diff --git a/data_from_portwine/scripts/functions_helper b/data_from_portwine/scripts/functions_helper index f3f46abe..407c273a 100755 --- a/data_from_portwine/scripts/functions_helper +++ b/data_from_portwine/scripts/functions_helper @@ -5798,18 +5798,20 @@ Binding a game to a single node reduces memory‑access latency and limits costl export bool_from_yad=$(( bool_from_yad + 1 )) done - IFS='%' read -r -a PW_ADD_SETTINGS <"${PW_TMPFS_PATH}/tmp_output_yad_fps_limit" - PW_WINDOWS_VER="${PW_ADD_SETTINGS[0]}" - PW_DLL_INSTALL="${PW_ADD_SETTINGS[1]}" - WINEDLLOVERRIDES="${PW_ADD_SETTINGS[2]}" - LAUNCH_PARAMETERS="${PW_ADD_SETTINGS[3]}" - CPU_LIMIT="${PW_ADD_SETTINGS[4]}" - PW_MESA_GL_VERSION_OVERRIDE="${PW_ADD_SETTINGS[5]}" - PW_VKD3D_FEATURE_LEVEL="${PW_ADD_SETTINGS[6]}" - PW_LOCALE_SELECT="${PW_ADD_SETTINGS[7]}" - PW_MESA_VK_WSI_PRESENT_MODE="${PW_ADD_SETTINGS[8]}" - PW_AMD_VULKAN_USE="${PW_ADD_SETTINGS[9]}" - NUMA_NODE_INDEX="${PW_ADD_SETTINGS[10]//[[:space:]]/}" + if [[ "${PW_CLI}" != "1" ]] ; then + IFS='%' read -r -a PW_ADD_SETTINGS <"${PW_TMPFS_PATH}/tmp_output_yad_fps_limit" + PW_WINDOWS_VER="${PW_ADD_SETTINGS[0]}" + PW_DLL_INSTALL="${PW_ADD_SETTINGS[1]}" + WINEDLLOVERRIDES="${PW_ADD_SETTINGS[2]}" + LAUNCH_PARAMETERS="${PW_ADD_SETTINGS[3]}" + CPU_LIMIT="${PW_ADD_SETTINGS[4]}" + PW_MESA_GL_VERSION_OVERRIDE="${PW_ADD_SETTINGS[5]}" + PW_VKD3D_FEATURE_LEVEL="${PW_ADD_SETTINGS[6]}" + PW_LOCALE_SELECT="${PW_ADD_SETTINGS[7]}" + PW_MESA_VK_WSI_PRESENT_MODE="${PW_ADD_SETTINGS[8]}" + PW_AMD_VULKAN_USE="${PW_ADD_SETTINGS[9]}" + NUMA_NODE_INDEX="${PW_ADD_SETTINGS[10]//[[:space:]]/}" + fi if [[ $NUMA_NODE_INDEX =~ ^[0-9]+$ ]] && [[ -v NODE_MAP[$NUMA_NODE_INDEX] ]] ; then NUMA_CORES="${NODE_MAP[$NUMA_NODE_INDEX]}"