vkd3d #dxvk or vkd3d
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export WINEDLLOVERRIDES="nvngx_dlss=;amd_ags_x64=b,n;d3dcompiler_47=n"
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#export PW_LOG=0 # Enable debug mode fo terminal
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#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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#export PW_USE_TERMINAL=0
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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#export PW_WINEDBG_DISABLE=1
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#export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
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#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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export PW_DLL_INSTALL="d3dx9 d3dcompiler_47 vcrun2019"
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export LAUNCH_PARAMETERS="-EpicPortal"
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#export RADV_DEBUG=llvm
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export PW_DXVK_NO_ASYNC=1
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data_from_portwine/scripts/portwine_db/Mafia DE
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data_from_portwine/scripts/portwine_db/Mafia DE
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#mafiadefinitiveedition.exe
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#Rating=4
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################################################
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export PW_VULKAN_USE=dxvk
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export PULSE_LATENCY_MSEC=60
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8
data_from_portwine/scripts/portwine_db/Origin
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data_from_portwine/scripts/portwine_db/Origin
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#!/bin/bash
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#Author: PortWINE
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#Origin.exe
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#Rating=
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################################################
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export PW_VULKAN_USE=vkd3d
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export LAUNCH_PARAMETERS=""
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sed -i 's%key="EnableIgo" value="true"%key="EnableIgo" value="false"%g' "${WINEPREFIX}/drive_c/users/steamuser/Application Data/Origin/local_"*".xml"
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data_from_portwine/scripts/portwine_db/Terminator Resistance
Executable file
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data_from_portwine/scripts/portwine_db/Terminator Resistance
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#Rating=5
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#Terminator.exe
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################################################
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export PW_VULKAN_USE=dxvk
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data_from_portwine/scripts/portwine_db/This War of Mine
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data_from_portwine/scripts/portwine_db/This War of Mine
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#!/bin/bash
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#Author:
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#This War of Mine.exe
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#Rating=5
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################################################
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export PW_VULKAN_USE=0
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export LAUNCH_PARAMETERS=""
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data_from_portwine/scripts/portwine_db/avengers
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data_from_portwine/scripts/portwine_db/avengers
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#!/bin/bash
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#Author:
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#avengers.exe
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#Rating=1-5
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################################################
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export PW_VULKAN_USE=dxvk
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export LAUNCH_PARAMETERS=""
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export WINEDLLOVERRIDES="amd_ags_x64=b"
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data_from_portwine/scripts/portwine_db/default
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data_from_portwine/scripts/portwine_db/default
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#name_exe_file.exe
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#Rating=1-5
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#export PW_COMMENT_DB="blablabla"
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################################################
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#export PW_VULKAN_USE=dxvk #dxvk, vkd3d or 0 for OpenGL
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#export WINEDLLOVERRIDES="blabla=n,b"
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#export PW_LOG=0 # Enable debug mode fo terminal
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#export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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#export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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#export PW_DXVK_NO_ASYNC=1
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#export PW_USE_TERMINAL=0
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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#export PW_VKD3D_FEATURE_LEVEL=0
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#export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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#export PW_WINEDBG_DISABLE=1
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#export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
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#export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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#export PULSE_LATENCY_MSEC=60
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#export PW_DLL_INSTALL="foo bar"
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#export LAUNCH_PARAMETERS="-d3d9"
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#export PW_GUI_DISABLED_CS=1
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data_from_portwine/scripts/portwine_db/setup
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data_from_portwine/scripts/portwine_db/setup
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#!/bin/bash
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#Author: PortWINE-Linux.ru
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#setup.exe
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#.msi
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#Rating=5
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#export PW_COMMENT_DB="blablabla"
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################################################
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export PW_VULKAN_USE=0 #dxvk or vkd3d
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#export WINEDLLOVERRIDES="blabla=n,b"
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#export PW_LOG=0 # Enable debug mode fo terminal
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export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
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export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
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#export PW_DXVK_NO_ASYNC=1
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#export PW_USE_TERMINAL=0
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#export PW_OLD_GL_STRING=0
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#export PW_NVAPI_DISABLE=1
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export PW_VKD3D_FEATURE_LEVEL=0
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export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
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#export PW_HIDE_NVIDIA_GPU=0
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#export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
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export PW_WINEDBG_DISABLE=0
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export PW_FORCE_DISABLED_GAMEMOD=1 # Force disabele gamemod
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export PW_FORCE_LARGE_ADDRESS_AWARE=0 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
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#export PULSE_LATENCY_MSEC=60
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export PW_DLL_INSTALL="vcrun6 mfc42 cmd"
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#export LAUNCH_PARAMETERS="-d3d9"
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export PW_GUI_DISABLED_CS=1
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