added AI_SKIP
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28e69c77f2
commit
6bb1c63e6f
@ -697,6 +697,7 @@ else
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--field=" ${translations[Command line]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine cmd]}":"FBTN" '@bash -c "button_click --normal WINECMD"' \
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--field=" ${translations[Regedit]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine regedit]}":"FBTN" '@bash -c "button_click --normal WINEREG"' 1> "${PW_TMPFS_PATH}/tmp_yad_form_vulkan" 2>/dev/null &
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if [[ $AI_SKIP != 1 ]] ; then
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AI_AMOUNT_GAMES="0" && AI_AMOUNT_EMULS="0" && AI_AMOUNT_ARRAY="0"
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AI_TOP_GAMES="PW_LGC PW_VKPLAY PW_EPIC PW_BATTLE_NET"
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for ai_file in "$PORT_SCRIPTS_PATH"/pw_autoinstall/* ; do
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@ -722,7 +723,6 @@ else
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(( AI_AMOUNT_ARRAY++ ))
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done
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unset AI_FILE_SORTED
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for ai_sort in $AI_TOP_GAMES ; do
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if [[ ${AI_TRUE_FILE[*]} =~ $ai_sort ]] ; then
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AI_TRUE_FILE_NEW=(${AI_TRUE_FILE[@]//$ai_sort=/})
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@ -734,11 +734,11 @@ else
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for ai in "${AI_FILE_SORTED[@]}" "${AI_FILE_UNSORTED[@]}" ; do
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case ${AI_TYPE[$ai]} in
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games)
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PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
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export PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
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(( AI_AMOUNT_GAMES++ ))
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;;
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emulators)
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PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
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export PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
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(( AI_AMOUNT_EMULS++ ))
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;;
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*)
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@ -746,16 +746,17 @@ else
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;;
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esac
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done
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unset AI_FILE_ARRAY AI_TYPE AI_NAME AI_IMAGE AI_INFO
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MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
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MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
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export MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
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export MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
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export AI_SKIP="1"
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fi
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IFS="%"
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"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[1]}" --form --columns="$MAIN_GUI_ROWS_EMULS" --align-buttons --scroll --homogeneous-column \
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--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_EMULS} 2>/dev/null &
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"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[0]}" --form --columns="$MAIN_GUI_ROWS_GAMES" --align-buttons --scroll --homogeneous-column \
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--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_GAMES} 2>/dev/null &
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unset PW_GENERATE_BUTTONS_GAMES PW_GENERATE_BUTTONS_EMULS
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IFS="$orig_IFS"
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export START_FROM_PP_GUI="1"
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