Scripts version 1034

This commit is contained in:
castro-fidel
2021-04-15 23:51:10 +03:00
parent 70a4b8da4d
commit 56c3da7d16
25 changed files with 510 additions and 330 deletions

View File

@ -1,45 +0,0 @@
#!/bin/bash
# Author: PortWINE-Linux.ru
########################################################################
export gamedir="Battle.net"
export gamename="Battle.net"
export porturl="http://portwine-linux.ru/battle-net-linux/"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
export gamestart="${PATH_TO_GAME}/Battle.net Launcher.exe"
########################################################################
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
export PW_USE_TERMINAL=0
export PW_OLD_GL_STRING=0
export PW_NO_WINEMFPLAY=0
export PW_NVAPI_DISABLE=1
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
export PW_HIDE_NVIDIA_GPU=0
export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=0
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export MANGOHUD=1
########################################################################
ADD_IN_START_PORTWINE ()
{
export LAUNCH_PARAMETERS=""
cd "${PATH_TO_GAME}"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Agent/data"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/steamuser/Blizzard Entertainment/Battle.net/Cache"
rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
}
########################################################################
ADD_IN_STOP_PORTWINE ()
{
echo " "
}
########################################################################
ADD_IN_POST_INSTALL ()
{
rm -f "${PORT_WINE_PATH}/data/pfx/drive_c/ProgramData/Battle.net/Agent/product.db"
}

View File

@ -1,43 +0,0 @@
#!/bin/bash
# Author: PortWINE-Linux.ru
########################################################################
export gamename="Epic_Games"
export gamedir="Epic Games/Launcher/Portal/Binaries/Win32/"
export porturl="http://portwine-linux.ru/epic-games-linux/"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
export gamestart="${PATH_TO_GAME}/EpicGamesLauncher.exe"
########################################################################
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
export PW_USE_TERMINAL=0
export PW_OLD_GL_STRING=0
export PW_NO_WINEMFPLAY=0
export PW_NVAPI_DISABLE=1
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
export PW_HIDE_NVIDIA_GPU=0
export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=1
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export MANGOHUD=1
########################################################################
ADD_IN_START_PORTWINE ()
{
export LAUNCH_PARAMETERS="-opengl -SkipBuildPatchPrereq"
cd "${PATH_TO_GAME}"
}
########################################################################
ADD_IN_STOP_PORTWINE ()
{
echo " "
}
########################################################################
ADD_IN_POST_INSTALL ()
{
echo " "
}

View File

@ -1,42 +0,0 @@
#!/bin/bash
# Author: PortWINE-Linux.ru
########################################################################
export gamename=Uplay
export gamedir="Ubisoft/Ubisoft Game Launcher"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Program Files (x86)/${gamedir}"
export gamestart="${PATH_TO_GAME}/Uplay.exe"
export porturl="https://portwine-linux.ru/uplay-linux/"
########################################################################
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
export PW_USE_TERMINAL=0
export PW_OLD_GL_STRING=0
export PW_NO_WINEMFPLAY=0
export PW_NVAPI_DISABLE=1
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
export PW_HIDE_NVIDIA_GPU=0
export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=1
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export MANGOHUD=1
########################################################################
ADD_IN_START_PORTWINE ()
{
export LAUNCH_PARAMETERS=""
cd "${PATH_TO_GAME}"
}
########################################################################
ADD_IN_STOP_PORTWINE ()
{
echo " "
}
########################################################################
ADD_IN_POST_INSTALL ()
{
echo " "
}

View File

@ -1,46 +0,0 @@
#!/bin/bash
# Author: PortWINE-Linux.ru
########################################################################
export gamedir="WGC"
export gamename="WGC"
export porturl="http://portwine-linux.ru/port-wargaming-game-center/"
export PATH_TO_GAME="${PORT_WINE_PATH}/data/pfx/drive_c/Games/${gamedir}"
export gamestart="${PATH_TO_GAME}/wgc.exe"
########################################################################
#export MESA_GL_VERSION_OVERRIDE=4.4COMPAT
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export PW_LOG=0 # Enable debug mode fo terminal
export PW_NO_FSYNC=0 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=0 # Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
export PW_USE_TERMINAL=1
export PW_OLD_GL_STRING=0
export PW_NO_WINEMFPLAY=0
export PW_NVAPI_DISABLE=1
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).
export PW_HIDE_NVIDIA_GPU=0
export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT
export PW_WINEDBG_DISABLE=1
export PW_FORCE_DISABLED_GAMEMOD=0 # Force disabele gamemod
export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
#export MANGOHUD=1
########################################################################
ADD_IN_START_PORTWINE ()
{
export LAUNCH_PARAMETERS=""
cd "${PATH_TO_GAME}"
sed -i 's/true/false/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
}
########################################################################
ADD_IN_STOP_PORTWINE ()
{
echo " "
}
########################################################################
ADD_IN_POST_INSTALL ()
{
if [ "${update_loc}" = "ENG" ]; then
sed -i 's/RU/EN/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
sed -i 's/ru/en/g' "${PORT_WINE_PATH}/data/pfx/drive_c/Games/WGC/preferences.xml"
fi
}