dxvk(amd-nvidia).conf to dxvk.conf
This commit is contained in:
parent
6a1df190f0
commit
7b70c96927
@ -24,11 +24,11 @@
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#
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#
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# Supported values: Any four-digit hex number.
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# Supported values: Any four-digit hex number.
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# dxgi.customDeviceId = 0000
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dxgi.customDeviceId = 10de
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# dxgi.customVendorId = 0000
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dxgi.customVendorId = 10de
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# d3d9.customDeviceId = 0000
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d3d9.customDeviceId = 10de
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# d3d9.customVendorId = 0000
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d3d9.customVendorId = 10de
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# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
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# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
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@ -39,7 +39,6 @@
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dxgi.nvapiHack = True
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dxgi.nvapiHack = True
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# Override maximum amount of device memory and shared system memory
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# Override maximum amount of device memory and shared system memory
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# reported to the application. This may fix texture streaming issues
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# reported to the application. This may fix texture streaming issues
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# in games that do not support cards with large amounts of VRAM.
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# in games that do not support cards with large amounts of VRAM.
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@ -118,7 +117,7 @@ dxgi.nvapiHack = True
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#
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#
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# Supported values: Any number between 8 and 64
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# Supported values: Any number between 8 and 64
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# d3d11.maxTessFactor = 8
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d3d11.maxTessFactor = 8
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# Enables relaxed pipeline barriers around UAV writes.
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# Enables relaxed pipeline barriers around UAV writes.
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@ -137,8 +136,8 @@ dxgi.nvapiHack = True
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#
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#
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# Supported values: Any number between 0 and 16
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# Supported values: Any number between 0 and 16
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# d3d11.samplerAnisotropy = 8
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d3d11.samplerAnisotropy = 8
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# d3d9.samplerAnisotropy = 8
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d3d9.samplerAnisotropy = 8
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# Declares vertex positions as invariant in order to solve
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# Declares vertex positions as invariant in order to solve
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@ -1,333 +0,0 @@
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# Create the VkSurface on the first call to IDXGISwapChain::Present,
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# rather than when creating the swap chain. Some games that start
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# rendering with a different graphics API may require this option,
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# or otherwise the window may stay black.
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#
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# Supported values: True, False
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# dxgi.deferSurfaceCreation = False
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# d3d9.deferSurfaceCreation = False
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# Enforce a stricter maximum frame latency. Overrides the application
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# setting specified by calling IDXGIDevice::SetMaximumFrameLatency.
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# Setting this to 0 will have no effect.
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#
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# Supported values : 0 - 16
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# dxgi.maxFrameLatency = 2
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# d3d9.maxFrameLatency = 2
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# Override PCI vendor and device IDs reported to the application. Can
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# cause the app to adjust behaviour depending on the selected values.
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#
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# Supported values: Any four-digit hex number.
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# dxgi.customDeviceId = 0000
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# dxgi.customVendorId = 10de
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# d3d9.customDeviceId = 0000
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# d3d9.customVendorId = 10de
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# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default
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# to work around issues with NVAPI, but may cause issues in some games.
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#
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# Supported values: True, False
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dxgi.nvapiHack = False
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# Override maximum amount of device memory and shared system memory
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# reported to the application. This may fix texture streaming issues
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# in games that do not support cards with large amounts of VRAM.
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#
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# Supported values: Any number in Megabytes.
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# dxgi.maxDeviceMemory = 0
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# dxgi.maxSharedMemory = 0
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# Override back buffer count for the Vulkan swap chain.
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# Setting this to 0 or less will have no effect.
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#
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# Supported values: Any number greater than or equal to 2.
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# dxgi.numBackBuffers = 0
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# Overrides synchronization interval (Vsync) for presentation.
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# Setting this to 0 disables vertical synchronization entirely.
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# A positive value 'n' will enable Vsync and repeat the same
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# image n times, and a negative value will have no effect.
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#
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# Supported values: Any non-negative number
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# dxgi.syncInterval = -1
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# d3d9.presentInterval = -1
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# True enables the mailbox present mode in case regular Vsync is disabled.
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# This should avoid tearing, but may be unsupported on some systems
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# or require setting dxgi.numBackBuffers to a higher value in order
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# to work properly.
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#
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# False enables the relaxed fifo present mode in case regular Vsync is enabled.
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# This should result in tearing but reduce stutter if FPS are too low,
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# but may be unsupported on some systems.
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#
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# Please do not report issues with this option.
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#
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# Supported values: Auto, True, False
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# dxgi.tearFree = Auto
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# d3d9.tearFree = Auto
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# Performs range check on dynamically indexed constant buffers in shaders.
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# This may be needed to work around a certain type of game bug, but may
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# also introduce incorrect behaviour.
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#
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# Supported values: True, False
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# d3d11.constantBufferRangeCheck = False
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# Assume single-use mode for command lists created on deferred contexts.
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# This may need to be disabled for some applications to avoid rendering
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# issues, which may come at a significant performance cost.
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#
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# Supported values: True, False
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# d3d11.dcSingleUseMode = True
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# Override the maximum feature level that a D3D11 device can be created
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# with. Setting this to a higher value may allow some applications to run
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# that would otherwise fail to create a D3D11 device.
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#
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# Supported values: 9_1, 9_2, 9_3, 10_0, 10_1, 11_0, 11_1
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# d3d11.maxFeatureLevel = 11_1
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# Overrides the maximum allowed tessellation factor. This can be used to
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# improve performance in titles which overuse tessellation.
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#
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# Supported values: Any number between 8 and 64
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# d3d11.maxTessFactor = 8
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# Enables relaxed pipeline barriers around UAV writes.
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#
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# This may improve performance in some games, but may also introduce
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# rendering issues. Please don't report bugs with the option enabled.
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#
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# Supported values: True, False
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# d3d11.relaxedBarriers = False
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# Overrides anisotropic filtering for all samplers. Set this to a positive
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# value to enable AF for all samplers in the game, or to 0 in order to
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# disable AF entirely. Negative values will have no effect.
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#
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# Supported values: Any number between 0 and 16
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# d3d11.samplerAnisotropy = 8
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# d3d9.samplerAnisotropy = 8
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# Declares vertex positions as invariant in order to solve
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# potential Z-fighting issues at a small performance cost.
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#
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# Supported values: True, False
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# d3d11.invariantPosition = False
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# d3d9.invariantPosition = False
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# Replaces NaN outputs from fragment shaders with zeroes for floating
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# point render target. Used in some games to prevent artifacting.
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#
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# Supported values: True, False
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# d3d11.enableRtOutputNanFixup = False
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# Clears workgroup memory in compute shaders to zero. Some games don't do
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# this and rely on undefined behaviour. Enabling may reduce performance.
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#
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# Supported values: True, False
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# d3d11.zeroWorkgroupMemory = False
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# Sets number of pipeline compiler threads.
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#
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# Supported values:
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# - 0 to automatically determine the number of threads to use
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# - any positive number to enforce the thread count
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# dxvk.numCompilerThreads = 0
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# Toggles raw SSBO usage.
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#
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# Uses storage buffers to implement raw and structured buffer
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# views. Enabled by default on hardware which has a storage
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# buffer offset alignment requirement of 4 Bytes (e.g. AMD).
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# Enabling this may improve performance, but is not safe on
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# hardware with higher alignment requirements.
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#
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# Supported values:
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# - Auto: Don't change the default
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# - True, False: Always enable / disable
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# dxvk.useRawSsbo = Auto
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# Toggles early discard.
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#
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# Uses subgroup operations to determine whether it is safe to
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# discard fragments before the end of a fragment shader. This
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# is enabled by default on all drivers except RADV and Nvidia.
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# Enabling this may improve or degrade performance depending
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# on the game and hardware, or cause other issues.
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#
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# Supported values:
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# - Auto: Don't change the default
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# - True, False: Always enable / disable
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# dxvk.useEarlyDiscard = Auto
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# Sets enabled HUD elements
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#
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# Behaves like the DXVK_HUD environment variable if the
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# environment variable is not set, otherwise it will be
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# ignored. The syntax is identical.
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# dxvk.hud =
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# Reported shader model
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#
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# The shader model to state that we support in the device
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# capabilities that the applicatation queries.
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#
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# Supported values:
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# - 1: Shader Model 1
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# - 2: Shader Model 2
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# - 3: Shader Model 3
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# d3d9.shaderModel = 3
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# Evict Managed on Unlock
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#
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# Decides whether we should evict managed resources from
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# system memory when they are unlocked entirely.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.evictManagedOnUnlock = False
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# DPI Awareness
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#
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# Decides whether we should call SetProcessDPIAware on device
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# creation. Helps avoid upscaling blur in modern Windows on
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# Hi-DPI screens/devices.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.dpiAware = True
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# Strict Constant Copies
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#
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# Decides whether we should always copy defined constants to
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# the UBO when relative addresssing is used, or only when the
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# relative addressing starts a defined constant.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.strictConstantCopies = False
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# Strict Pow
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#
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# Decides whether we have an opSelect for handling pow(0,0) = 0
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# otherwise it becomes undefined.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.strictPow = True
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# Lenient Clear
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#
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# Decides whether or not we fastpath clear anyway if we are close enough to
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# clearing a full render target.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.lenientClear = False
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# Max available memory
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#
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# Changes the max initial value used in tracking and GetAvailableTextureMem
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# Value in Megabytes
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#
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# Supported values:
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# - Any int32_t
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# d3d9.maxAvailableMemory = 4096
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# Force enable/disable floating point quirk emulation
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#
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# Force toggle anything * 0 emulation
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# Tristate
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# Supported values:
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# - True/False
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# d3d9.floatEmulation =
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# Enable dialog box mode
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#
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# Changes the default state of dialog box mode.
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# *Disables* exclusive fullscreen when enabled.
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#
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# Supported values:
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# - True, False: Always enable / disable
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# d3d9.enableDialogMode = False
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# Overrides the application's MSAA level on the swapchain
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#
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# Supported values: -1 (application) and 0 to 16 (user override)
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# d3d9.forceSwapchainMSAA = -1
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# Long Mad
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#
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# Should we make our Mads a FFma or do it the long way with an FMul and an FAdd?
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# This solves some rendering bugs in games that have z-pass shaders which
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# don't match entirely to the regular vertex shader in this way.
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#
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# Supported values:
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# - True/False
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# d3d9.longMad = False
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41
data_from_portwine/icons/debug.svg
Normal file
41
data_from_portwine/icons/debug.svg
Normal file
@ -0,0 +1,41 @@
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<?xml version="1.0" encoding="iso-8859-1"?>
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<g>
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||||||
|
<path style="fill:#2C3B73;" d="M332.664,332.662c-76.201,76.201-199.2,76.501-275.402,0c-76.199-76.199-76.5-199.199,0-275.4 L332.664,332.662z"/>
|
||||||
|
<path style="fill:#EDF5FF;" d="M311.663,311.663c-64.501,64.499-168.9,64.499-233.401,0c-64.499-64.501-64.499-168.9,0-233.401 c64.501-64.501,168.9-64.501,233.401,0C376.162,142.763,376.162,247.163,311.663,311.663z"/>
|
||||||
|
<path style="fill:#D7E9FF;" d="M311.663,311.663c-64.501,64.499-168.9,64.499-233.401,0c-64.499-64.501-64.499-168.9,0-233.401 L311.663,311.663z"/>
|
||||||
|
<path style="fill:#47568C;" d="M164.963,119.963c-24.814,0-45-20.186-45-45c0-8.291,6.709-15,15-15s15,6.709,15,15 c0,8.276,6.724,15,15,15c8.291,0,15,6.709,15,15S173.254,119.963,164.963,119.963z"/>
|
||||||
|
<path style="fill:#47568C;" d="M224.963,119.963c-8.291,0-15-6.709-15-15s6.709-15,15-15c8.276,0,15-6.724,15-15 c0-8.291,6.709-15,15-15s15,6.709,15,15C269.963,99.777,249.777,119.963,224.963,119.963z"/>
|
||||||
|
<path style="fill:#2C3B73;" d="M128.254,178.381L95.09,161.799c-2.329-1.195-5.127,0.504-5.127,3.164c0,8.291-6.709,15-15,15 s-15-6.709-15-15c0-24.995,26.315-41.139,48.53-30l33.179,16.582c7.412,3.706,10.415,12.715,6.709,20.127 C144.69,179.033,135.734,182.095,128.254,178.381z"/>
|
||||||
|
<path style="fill:#47568C;" d="M241.545,171.672c-3.706-7.412-0.703-16.421,6.709-20.127l33.164-16.582 c22.293-11.224,48.545,5.109,48.545,30c0,8.291-6.709,15-15,15s-15-6.709-15-15c0-2.519-2.552-4.341-5.142-3.164l-33.149,16.582 C254.185,182.099,245.233,179.027,241.545,171.672z"/>
|
||||||
|
<path style="fill:#2C3B73;" d="M134.963,329.963c-8.291,0-15-6.709-15-15v-3.164c0-22.266,12.378-42.29,32.285-52.251 c7.412-3.677,16.421-0.703,20.127,6.709s0.703,16.421-6.709,20.127c-9.683,4.834-15.703,14.575-15.703,25.415v3.164 C149.963,323.254,143.254,329.963,134.963,329.963z"/>
|
||||||
|
<path style="fill:#2C3B73;" d="M74.963,269.963c-8.291,0-15-6.709-15-15c0-24.814,20.186-45,45-45h30c8.291,0,15,6.709,15,15 s-6.709,15-15,15h-30c-8.276,0-15,6.724-15,15C89.963,263.254,83.254,269.963,74.963,269.963z"/>
|
||||||
|
<path style="fill:#2C3B73;" d="M254.963,329.963c-8.291,0-15-6.709-15-15v-3.164c0-10.84-6.021-20.581-15.703-25.415 c-7.412-3.706-10.415-12.715-6.709-20.127c3.721-7.412,12.744-10.386,20.127-6.709c19.907,9.961,32.285,29.985,32.285,52.251v3.164 C269.963,323.254,263.254,329.963,254.963,329.963z"/>
|
||||||
|
<path style="fill:#47568C;" d="M314.963,269.963c-8.291,0-15-6.709-15-15c0-8.276-6.724-15-15-15h-30c-8.291,0-15-6.709-15-15 s6.709-15,15-15h30c24.814,0,45,20.186,45,45C329.963,263.254,323.254,269.963,314.963,269.963z"/>
|
||||||
|
<path style="fill:#47568C;" d="M269.963,149.963l-39.3,30h-71.4l-39.3-30l11.4-18.6l20.099-33.001 c2.701-5.099,7.8-8.399,13.5-8.399h60c5.7,0,10.8,3.3,13.5,8.399L269.963,149.963z"/>
|
||||||
|
<polygon style="fill:#2C3B73;" points="179.963,179.963 159.263,179.963 119.963,149.963 131.363,131.363 "/>
|
||||||
|
<path style="fill:#FF641A;" d="M269.963,149.963v75c0,13.2-3.3,25.499-9,36c-12.9,23.399-37.8,39-66,39c-41.4,0-75-33.6-75-75v-75 H269.963z"/>
|
||||||
|
<path style="fill:#F03800;" d="M260.963,260.963c-12.9,23.399-37.8,39-66,39c-41.4,0-75-33.6-75-75v-75h30L260.963,260.963z"/>
|
||||||
|
</g>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</svg>
|
After Width: | Height: | Size: 4.2 KiB |
1
data_from_portwine/icons/delete.svg
Normal file
1
data_from_portwine/icons/delete.svg
Normal file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 6.0 KiB |
1
data_from_portwine/icons/info.svg
Normal file
1
data_from_portwine/icons/info.svg
Normal file
@ -0,0 +1 @@
|
|||||||
|
<svg id="color" enable-background="new 0 0 24 24" height="512" viewBox="0 0 24 24" width="512" xmlns="http://www.w3.org/2000/svg"><path d="m14.25 3h-11.5c-1.52 0-2.75 1.23-2.75 2.75v12.5c0 1.52 1.23 2.75 2.75 2.75h6.59c-.54-1.14-.84-2.41-.84-3.75l.01-.25h-4.76c-.41 0-.75-.34-.75-.75s.34-.75.75-.75h4.93c.12-.61.31-1.2.55-1.75h-5.48c-.41 0-.75-.34-.75-.75s.34-.75.75-.75h6.33c.45-.65 1-1.24 1.61-1.75h-7.94c-.41 0-.75-.34-.75-.75s.34-.75.75-.75h9.5c.21 0 .39.08.53.22.99-.43 2.08-.68 3.22-.71v-2.76c0-1.52-1.23-2.75-2.75-2.75z" fill="#2196f3"/><path d="m12.25 2h-1.1c-.33-1.15-1.39-2-2.65-2s-2.32.85-2.65 2h-1.1c-.41 0-.75.34-.75.75v2c0 .96.79 1.75 1.75 1.75h5.5c.96 0 1.75-.79 1.75-1.75v-2c0-.41-.34-.75-.75-.75z" fill="#1976d2"/><g fill="#fff"><path d="m13.78 9.22c-.76.33-1.461.761-2.09 1.28h-7.94c-.41 0-.75-.34-.75-.75s.34-.75.75-.75h9.5c.21 0 .39.08.53.22z"/><path d="m10.08 12.25c-.33.47-.62.97-.85 1.5h-5.48c-.41 0-.75-.34-.75-.75s.34-.75.75-.75z"/><path d="m8.68 15.5c-.1.49-.16.99-.17 1.5h-4.76c-.41 0-.75-.34-.75-.75s.34-.75.75-.75z"/></g><path d="m4 3h-1.25c-1.52 0-2.75 1.23-2.75 2.75v12.5c0 1.52 1.23 2.75 2.75 2.75h5.75v-3.75-.25h-4.75c-.41 0-.75-.34-.75-.75 0-.41.34-.75.75-.75h4.75v-1.75h-4.75c-.41 0-.75-.34-.75-.75 0-.41.34-.75.75-.75h4.75v-1.75h-4.75c-.41 0-.75-.34-.75-.75 0-.41.34-.75.75-.75h4.75v-2.5h-2.75c-.96 0-1.75-.79-1.75-1.75z" fill="#1d83d4"/><path d="m8.5 0c-1.26 0-2.32.85-2.65 2h-1.1c-.41 0-.75.34-.75.75v.25 1.75c0 .96.79 1.75 1.75 1.75h2.75z" fill="#1667b7"/><path d="m8.5 9h-4.75c-.41 0-.75.34-.75.75 0 .41.34.75.75.75h4.75z" fill="#dedede"/><path d="m8.5 12.25h-4.75c-.41 0-.75.34-.75.75 0 .41.34.75.75.75h4.75z" fill="#dedede"/><path d="m8.5 15.5h-4.75c-.41 0-.75.34-.75.75 0 .41.34.75.75.75h4.75z" fill="#dedede"/><path d="m17.25 24c-3.722 0-6.75-3.027-6.75-6.75s3.028-6.75 6.75-6.75 6.75 3.027 6.75 6.75-3.028 6.75-6.75 6.75z" fill="#2196f3"/><path d="m17.25 21c-.553 0-1-.447-1-1v-3.5c0-.553.447-1 1-1s1 .447 1 1v3.5c0 .553-.447 1-1 1z" fill="#fff"/><path d="m16.25 14c0-.553.448-1 1-1s1 .447 1 1-.448 1-1 1-1-.447-1-1z" fill="#fff"/><path d="m17.25 10.5c-3.722 0-6.75 3.027-6.75 6.75s3.028 6.75 6.75 6.75v-3c-.553 0-1-.447-1-1v-3.5c0-.553.447-1 1-1v-.5c-.552 0-1-.447-1-1s.448-1 1-1z" fill="#1d83d4"/><path d="m17.25 15.5c-.553 0-1 .447-1 1v3.5c0 .553.447 1 1 1z" fill="#dedede"/><path d="m17.25 13c-.552 0-1 .447-1 1s.448 1 1 1z" fill="#dedede"/></svg>
|
After Width: | Height: | Size: 2.3 KiB |
1
data_from_portwine/icons/restart.svg
Normal file
1
data_from_portwine/icons/restart.svg
Normal file
@ -0,0 +1 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64" width="64px" height="64px"><path fill="#72caaf" d="M31 5A28 28 0 1 0 31 61A28 28 0 1 0 31 5Z"/><path fill="#88d7b6" d="M31 21A12 12 0 1 0 31 45A12 12 0 1 0 31 21Z"/><path fill="#8d6c9f" d="M31 47a1 1 0 0 0 1-1V44a1 1 0 0 0-2 0v2A1 1 0 0 0 31 47zM31 23a1 1 0 0 0 1-1V20a1 1 0 0 0-2 0v2A1 1 0 0 0 31 23zM41 33a1 1 0 0 0 1 1h2a1 1 0 0 0 0-2H42A1 1 0 0 0 41 33zM21 33a1 1 0 0 0-1-1H18a1 1 0 0 0 0 2h2A1 1 0 0 0 21 33zM41.76 25.63l-1.73 1a1 1 0 0 0 1 1.73l1.73-1a1 1 0 1 0-1-1.73zM19.74 40.5a1 1 0 0 0 .5-.13l1.73-1a1 1 0 1 0-1-1.73l-1.73 1a1 1 0 0 0 .5 1.87zM36 24.34A1 1 0 0 0 37.37 24l1-1.73a1 1 0 0 0-1.73-1l-1 1.73A1 1 0 0 0 36 24.34zM24 45.13a1 1 0 0 0 1.37-.37l1-1.73a1 1 0 0 0-1.73-1l-1 1.73A1 1 0 0 0 24 45.13z"/><path fill="#faefde" d="M31,15a18.24,18.24,0,0,1,3.17.28l.18,0a1,1,0,0,0,.17-2A20.15,20.15,0,0,0,31,13a1,1,0,0,0,0,2Z"/><path fill="#8d6c9f" d="M31,4A29,29,0,1,0,60,33,29,29,0,0,0,31,4Zm0,56A27,27,0,1,1,58,33,27,27,0,0,1,31,60Z"/><path fill="#faefde" d="M38.8,14.58A1,1,0,0,0,38,16.42,18,18,0,1,1,21,18v5a1,1,0,0,0,2,0V16a1,1,0,0,0-1-1H14.92a1,1,0,0,0,0,2H19A20,20,0,1,0,38.8,14.58Z"/></svg>
|
After Width: | Height: | Size: 1.1 KiB |
1
data_from_portwine/icons/settings.svg
Normal file
1
data_from_portwine/icons/settings.svg
Normal file
@ -0,0 +1 @@
|
|||||||
|
<svg id="Capa_1" enable-background="new 0 0 512 512" height="512" viewBox="0 0 512 512" width="512" xmlns="http://www.w3.org/2000/svg"><g><path d="m482 256c0-4.898-.162-9.85-.483-14.791l27.511-25.177-1.59-8.242c-2.012-10.424-4.692-20.819-7.967-30.896-3.273-10.077-7.216-20.063-11.717-29.683l-3.558-7.602-37.041-4.197c-5.266-8.327-11.092-16.334-17.405-23.92l7.46-36.553-6.129-5.732c-7.751-7.248-16.03-14.083-24.607-20.314-8.574-6.23-17.634-11.993-26.926-17.127l-7.347-4.059-32.402 18.36c-9.176-3.664-18.613-6.728-28.194-9.154l-15.427-33.909-8.33-1.033c-10.538-1.308-21.253-1.971-31.848-1.971l-60 90.5 60 90.5c41.421 0 75 33.579 75 75s-33.579 75-75 75l-50 90.5 50 90.5c10.599 0 21.313-.663 31.849-1.972l8.329-1.034 15.427-33.907c9.581-2.427 19.019-5.49 28.194-9.154l32.402 18.36 7.347-4.059c9.292-5.134 18.352-10.896 26.925-17.126 8.578-6.232 16.857-13.067 24.608-20.315l6.129-5.732-7.46-36.553c6.313-7.586 12.14-15.593 17.405-23.92l37.041-4.197 3.558-7.602c4.501-9.619 8.443-19.605 11.716-29.681 3.275-10.079 5.956-20.475 7.968-30.898l1.59-8.241-27.511-25.178c.321-4.942.483-9.892.483-14.791z" fill="#83a3ab"/><path d="m181 256c0-41.421 33.579-75 75-75v-181c-10.595 0-21.31.663-31.848 1.971l-8.33 1.033-15.427 33.909c-9.581 2.427-19.017 5.49-28.194 9.154l-32.402-18.36-7.347 4.059c-9.292 5.134-18.352 10.896-26.925 17.126-8.578 6.232-16.857 13.067-24.608 20.315l-6.129 5.732 7.46 36.553c-6.315 7.588-12.141 15.593-17.405 23.921l-37.041 4.196-3.558 7.602c-4.5 9.616-8.442 19.603-11.717 29.681-3.276 10.082-5.956 20.478-7.967 30.9l-1.59 8.24 27.511 25.177c-.321 4.941-.483 9.893-.483 14.791 0 4.899.162 9.849.483 14.791l-27.51 25.177 1.59 8.24c2.011 10.423 4.69 20.818 7.967 30.899 3.274 10.079 7.217 20.065 11.717 29.682l3.558 7.602 37.041 4.196c5.265 8.328 11.09 16.333 17.405 23.921l-7.46 36.553 6.129 5.732c7.751 7.248 16.03 14.083 24.607 20.314 8.574 6.23 17.634 11.993 26.926 17.127l7.347 4.059 32.402-18.36c9.178 3.664 18.613 6.728 28.194 9.154l15.427 33.907 8.329 1.034c10.535 1.309 21.249 1.972 31.848 1.972v-181c-41.421 0-75-33.579-75-75z" fill="#93b7c0"/><path d="m256 90-40 60.5 40 60.5c24.853 0 45 20.147 45 45s-20.147 45-45 45l-40 60.5 40 60.5c91.679 0 166-74.321 166-166s-74.321-166-166-166z" fill="#667e97"/><path d="m211 256c0-24.853 20.147-45 45-45v-121c-91.679 0-166 74.321-166 166s74.321 166 166 166v-121c-24.853 0-45-20.147-45-45z" fill="#728e95"/></g></svg>
|
After Width: | Height: | Size: 2.3 KiB |
@ -149,19 +149,12 @@ if [ -x "`which nvidia-settings 2>/dev/null`" ]; then
|
|||||||
export __GL_SHADER_DISK_CACHE=1
|
export __GL_SHADER_DISK_CACHE=1
|
||||||
export __GL_SHADER_DISK_CACHE_SIZE=1000000000
|
export __GL_SHADER_DISK_CACHE_SIZE=1000000000
|
||||||
export __GL_THREADED_OPTIMIZATIONS=1
|
export __GL_THREADED_OPTIMIZATIONS=1
|
||||||
export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk_nvidia.conf"
|
|
||||||
if [ ! -z "${WINEDLLOVERRIDES}" ]; then
|
|
||||||
export WINEDLLOVERRIDES="nvapi,nvapi64=;${WINEDLLOVERRIDES}"
|
|
||||||
else
|
|
||||||
export WINEDLLOVERRIDES="nvapi,nvapi64="
|
|
||||||
fi
|
|
||||||
else
|
else
|
||||||
export DRI_PRIME=1
|
export DRI_PRIME=1
|
||||||
export vblank_mode=0
|
export vblank_mode=0
|
||||||
export mesa_glthread=true
|
export mesa_glthread=true
|
||||||
export AMD_ATI="$(lspci | grep AMD/ATI)"
|
export AMD_ATI="$(lspci | grep AMD/ATI)"
|
||||||
if [ ! -z "${AMD_ATI}" ]; then
|
if [ ! -z "${AMD_ATI}" ]; then
|
||||||
# export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk_amd.conf"
|
|
||||||
if [ "${PW_ACO}" = "1" ]; then
|
if [ "${PW_ACO}" = "1" ]; then
|
||||||
export RADV_PERFTEST=aco
|
export RADV_PERFTEST=aco
|
||||||
echo "ACO is enabled"
|
echo "ACO is enabled"
|
||||||
@ -170,6 +163,12 @@ else
|
|||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
if [ ! -z "${WINEDLLOVERRIDES}" ]; then
|
||||||
|
export WINEDLLOVERRIDES="nvapi,nvapi64=;${WINEDLLOVERRIDES}"
|
||||||
|
else
|
||||||
|
export WINEDLLOVERRIDES="nvapi,nvapi64="
|
||||||
|
fi
|
||||||
|
export DXVK_CONFIG_FILE="${PORT_WINE_PATH}/data/dxvk.conf"
|
||||||
########################################################################
|
########################################################################
|
||||||
export def_pfx="${PORT_WINE_PATH}/data/dist/share/default_pfx/"
|
export def_pfx="${PORT_WINE_PATH}/data/dist/share/default_pfx/"
|
||||||
if [ ! -d "${def_pfx}" ]; then
|
if [ ! -d "${def_pfx}" ]; then
|
||||||
|
Loading…
Reference in New Issue
Block a user