diff --git a/data_from_portwine/scripts/functions_helper b/data_from_portwine/scripts/functions_helper index 22e0b142..7261dd76 100755 --- a/data_from_portwine/scripts/functions_helper +++ b/data_from_portwine/scripts/functions_helper @@ -507,9 +507,10 @@ pw_reshade_check () { if [[ "${ENABLE_RESHADE}" == 1 ]] && [[ "${PW_VULKAN_USE}" != "3" ]] ; then ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade64.dll" "${PATH_TO_GAME}/dxgi.dll" ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/d3d9.dll" + ln -is "${PORT_WINE_PATH}/data/Reshade/ReShade32.dll" "${PATH_TO_GAME}/opengl32.dll" ln -is "${PORT_WINE_PATH}/data/Reshade/d3d8.dll" "${PATH_TO_GAME}/d3d8.dll" - var_winedlloverride_update "d3d8,d3d9,dxgi=n,b" - + var_winedlloverride_update "d3d8,d3d9,dxgi,opengl32=n,b" + LINKS="ReShade32.json ReShade64.json ReShade.ini Shaders Textures" for link in $LINKS; do