Merge branch 'Htylol-change_3d_api' into devel
This commit is contained in:
commit
24e37f431a
@ -7,7 +7,7 @@
|
||||
msgid ""
|
||||
msgstr "Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2025-02-27 01:09+0300\n"
|
||||
"POT-Creation-Date: 2025-02-27 20:05+0500\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@ -67,9 +67,6 @@ msgstr ""
|
||||
msgid "WineD3D OpenGL (For video cards without Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "WineD3D Vulkan (Damavand experimental)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Legacy DXVK (Vulkan v1.1)"
|
||||
msgstr ""
|
||||
|
||||
@ -79,9 +76,6 @@ msgstr ""
|
||||
msgid "Newest DXVK, VKD3D, D8VK (Vulkan v1.3+)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Gallium Zink (OpenGL to Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "GET-OTHER-WINE"
|
||||
msgstr ""
|
||||
|
||||
@ -411,16 +405,31 @@ msgstr ""
|
||||
msgid "WINE MANAGER"
|
||||
msgstr ""
|
||||
|
||||
msgid "Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, "
|
||||
"DirectDraw 1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need "
|
||||
"use WineLG (For Gallium Nine and Zink use too)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable experemental native Wayland support (need special wine build "
|
||||
"to work)"
|
||||
msgid "<b>Super + F :</b> Toggle fullscreen\n"
|
||||
"<b>Super + N :</b> Toggle nearest neighbour filtering\n"
|
||||
"<b>Super + U :</b> Toggle FSR upscaling\n"
|
||||
"<b>Super + Y :</b> Toggle NIS upscaling\n"
|
||||
"<b>Super + I :</b> Increase FSR sharpness by 1\n"
|
||||
"<b>Super + O :</b> Decrease FSR sharpness by 1\n"
|
||||
"<b>Super + S :</b> Take screenshot (currently goes to /tmp/"
|
||||
"gamescope_DATE.png)\n"
|
||||
"<b>Super + G :</b> Toggle keyboard grab\n"
|
||||
"<b>Super + C :</b> Update clipboard"
|
||||
msgstr ""
|
||||
|
||||
msgid "Do not use in-process synchronization primitives based on eventfd. "
|
||||
@ -435,17 +444,18 @@ msgstr ""
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr ""
|
||||
|
||||
msgid "Required for video playback in some games so that it is not "
|
||||
"distorted (usually colored pink)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based "
|
||||
"on Decky-Framegen) Do not use in multiplayer games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disguise all features used for NVIDIA graphics cards"
|
||||
@ -457,66 +467,19 @@ msgstr ""
|
||||
msgid "Run the application in the terminal"
|
||||
msgstr ""
|
||||
|
||||
msgid "Include a delay in releasing some memory to bypass errors associated "
|
||||
"with using the application after the memory is released"
|
||||
msgstr ""
|
||||
|
||||
msgid "A very dangerous way to hack the memory write timer in ntdll. This "
|
||||
"improves the performance of some very specific games. (It is "
|
||||
"recommended not to change the value.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable the window for selecting startup modes and WINE versions"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Using automatic system optimization to improve performance in games "
|
||||
"(provided the gamemode package is installed on the system, doesn't "
|
||||
"work with ananicy)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of built-in DXGI library (in rare cases it solves "
|
||||
"problems with DX12 games)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Change the version of WINDOWS 10 to WINDOWS 7 in the prefix"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WINE shader caching (disable only if there are microfreezes in "
|
||||
"the game)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based "
|
||||
"on Decky-Framegen) Do not use in multiplayer games"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if "
|
||||
"game used this anti-cheats)"
|
||||
msgid "Required for video playback in some games so that it is not "
|
||||
"distorted (usually colored pink)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Reduce pulseaudio latency to fix intermittent sound"
|
||||
@ -526,9 +489,19 @@ msgid "Forced use of the us layout (useful for games in which the control "
|
||||
"works correctly only on the us layout)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Remember the screen resolution when starting the game and return it "
|
||||
"when closing (useful for games that change the screen resolution "
|
||||
"when closing)"
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use WINE shader caching (disable only if there are microfreezes in "
|
||||
"the game)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of built-in DXGI library (in rare cases it solves "
|
||||
"problems with DX12 games)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if "
|
||||
"game used this anti-cheats)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use system mangohud, vkBasalt, obs-vkcapture and other applications "
|
||||
@ -543,16 +516,36 @@ msgstr ""
|
||||
msgid "Disable desktop compositing (effects). It often improves performance."
|
||||
msgstr ""
|
||||
|
||||
msgid "<b>Super + F :</b> Toggle fullscreen\n"
|
||||
"<b>Super + N :</b> Toggle nearest neighbour filtering\n"
|
||||
"<b>Super + U :</b> Toggle FSR upscaling\n"
|
||||
"<b>Super + Y :</b> Toggle NIS upscaling\n"
|
||||
"<b>Super + I :</b> Increase FSR sharpness by 1\n"
|
||||
"<b>Super + O :</b> Decrease FSR sharpness by 1\n"
|
||||
"<b>Super + S :</b> Take screenshot (currently goes to /tmp/"
|
||||
"gamescope_DATE.png)\n"
|
||||
"<b>Super + G :</b> Toggle keyboard grab\n"
|
||||
"<b>Super + C :</b> Update clipboard"
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable experemental native Wayland support (need special wine build "
|
||||
"to work)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL driver is implemented via Vulkan)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Instead of DXVK, use WineD3D vulkan (Damavand). Experimental "
|
||||
"function."
|
||||
msgstr ""
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgstr ""
|
||||
|
||||
msgid "Include a delay in releasing some memory to bypass errors associated "
|
||||
"with using the application after the memory is released"
|
||||
msgstr ""
|
||||
|
||||
msgid "A very dangerous way to hack the memory write timer in ntdll. This "
|
||||
"improves the performance of some very specific games. (It is "
|
||||
"recommended not to change the value.)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Change the version of <b>WINDOWS</b> emulation"
|
||||
|
@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2025-02-27 01:09+0300\n"
|
||||
"POT-Creation-Date: 2025-02-27 20:05+0500\n"
|
||||
"PO-Revision-Date: 2024-11-13 08:18+0500\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
@ -78,9 +78,6 @@ msgstr "Usar Wine del sistema"
|
||||
msgid "WineD3D OpenGL (For video cards without Vulkan)"
|
||||
msgstr "WineD3D OpenGL (Para tarjetas de video sin Vulkan)"
|
||||
|
||||
msgid "WineD3D Vulkan (Damavand experimental)"
|
||||
msgstr "WineD3D Vulkan (Damavand experimental)"
|
||||
|
||||
msgid "Legacy DXVK (Vulkan v1.1)"
|
||||
msgstr "DXVK heredado (Vulkan v1.1)"
|
||||
|
||||
@ -90,9 +87,6 @@ msgstr "DXVK estable, VKD3D (Vulkan v1.2)"
|
||||
msgid "Newest DXVK, VKD3D, D8VK (Vulkan v1.3+)"
|
||||
msgstr "Más nuevo DXVK, VKD3D, D8VK (Vulkan v1.3+)"
|
||||
|
||||
msgid "Gallium Zink (OpenGL to Vulkan)"
|
||||
msgstr "Gallium Zink (OpenGL a Vulkan)"
|
||||
|
||||
msgid "GET-OTHER-WINE"
|
||||
msgstr "OBTENER OTRO WINE"
|
||||
|
||||
@ -448,98 +442,6 @@ msgstr "Seleccionar WINE instalado para eliminar:"
|
||||
msgid "WINE MANAGER"
|
||||
msgstr "GESTOR DE WINE"
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw "
|
||||
"1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need use WineLG (For "
|
||||
"Gallium Nine and Zink use too)"
|
||||
msgstr ""
|
||||
"Uso forzado de todas las librerías dgVoodoo2 (Glide 2.11-3.1, DirectDraw "
|
||||
"1-7, Direct3D 2-9) en todas las API 3D. Para WineD3D OpenGL y Gallium Zink "
|
||||
"necesita usar WineLG"
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr "Forzar el uso del protocolo DirectInput en lugar de XInput"
|
||||
|
||||
msgid ""
|
||||
"Enable experemental native Wayland support (need special wine build to work)"
|
||||
msgstr ""
|
||||
"Habilite el soporte experimental nativo de Wayland (necesita una compilación "
|
||||
"de vino especial para funcionar)"
|
||||
|
||||
msgid ""
|
||||
"Do not use in-process synchronization primitives based on eventfd. (It is "
|
||||
"recommended not to change the value.)"
|
||||
msgstr ""
|
||||
"No utilizar primitivas de sincronización basadas en eventfd en el proceso. "
|
||||
"(Se recomienda no cambiar el valor.)"
|
||||
|
||||
msgid ""
|
||||
"Do not use futex-based in-process synchronization primitives. (Automatically "
|
||||
"disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended "
|
||||
"not to change the value)"
|
||||
msgstr ""
|
||||
"No utilizar primitivas de sincronización basadas en futex en el proceso. "
|
||||
"(Desactivado automáticamente en sistemas sin soporte para "
|
||||
"FUTEX_WAIT_MULTIPLE) (Se recomienda no cambiar el valor)"
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr "Habilitar el soporte de vkd3d: Ray Tracing"
|
||||
|
||||
msgid ""
|
||||
"Required for video playback in some games so that it is not distorted "
|
||||
"(usually colored pink)"
|
||||
msgstr ""
|
||||
"Requerido para la reproducción de video en algunos juegos para que no esté "
|
||||
"distorsionado (generalmente con color rosa)"
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr "Desactivar llamadas asíncronas para los modos VULKAN y DXVK"
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr "Habilitar DLSS en tarjetas gráficas NVIDIA compatibles"
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgstr "Uso forzado de versiones más antiguas de OpenGL"
|
||||
|
||||
msgid "Disguise all features used for NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
"Disfrazar todas las características utilizadas para tarjetas gráficas NVIDIA"
|
||||
|
||||
msgid "Enable the application to run in the WINE virtual desktop"
|
||||
msgstr ""
|
||||
"Habilitar que la aplicación se ejecute en el escritorio virtual de WINE"
|
||||
|
||||
msgid "Run the application in the terminal"
|
||||
msgstr "Ejecutar la aplicación en la terminal"
|
||||
|
||||
msgid ""
|
||||
"Include a delay in releasing some memory to bypass errors associated with "
|
||||
"using the application after the memory is released"
|
||||
msgstr ""
|
||||
"Incluir un retraso en la liberación de cierta memoria para evitar errores "
|
||||
"asociados con el uso de la aplicación después de que la memoria se haya "
|
||||
"liberado"
|
||||
|
||||
msgid ""
|
||||
"A very dangerous way to hack the memory write timer in ntdll. This improves "
|
||||
"the performance of some very specific games. (It is recommended not to "
|
||||
"change the value.)"
|
||||
msgstr ""
|
||||
"Esto mejora el rendimiento de algunos juegos muy específicos. (Se recomienda "
|
||||
"no cambiar el valor)"
|
||||
|
||||
msgid "Disable the window for selecting startup modes and WINE versions"
|
||||
msgstr ""
|
||||
"Desactivar la ventana para seleccionar modos de inicio y versiones de WINE"
|
||||
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr "Utilizar Gstreamer para reproducir clips en juegos (soporte de WMF)"
|
||||
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
"Utilizar el modo de lanzamiento de contenedor (Se recomienda no cambiar el "
|
||||
"valor)"
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
@ -547,103 +449,20 @@ msgstr ""
|
||||
"Uso de monitoreo de FPS y carga del sistema (Se activa y desactiva con la "
|
||||
"combinación de teclas - Shift derecho + F12)"
|
||||
|
||||
msgid ""
|
||||
"Using automatic system optimization to improve performance in games "
|
||||
"(provided the gamemode package is installed on the system, doesn't work with "
|
||||
"ananicy)"
|
||||
msgstr ""
|
||||
"Utilizando optimización automática del sistema para mejorar el rendimiento "
|
||||
"en juegos (siempre que el paquete gamemode esté instalado en el sistema, no "
|
||||
"funciona con ananicy)."
|
||||
|
||||
msgid ""
|
||||
"Forced use of built-in DXGI library (in rare cases it solves problems with "
|
||||
"DX12 games)"
|
||||
msgstr ""
|
||||
"Uso forzado de la biblioteca DXGI incorporada (en casos raros, resuelve "
|
||||
"problemas con juegos DX12)"
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr "Uso forzado de la configuración del sistema MANGOHUD (GOverlay, etc.)"
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr "Uso forzado de la configuración del sistema VKBASALT (GOverlay, etc.)"
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr "Habilitar el uso forzado de bibliotecas DirectX de terceros"
|
||||
|
||||
msgid "Change the version of WINDOWS 10 to WINDOWS 7 in the prefix"
|
||||
msgstr "Cambiar la versión de Windows 10 a Windows 7 en el prefijo"
|
||||
|
||||
msgid ""
|
||||
"Use WINE shader caching (disable only if there are microfreezes in the game)"
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw "
|
||||
"1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need use WineLG (For "
|
||||
"Gallium Nine and Zink use too)"
|
||||
msgstr ""
|
||||
"Utilizar el almacenamiento en caché de shaders de WINE (desactivar solo si "
|
||||
"hay microcongelaciones en el juego)"
|
||||
|
||||
msgid ""
|
||||
"Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
"Funciona mientras se utiliza cualquier versión de ProtonGE en modo de "
|
||||
"pantalla completa a una resolución por debajo de la pantalla estándar"
|
||||
|
||||
msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
|
||||
msgstr ""
|
||||
"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on "
|
||||
"Decky-Framegen) Do not use in multiplayer games"
|
||||
msgstr ""
|
||||
"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
|
||||
|
||||
msgid ""
|
||||
"Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game "
|
||||
"used this anti-cheats)"
|
||||
msgstr ""
|
||||
"Habilitar los tiempos de ejecución de Easy Anti-Cheat y BattlEye Anti-Cheat "
|
||||
"(requerido si el juego utiliza estos sistemas anti-trampas)"
|
||||
|
||||
msgid "Reduce pulseaudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
"Reducir la latencia de PulseAudio para solucionar el sonido intermitente"
|
||||
|
||||
msgid ""
|
||||
"Forced use of the us layout (useful for games in which the control works "
|
||||
"correctly only on the us layout)"
|
||||
msgstr ""
|
||||
"Uso forzado del diseño de teclado US (útil para juegos en los que el control "
|
||||
"funciona correctamente solo en el diseño US)"
|
||||
|
||||
msgid ""
|
||||
"Remember the screen resolution when starting the game and return it when "
|
||||
"closing (useful for games that change the screen resolution when closing)"
|
||||
msgstr ""
|
||||
"Recordar la resolución de pantalla al iniciar el juego y devolverla al "
|
||||
"cerrar (útil para juegos que cambian la resolución de pantalla al cerrar)"
|
||||
|
||||
msgid ""
|
||||
"Use system mangohud, vkBasalt, obs-vkcapture and other applications using "
|
||||
"vulkan layers"
|
||||
msgstr ""
|
||||
"Utilizar Mangohud del sistema, vkBasalt, obs-vkcapture y otras aplicaciones "
|
||||
"que utilicen capas Vulkan"
|
||||
|
||||
msgid ""
|
||||
"Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: "
|
||||
"the forced use of system mangohud, vkBasalt, obs-vkcapture and other "
|
||||
"applications using vulkan layers will be enabled)"
|
||||
msgstr ""
|
||||
"Habilitar la capacidad de escribir en OBS Studio usando obs-vkcapture "
|
||||
"(ATENCIÓN: se habilitará el uso forzado del Mangohud del sistema, vkBasalt, "
|
||||
"obs-vkcapture y otras aplicaciones que utilicen capas Vulkan)"
|
||||
|
||||
msgid "Disable desktop compositing (effects). It often improves performance."
|
||||
msgstr ""
|
||||
"Desactivar la composición de escritorio (efectos). A menudo mejora el "
|
||||
"rendimiento."
|
||||
"Uso forzado de todas las librerías dgVoodoo2 (Glide 2.11-3.1, DirectDraw "
|
||||
"1-7, Direct3D 2-9) en todas las API 3D. Para WineD3D OpenGL y Gallium Zink "
|
||||
"necesita usar WineLG"
|
||||
|
||||
msgid ""
|
||||
"<b>Super + F :</b> Toggle fullscreen\n"
|
||||
@ -668,6 +487,179 @@ msgstr ""
|
||||
"<b>Super + G :</b>Alternar captura de teclado\n"
|
||||
"<b>Super + C :</b> Actualizar portapapeles"
|
||||
|
||||
msgid ""
|
||||
"Do not use in-process synchronization primitives based on eventfd. (It is "
|
||||
"recommended not to change the value.)"
|
||||
msgstr ""
|
||||
"No utilizar primitivas de sincronización basadas en eventfd en el proceso. "
|
||||
"(Se recomienda no cambiar el valor.)"
|
||||
|
||||
msgid ""
|
||||
"Do not use futex-based in-process synchronization primitives. (Automatically "
|
||||
"disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended "
|
||||
"not to change the value)"
|
||||
msgstr ""
|
||||
"No utilizar primitivas de sincronización basadas en futex en el proceso. "
|
||||
"(Desactivado automáticamente en sistemas sin soporte para "
|
||||
"FUTEX_WAIT_MULTIPLE) (Se recomienda no cambiar el valor)"
|
||||
|
||||
msgid "Enable vkd3d support - Ray Tracing"
|
||||
msgstr "Habilitar el soporte de vkd3d: Ray Tracing"
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr "Habilitar DLSS en tarjetas gráficas NVIDIA compatibles"
|
||||
|
||||
msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
|
||||
msgstr ""
|
||||
"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on "
|
||||
"Decky-Framegen) Do not use in multiplayer games"
|
||||
msgstr ""
|
||||
"Habilitar el traductor de DLSS en FSR 2 en juegos DirectX 12 (CyberFSR2)"
|
||||
|
||||
msgid ""
|
||||
"Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
"Funciona mientras se utiliza cualquier versión de ProtonGE en modo de "
|
||||
"pantalla completa a una resolución por debajo de la pantalla estándar"
|
||||
|
||||
msgid "Disguise all features used for NVIDIA graphics cards"
|
||||
msgstr ""
|
||||
"Disfrazar todas las características utilizadas para tarjetas gráficas NVIDIA"
|
||||
|
||||
msgid "Enable the application to run in the WINE virtual desktop"
|
||||
msgstr ""
|
||||
"Habilitar que la aplicación se ejecute en el escritorio virtual de WINE"
|
||||
|
||||
msgid "Run the application in the terminal"
|
||||
msgstr "Ejecutar la aplicación en la terminal"
|
||||
|
||||
msgid "Disable the window for selecting startup modes and WINE versions"
|
||||
msgstr ""
|
||||
"Desactivar la ventana para seleccionar modos de inicio y versiones de WINE"
|
||||
|
||||
msgid ""
|
||||
"Using automatic system optimization to improve performance in games "
|
||||
"(provided the gamemode package is installed on the system, doesn't work with "
|
||||
"ananicy)"
|
||||
msgstr ""
|
||||
"Utilizando optimización automática del sistema para mejorar el rendimiento "
|
||||
"en juegos (siempre que el paquete gamemode esté instalado en el sistema, no "
|
||||
"funciona con ananicy)."
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr "Habilitar el uso forzado de bibliotecas DirectX de terceros"
|
||||
|
||||
msgid ""
|
||||
"Required for video playback in some games so that it is not distorted "
|
||||
"(usually colored pink)"
|
||||
msgstr ""
|
||||
"Requerido para la reproducción de video en algunos juegos para que no esté "
|
||||
"distorsionado (generalmente con color rosa)"
|
||||
|
||||
msgid "Reduce pulseaudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
"Reducir la latencia de PulseAudio para solucionar el sonido intermitente"
|
||||
|
||||
msgid ""
|
||||
"Forced use of the us layout (useful for games in which the control works "
|
||||
"correctly only on the us layout)"
|
||||
msgstr ""
|
||||
"Uso forzado del diseño de teclado US (útil para juegos en los que el control "
|
||||
"funciona correctamente solo en el diseño US)"
|
||||
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr "Utilizar Gstreamer para reproducir clips en juegos (soporte de WMF)"
|
||||
|
||||
msgid ""
|
||||
"Use WINE shader caching (disable only if there are microfreezes in the game)"
|
||||
msgstr ""
|
||||
"Utilizar el almacenamiento en caché de shaders de WINE (desactivar solo si "
|
||||
"hay microcongelaciones en el juego)"
|
||||
|
||||
msgid ""
|
||||
"Forced use of built-in DXGI library (in rare cases it solves problems with "
|
||||
"DX12 games)"
|
||||
msgstr ""
|
||||
"Uso forzado de la biblioteca DXGI incorporada (en casos raros, resuelve "
|
||||
"problemas con juegos DX12)"
|
||||
|
||||
msgid ""
|
||||
"Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game "
|
||||
"used this anti-cheats)"
|
||||
msgstr ""
|
||||
"Habilitar los tiempos de ejecución de Easy Anti-Cheat y BattlEye Anti-Cheat "
|
||||
"(requerido si el juego utiliza estos sistemas anti-trampas)"
|
||||
|
||||
msgid ""
|
||||
"Use system mangohud, vkBasalt, obs-vkcapture and other applications using "
|
||||
"vulkan layers"
|
||||
msgstr ""
|
||||
"Utilizar Mangohud del sistema, vkBasalt, obs-vkcapture y otras aplicaciones "
|
||||
"que utilicen capas Vulkan"
|
||||
|
||||
msgid ""
|
||||
"Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: "
|
||||
"the forced use of system mangohud, vkBasalt, obs-vkcapture and other "
|
||||
"applications using vulkan layers will be enabled)"
|
||||
msgstr ""
|
||||
"Habilitar la capacidad de escribir en OBS Studio usando obs-vkcapture "
|
||||
"(ATENCIÓN: se habilitará el uso forzado del Mangohud del sistema, vkBasalt, "
|
||||
"obs-vkcapture y otras aplicaciones que utilicen capas Vulkan)"
|
||||
|
||||
msgid "Disable desktop compositing (effects). It often improves performance."
|
||||
msgstr ""
|
||||
"Desactivar la composición de escritorio (efectos). A menudo mejora el "
|
||||
"rendimiento."
|
||||
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
"Utilizar el modo de lanzamiento de contenedor (Se recomienda no cambiar el "
|
||||
"valor)"
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr "Forzar el uso del protocolo DirectInput en lugar de XInput"
|
||||
|
||||
msgid ""
|
||||
"Enable experemental native Wayland support (need special wine build to work)"
|
||||
msgstr ""
|
||||
"Habilite el soporte experimental nativo de Wayland (necesita una compilación "
|
||||
"de vino especial para funcionar)"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Use Gallium Zink (OpenGL driver is implemented via Vulkan)"
|
||||
msgstr "Gallium Zink (OpenGL a Vulkan)"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Instead of DXVK, use WineD3D vulkan (Damavand). Experimental function."
|
||||
msgstr "WineD3D Vulkan (Damavand experimental)"
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr "Desactivar llamadas asíncronas para los modos VULKAN y DXVK"
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgstr "Uso forzado de versiones más antiguas de OpenGL"
|
||||
|
||||
msgid ""
|
||||
"Include a delay in releasing some memory to bypass errors associated with "
|
||||
"using the application after the memory is released"
|
||||
msgstr ""
|
||||
"Incluir un retraso en la liberación de cierta memoria para evitar errores "
|
||||
"asociados con el uso de la aplicación después de que la memoria se haya "
|
||||
"liberado"
|
||||
|
||||
msgid ""
|
||||
"A very dangerous way to hack the memory write timer in ntdll. This improves "
|
||||
"the performance of some very specific games. (It is recommended not to "
|
||||
"change the value.)"
|
||||
msgstr ""
|
||||
"Esto mejora el rendimiento de algunos juegos muy específicos. (Se recomienda "
|
||||
"no cambiar el valor)"
|
||||
|
||||
msgid "Change the version of <b>WINDOWS</b> emulation"
|
||||
msgstr "Cambiar la versión de emulación de <b>WINDOWS</b>"
|
||||
|
||||
@ -2196,6 +2188,16 @@ msgstr "Restarting STEAM... Please wait."
|
||||
msgid "Please wait. downloading covers for"
|
||||
msgstr "Por favor, espera. Descargando portadas para"
|
||||
|
||||
#~ msgid "Change the version of WINDOWS 10 to WINDOWS 7 in the prefix"
|
||||
#~ msgstr "Cambiar la versión de Windows 10 a Windows 7 en el prefijo"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Remember the screen resolution when starting the game and return it when "
|
||||
#~ "closing (useful for games that change the screen resolution when closing)"
|
||||
#~ msgstr ""
|
||||
#~ "Recordar la resolución de pantalla al iniciar el juego y devolverla al "
|
||||
#~ "cerrar (útil para juegos que cambian la resolución de pantalla al cerrar)"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "d3dadapter9.so.1.0.0 - Not found in the system.\\nInstall the missing "
|
||||
#~ "package: <b>d3dadapter9</b>"
|
||||
|
@ -7,17 +7,17 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2025-02-27 01:09+0300\n"
|
||||
"PO-Revision-Date: 2025-02-22 14:56+0300\n"
|
||||
"POT-Creation-Date: 2025-02-27 20:05+0500\n"
|
||||
"PO-Revision-Date: 2025-02-27 20:06+0500\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: ru_RU\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<12 || n%100>14) ? 1 : 2);\n"
|
||||
"X-Generator: Poedit 3.5\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
|
||||
"n%10<=4 && (n%100<12 || n%100>14) ? 1 : 2);\n"
|
||||
"X-Generator: Poedit 3.4.4\n"
|
||||
|
||||
msgid ""
|
||||
"A running PortProton session was detected.\\nDo you want to end the previous "
|
||||
@ -86,9 +86,6 @@ msgstr "Использовать системную версию wine"
|
||||
msgid "WineD3D OpenGL (For video cards without Vulkan)"
|
||||
msgstr "WineD3D OpenGL (для видеокарт без поддержки Vulkan)"
|
||||
|
||||
msgid "WineD3D Vulkan (Damavand experimental)"
|
||||
msgstr "WineD3D Vulkan (Damavand - экспериментальный)"
|
||||
|
||||
msgid "Legacy DXVK (Vulkan v1.1)"
|
||||
msgstr "Устаревший DXVK (Vulkan v1.1)"
|
||||
|
||||
@ -98,9 +95,6 @@ msgstr "Стабильные DXVK, VKD3D (Vulkan v1.2)"
|
||||
msgid "Newest DXVK, VKD3D, D8VK (Vulkan v1.3+)"
|
||||
msgstr "Новейшие DXVK, VKD3D, D8VK (Vulkan v1.3+)"
|
||||
|
||||
msgid "Gallium Zink (OpenGL to Vulkan)"
|
||||
msgstr "Gallium Zink (трансляция OpenGL в Vulkan)"
|
||||
|
||||
msgid "GET-OTHER-WINE"
|
||||
msgstr "Скачать другие версии wine"
|
||||
|
||||
@ -458,6 +452,21 @@ msgstr "Выберите установленный WINE для удаления
|
||||
msgid "WINE MANAGER"
|
||||
msgstr "Менеджер WINE"
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
"Использовать мониторинг FPS и нагрузки системы (включается и выключается "
|
||||
"комбинацией клавиш — правый Shift + F12)"
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
"Принудительное использование системных настроек MangoHud (GOverlay и т.п.)"
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
"Принудительное использование системных настроек vkBasalt (GOverlay и т.п.)"
|
||||
|
||||
msgid ""
|
||||
"Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw "
|
||||
"1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need use WineLG (For "
|
||||
@ -467,20 +476,27 @@ msgstr ""
|
||||
"DirectDraw 1-7, Direct3D 2-9) для всех 3D API. Для WineD3D OpenGL и Gallium "
|
||||
"Zink необходимо использовать WineLG"
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
"Принудительное использование протокола DirectInput вместо XInput для "
|
||||
"поддерживаемых устройств и геймпадов. DirectInput необходим для опознания "
|
||||
"таких геймпадов, как Sony DualSense, DualShock 4, DualShock 3 или для "
|
||||
"поддержки геймпадов в старых играх. Геймпады, работающие преимущественно на "
|
||||
"протоколе XInput, также работают. Выключите эту опцию, если геймпад перестал "
|
||||
"опознаваться игрой"
|
||||
|
||||
msgid ""
|
||||
"Enable experemental native Wayland support (need special wine build to work)"
|
||||
"<b>Super + F :</b> Toggle fullscreen\n"
|
||||
"<b>Super + N :</b> Toggle nearest neighbour filtering\n"
|
||||
"<b>Super + U :</b> Toggle FSR upscaling\n"
|
||||
"<b>Super + Y :</b> Toggle NIS upscaling\n"
|
||||
"<b>Super + I :</b> Increase FSR sharpness by 1\n"
|
||||
"<b>Super + O :</b> Decrease FSR sharpness by 1\n"
|
||||
"<b>Super + S :</b> Take screenshot (currently goes to /tmp/gamescope_DATE."
|
||||
"png)\n"
|
||||
"<b>Super + G :</b> Toggle keyboard grab\n"
|
||||
"<b>Super + C :</b> Update clipboard"
|
||||
msgstr ""
|
||||
"Включить экспериментальную поддержку запуска игры/программы из-под нативной "
|
||||
"сессии Wayland, минуя XWayland (для работы требуется специальная сборка Wine)"
|
||||
"<b>Super + F:</b> Переключение полноэкранного режима\n"
|
||||
"<b>Super + N:</b> Переключение фильтрации\n"
|
||||
"<b>Super + U:</b> Переключение режима масштабирования на FSR\n"
|
||||
"<b>Super + Y:</b> Переключение режима масштабирования на NIS\n"
|
||||
"<b>Super + I:</b> Увеличение резкости FSR на 1\n"
|
||||
"<b>Super + O:</b> Уменьшение резкости FSR на 1\n"
|
||||
"<b>Super + S:</b> Снимок экрана (находится в /tmp/gamescope_DATE.png)\n"
|
||||
"<b>Super + G:</b> Переключение захвата клавиатуры\n"
|
||||
"<b>Super + C:</b> Обновление буфера обмена"
|
||||
|
||||
msgid ""
|
||||
"Do not use in-process synchronization primitives based on eventfd. (It is "
|
||||
@ -503,109 +519,9 @@ msgstr ""
|
||||
"Включить поддержку vkd3d — Трассировка лучей (только для игр, работающих на "
|
||||
"DirectX 12)"
|
||||
|
||||
msgid ""
|
||||
"Required for video playback in some games so that it is not distorted "
|
||||
"(usually colored pink)"
|
||||
msgstr ""
|
||||
"Требуется для воспроизведения видео в некоторых играх, чтобы оно не "
|
||||
"искажалось (обычно окрашено в розовый цвет)"
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr "Отключить асинхронные вызовы для режимов VULKAN и DXVK"
|
||||
|
||||
msgid "Enable DLSS on supported NVIDIA graphics cards"
|
||||
msgstr "Включить DLSS на поддерживаемых видеокартах NVIDIA"
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgstr "Принудительное использование старых версий OpenGL"
|
||||
|
||||
msgid "Disguise all features used for NVIDIA graphics cards"
|
||||
msgstr "Скрыть все функции, используемые видеокартами NVIDIA"
|
||||
|
||||
msgid "Enable the application to run in the WINE virtual desktop"
|
||||
msgstr "Использовать виртуальный рабочий стол WINE"
|
||||
|
||||
msgid "Run the application in the terminal"
|
||||
msgstr "Запустить приложение в терминале"
|
||||
|
||||
msgid ""
|
||||
"Include a delay in releasing some memory to bypass errors associated with "
|
||||
"using the application after the memory is released"
|
||||
msgstr ""
|
||||
"Включить задержку освобождения некоторой памяти для обхода ошибок, связанных "
|
||||
"с использованием приложения после освобождения памяти"
|
||||
|
||||
msgid ""
|
||||
"A very dangerous way to hack the memory write timer in ntdll. This improves "
|
||||
"the performance of some very specific games. (It is recommended not to "
|
||||
"change the value.)"
|
||||
msgstr ""
|
||||
"Очень опасный способ взломать таймер записи в память в ntdll. Это улучшает "
|
||||
"производительность некоторых очень специфических игр (рекомендуется не "
|
||||
"изменять значение)"
|
||||
|
||||
msgid "Disable the window for selecting startup modes and WINE versions"
|
||||
msgstr "Отключить окно выбора режимов запуска и версии WINE"
|
||||
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr "Использовать Gstreamer для показа видеороликов в играх (поддержка WMF)"
|
||||
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
"Использовать режим запуска контейнера (рекомендуется не менять значение)"
|
||||
|
||||
msgid ""
|
||||
"Using FPS and system load monitoring (Turns on and off by the key "
|
||||
"combination - right Shift + F12)"
|
||||
msgstr ""
|
||||
"Использовать мониторинг FPS и нагрузки системы (включается и выключается "
|
||||
"комбинацией клавиш — правый Shift + F12)"
|
||||
|
||||
msgid ""
|
||||
"Using automatic system optimization to improve performance in games "
|
||||
"(provided the gamemode package is installed on the system, doesn't work with "
|
||||
"ananicy)"
|
||||
msgstr ""
|
||||
"Использование автоматической оптимизации системы для повышения "
|
||||
"производительности в играх (при условии, что в системе установлен пакет "
|
||||
"gamemode, не работает вместе с ananicy)"
|
||||
|
||||
msgid ""
|
||||
"Forced use of built-in DXGI library (in rare cases it solves problems with "
|
||||
"DX12 games)"
|
||||
msgstr ""
|
||||
"Принудительное использование встроенной библиотеки DXGI (в редких случаях "
|
||||
"решает проблемы с играми на DirectX 12)"
|
||||
|
||||
msgid "Forced use of MANGOHUD system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
"Принудительное использование системных настроек MangoHud (GOverlay и т.п.)"
|
||||
|
||||
msgid "Forced use of VKBASALT system settings (GOverlay, etc.)"
|
||||
msgstr ""
|
||||
"Принудительное использование системных настроек vkBasalt (GOverlay и т.п.)"
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr "Включить принудительное использование сторонних библиотек DirectX"
|
||||
|
||||
msgid "Change the version of WINDOWS 10 to WINDOWS 7 in the prefix"
|
||||
msgstr "Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе"
|
||||
|
||||
msgid ""
|
||||
"Use WINE shader caching (disable only if there are microfreezes in the game)"
|
||||
msgstr ""
|
||||
"Использовать кэширование шейдеров (отключать только при наличии "
|
||||
"микрозависаний в игре или если в игре предусмотрена своя система кэша "
|
||||
"шейдеров, например в таких играх, как Ghost of Tsushima, The Last of Us Part "
|
||||
"1 и т.д.)"
|
||||
|
||||
msgid ""
|
||||
"Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
"Работает при использовании любой версии ProtonGE в полноэкранном режиме с "
|
||||
"разрешением ниже стандартного экрана"
|
||||
|
||||
msgid "Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)"
|
||||
msgstr ""
|
||||
"Включить трансляцию DLSS в FSR 2 в играх на DirectX 12 (CyberFSR2). "
|
||||
@ -620,11 +536,42 @@ msgstr ""
|
||||
"игры. Не используйте в мультиплеерных играх"
|
||||
|
||||
msgid ""
|
||||
"Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game "
|
||||
"used this anti-cheats)"
|
||||
"Works while using any version of ProtonGE in full screen mode at a "
|
||||
"resolution below the standard screen"
|
||||
msgstr ""
|
||||
"Включить поддержку Easy Anti-Cheat и BattlEye Anti-Cheat. Необходимо для "
|
||||
"некоторых онлайн игр"
|
||||
"Работает при использовании любой версии ProtonGE в полноэкранном режиме с "
|
||||
"разрешением ниже стандартного экрана"
|
||||
|
||||
msgid "Disguise all features used for NVIDIA graphics cards"
|
||||
msgstr "Скрыть все функции, используемые видеокартами NVIDIA"
|
||||
|
||||
msgid "Enable the application to run in the WINE virtual desktop"
|
||||
msgstr "Использовать виртуальный рабочий стол WINE"
|
||||
|
||||
msgid "Run the application in the terminal"
|
||||
msgstr "Запустить приложение в терминале"
|
||||
|
||||
msgid "Disable the window for selecting startup modes and WINE versions"
|
||||
msgstr "Отключить окно выбора режимов запуска и версии WINE"
|
||||
|
||||
msgid ""
|
||||
"Using automatic system optimization to improve performance in games "
|
||||
"(provided the gamemode package is installed on the system, doesn't work with "
|
||||
"ananicy)"
|
||||
msgstr ""
|
||||
"Использование автоматической оптимизации системы для повышения "
|
||||
"производительности в играх (при условии, что в системе установлен пакет "
|
||||
"gamemode, не работает вместе с ananicy)"
|
||||
|
||||
msgid "Enable forced use of third-party DirectX libraries"
|
||||
msgstr "Включить принудительное использование сторонних библиотек DirectX"
|
||||
|
||||
msgid ""
|
||||
"Required for video playback in some games so that it is not distorted "
|
||||
"(usually colored pink)"
|
||||
msgstr ""
|
||||
"Требуется для воспроизведения видео в некоторых играх, чтобы оно не "
|
||||
"искажалось (обычно окрашено в розовый цвет)"
|
||||
|
||||
msgid "Reduce pulseaudio latency to fix intermittent sound"
|
||||
msgstr ""
|
||||
@ -638,12 +585,30 @@ msgstr ""
|
||||
"Принудительное использование US-раскладки (полезно для игр, в которых "
|
||||
"управление корректно работает только на английской раскладке)"
|
||||
|
||||
msgid "Use Gstreamer to output clips in games (WMF support)"
|
||||
msgstr "Использовать Gstreamer для показа видеороликов в играх (поддержка WMF)"
|
||||
|
||||
msgid ""
|
||||
"Remember the screen resolution when starting the game and return it when "
|
||||
"closing (useful for games that change the screen resolution when closing)"
|
||||
"Use WINE shader caching (disable only if there are microfreezes in the game)"
|
||||
msgstr ""
|
||||
"Запоминать разрешение экрана рабочего стола перед запуском игры и возвращать "
|
||||
"его при закрытии (полезно для игр, меняющих разрешение экрана рабочего стола)"
|
||||
"Использовать кэширование шейдеров (отключать только при наличии "
|
||||
"микрозависаний в игре или если в игре предусмотрена своя система кэша "
|
||||
"шейдеров, например в таких играх, как Ghost of Tsushima, The Last of Us Part "
|
||||
"1 и т.д.)"
|
||||
|
||||
msgid ""
|
||||
"Forced use of built-in DXGI library (in rare cases it solves problems with "
|
||||
"DX12 games)"
|
||||
msgstr ""
|
||||
"Принудительное использование встроенной библиотеки DXGI (в редких случаях "
|
||||
"решает проблемы с играми на DirectX 12)"
|
||||
|
||||
msgid ""
|
||||
"Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game "
|
||||
"used this anti-cheats)"
|
||||
msgstr ""
|
||||
"Включить поддержку Easy Anti-Cheat и BattlEye Anti-Cheat. Необходимо для "
|
||||
"некоторых онлайн игр"
|
||||
|
||||
msgid ""
|
||||
"Use system mangohud, vkBasalt, obs-vkcapture and other applications using "
|
||||
@ -667,27 +632,54 @@ msgstr ""
|
||||
"производительность.\n"
|
||||
"Не отключать, если монитор поддерживает FreeSync и у Вас видеокарта AMD."
|
||||
|
||||
msgid ""
|
||||
"<b>Super + F :</b> Toggle fullscreen\n"
|
||||
"<b>Super + N :</b> Toggle nearest neighbour filtering\n"
|
||||
"<b>Super + U :</b> Toggle FSR upscaling\n"
|
||||
"<b>Super + Y :</b> Toggle NIS upscaling\n"
|
||||
"<b>Super + I :</b> Increase FSR sharpness by 1\n"
|
||||
"<b>Super + O :</b> Decrease FSR sharpness by 1\n"
|
||||
"<b>Super + S :</b> Take screenshot (currently goes to /tmp/gamescope_DATE."
|
||||
"png)\n"
|
||||
"<b>Super + G :</b> Toggle keyboard grab\n"
|
||||
"<b>Super + C :</b> Update clipboard"
|
||||
msgid "Use container launch mode (It is recommended not to change the value)"
|
||||
msgstr ""
|
||||
"<b>Super + F:</b> Переключение полноэкранного режима\n"
|
||||
"<b>Super + N:</b> Переключение фильтрации\n"
|
||||
"<b>Super + U:</b> Переключение режима масштабирования на FSR\n"
|
||||
"<b>Super + Y:</b> Переключение режима масштабирования на NIS\n"
|
||||
"<b>Super + I:</b> Увеличение резкости FSR на 1\n"
|
||||
"<b>Super + O:</b> Уменьшение резкости FSR на 1\n"
|
||||
"<b>Super + S:</b> Снимок экрана (находится в /tmp/gamescope_DATE.png)\n"
|
||||
"<b>Super + G:</b> Переключение захвата клавиатуры\n"
|
||||
"<b>Super + C:</b> Обновление буфера обмена"
|
||||
"Использовать режим запуска контейнера (рекомендуется не менять значение)"
|
||||
|
||||
msgid "Force use DirectInput protocol instead of XInput"
|
||||
msgstr ""
|
||||
"Принудительное использование протокола DirectInput вместо XInput для "
|
||||
"поддерживаемых устройств и геймпадов. DirectInput необходим для опознания "
|
||||
"таких геймпадов, как Sony DualSense, DualShock 4, DualShock 3 или для "
|
||||
"поддержки геймпадов в старых играх. Геймпады, работающие преимущественно на "
|
||||
"протоколе XInput, также работают. Выключите эту опцию, если геймпад перестал "
|
||||
"опознаваться игрой"
|
||||
|
||||
msgid ""
|
||||
"Enable experemental native Wayland support (need special wine build to work)"
|
||||
msgstr ""
|
||||
"Включить экспериментальную поддержку запуска игры/программы из-под нативной "
|
||||
"сессии Wayland, минуя XWayland (для работы требуется специальная сборка Wine)"
|
||||
|
||||
msgid "Use Gallium Zink (OpenGL driver is implemented via Vulkan)"
|
||||
msgstr "Использовать Gallium Zink (трансляция OpenGL в Vulkan)"
|
||||
|
||||
msgid "Instead of DXVK, use WineD3D vulkan (Damavand). Experimental function."
|
||||
msgstr ""
|
||||
"Вместо DXVK используется WineD3D vulkan (Дамаванд). Экспериментальная "
|
||||
"функция."
|
||||
|
||||
msgid "Disable asynchronous calls for VULKAN and DXVK modes"
|
||||
msgstr "Отключить асинхронные вызовы для режимов VULKAN и DXVK"
|
||||
|
||||
msgid "Forced use of older versions of OpenGL"
|
||||
msgstr "Принудительное использование старых версий OpenGL"
|
||||
|
||||
msgid ""
|
||||
"Include a delay in releasing some memory to bypass errors associated with "
|
||||
"using the application after the memory is released"
|
||||
msgstr ""
|
||||
"Включить задержку освобождения некоторой памяти для обхода ошибок, связанных "
|
||||
"с использованием приложения после освобождения памяти"
|
||||
|
||||
msgid ""
|
||||
"A very dangerous way to hack the memory write timer in ntdll. This improves "
|
||||
"the performance of some very specific games. (It is recommended not to "
|
||||
"change the value.)"
|
||||
msgstr ""
|
||||
"Очень опасный способ взломать таймер записи в память в ntdll. Это улучшает "
|
||||
"производительность некоторых очень специфических игр (рекомендуется не "
|
||||
"изменять значение)"
|
||||
|
||||
msgid "Change the version of <b>WINDOWS</b> emulation"
|
||||
msgstr "Изменить версию эмуляции <b>WINDOWS</b>"
|
||||
@ -2183,6 +2175,20 @@ msgstr "Перезапускаем STEAM... Пожалуйста, подожди
|
||||
msgid "Please wait. downloading covers for"
|
||||
msgstr "Пожалуйста, подождите. Загрузка обложек для"
|
||||
|
||||
#~ msgid "WineD3D Vulkan (Damavand experimental)"
|
||||
#~ msgstr "WineD3D Vulkan (Damavand - экспериментальный)"
|
||||
|
||||
#~ msgid "Change the version of WINDOWS 10 to WINDOWS 7 in the prefix"
|
||||
#~ msgstr "Изменить версию WINDOWS 10 на WINDOWS 7 в префиксе"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Remember the screen resolution when starting the game and return it when "
|
||||
#~ "closing (useful for games that change the screen resolution when closing)"
|
||||
#~ msgstr ""
|
||||
#~ "Запоминать разрешение экрана рабочего стола перед запуском игры и "
|
||||
#~ "возвращать его при закрытии (полезно для игр, меняющих разрешение экрана "
|
||||
#~ "рабочего стола)"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "d3dadapter9.so.1.0.0 - Not found in the system.\\nInstall the missing "
|
||||
#~ "package: <b>d3dadapter9</b>"
|
||||
|
@ -3608,80 +3608,79 @@ start_portwine () {
|
||||
|
||||
# 3D API
|
||||
unset CP_VKD3D_FILES CP_DXVK_FILES CP_DGV2_FILES CP_WINE_FILES PATH_TO_DXVK_FILES PATH_TO_VKD3D_FILES
|
||||
case "${PW_VULKAN_USE}" in
|
||||
0)
|
||||
# WINED3D OPENGL
|
||||
print_info "Use WINED3D OpenGL"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d11 d3d10core d3d10_1 d3d10 d3d9 d3d8 dxgi"
|
||||
export __GL_YIELD="NOTHING"
|
||||
export mesa_glthread="true"
|
||||
export WINE_D3D_CONFIG="renderer=gl"
|
||||
export PW_VKBASALT="0"
|
||||
;;
|
||||
1)
|
||||
# STABLE DXVK AND VKD3D
|
||||
print_info "DXVK v.${DXVK_STABLE_VER} in use"
|
||||
print_info "VKD3D-PROTON v.${VKD3D_STABLE_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_STABLE_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_STABLE_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d10_1 d3d10 d3d9 dxgi"
|
||||
[[ "$PW_USE_VRCLIENT" = "1" ]] && add_to_var CP_DXVK_FILES "openvr_api_dxvk"
|
||||
CP_VKD3D_FILES="d3d12 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12core d3d8"
|
||||
;;
|
||||
2)
|
||||
# NEWEST DXVK AND VKD3D
|
||||
print_info "DXVK v.${DXVK_GIT_VER} in use"
|
||||
print_info "VKD3D-PROTON v.${VKD3D_GIT_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_GIT_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d9 d3d8 dxgi"
|
||||
[[ "$PW_USE_VRCLIENT" = "1" ]] && add_to_var CP_DXVK_FILES "openvr_api_dxvk"
|
||||
CP_VKD3D_FILES="d3d12 d3d12core libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d10_1 d3d10"
|
||||
;;
|
||||
4)
|
||||
# GALLIUM ZINK
|
||||
print_info "Use GALLIUM-ZINK (OpenGL on MESA vulkan drivers)"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d11 d3d10core d3d10_1 d3d10 d3d9 d3d8 dxgi"
|
||||
export __GL_YIELD="NOTHING"
|
||||
export mesa_glthread="true"
|
||||
export WINE_D3D_CONFIG="renderer=gl"
|
||||
export __GLX_VENDOR_LIBRARY_NAME="mesa"
|
||||
export MESA_LOADER_DRIVER_OVERRIDE="zink"
|
||||
export GALLIUM_DRIVER="zink"
|
||||
if ! check_wayland_session \
|
||||
&& ! check_gamescope_session \
|
||||
&& [[ "${PW_GAMESCOPE}" != "1" ]]
|
||||
then
|
||||
export LIBGL_KOPPER_DRI2="1"
|
||||
fi
|
||||
if [[ $(check_vendor_gpu) =~ nouveau ]] ; then
|
||||
export NOUVEAU_USE_ZINK="1"
|
||||
fi
|
||||
;;
|
||||
5)
|
||||
# LEGACY DXVK
|
||||
print_info "DXVK v.${DXVK_LEGACY_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_LEGACY_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d10_1 d3d10 d3d9 dxgi"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d8"
|
||||
;;
|
||||
6)
|
||||
# WINED3D VULKAN (DAMAVAND)
|
||||
print_info "Use DAMAVAND (DirectX to wined3d vulkan)"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d11 d3d10core d3d10_1 d3d10 d3d9 d3d8 dxgi"
|
||||
export WINE_D3D_CONFIG="renderer=vulkan"
|
||||
;;
|
||||
esac
|
||||
if [[ $PW_USE_DAMAVAND == "1" ]] && [[ $PW_VULKAN_USE != "0" ]] ; then
|
||||
# WINED3D VULKAN (DAMAVAND)
|
||||
print_info "Use DAMAVAND (DirectX to wined3d vulkan)"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d11 d3d10core d3d10_1 d3d10 d3d9 d3d8 dxgi"
|
||||
export WINE_D3D_CONFIG="renderer=vulkan"
|
||||
else
|
||||
case "${PW_VULKAN_USE}" in
|
||||
0)
|
||||
# WINED3D OPENGL
|
||||
print_info "Use WINED3D OpenGL"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d11 d3d10core d3d10_1 d3d10 d3d9 d3d8 dxgi"
|
||||
export __GL_YIELD="NOTHING"
|
||||
export mesa_glthread="true"
|
||||
export WINE_D3D_CONFIG="renderer=gl"
|
||||
export PW_VKBASALT="0"
|
||||
export PW_USE_GALLIUM_ZINK="0"
|
||||
;;
|
||||
1)
|
||||
# STABLE DXVK AND VKD3D
|
||||
print_info "DXVK v.${DXVK_STABLE_VER} in use"
|
||||
print_info "VKD3D-PROTON v.${VKD3D_STABLE_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_STABLE_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_STABLE_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d10_1 d3d10 d3d9 dxgi"
|
||||
[[ "$PW_USE_VRCLIENT" = "1" ]] && add_to_var CP_DXVK_FILES "openvr_api_dxvk"
|
||||
CP_VKD3D_FILES="d3d12 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12core d3d8"
|
||||
;;
|
||||
2)
|
||||
# NEWEST DXVK AND VKD3D
|
||||
print_info "DXVK v.${DXVK_GIT_VER} in use"
|
||||
print_info "VKD3D-PROTON v.${VKD3D_GIT_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_GIT_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d9 d3d8 dxgi"
|
||||
[[ "$PW_USE_VRCLIENT" = "1" ]] && add_to_var CP_DXVK_FILES "openvr_api_dxvk"
|
||||
CP_VKD3D_FILES="d3d12 d3d12core libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d10_1 d3d10"
|
||||
;;
|
||||
5)
|
||||
# LEGACY DXVK
|
||||
print_info "DXVK v.${DXVK_LEGACY_VER} in use"
|
||||
PATH_TO_DXVK_FILES="${PW_VULKAN_DIR}/dxvk-${DXVK_LEGACY_VER}"
|
||||
PATH_TO_VKD3D_FILES="${PW_VULKAN_DIR}/vkd3d-proton-${VKD3D_GIT_VER}"
|
||||
CP_DXVK_FILES="d3d11 d3d10core d3d10_1 d3d10 d3d9 dxgi"
|
||||
CP_VKD3D_FILES="libvkd3d-1 libvkd3d-shader-1"
|
||||
CP_WINE_FILES="d3d12 d3d12core d3d8"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
|
||||
if [[ $PW_USE_GALLIUM_ZINK == "1" ]] ; then
|
||||
# GALLIUM ZINK
|
||||
print_info "Use GALLIUM-ZINK (OpenGL on MESA vulkan drivers)"
|
||||
export __GL_YIELD="NOTHING"
|
||||
export mesa_glthread="true"
|
||||
export __GLX_VENDOR_LIBRARY_NAME="mesa"
|
||||
export MESA_LOADER_DRIVER_OVERRIDE="zink"
|
||||
export GALLIUM_DRIVER="zink"
|
||||
if ! check_wayland_session \
|
||||
&& ! check_gamescope_session \
|
||||
&& [[ "${PW_GAMESCOPE}" != "1" ]]
|
||||
then
|
||||
export LIBGL_KOPPER_DRI2="1"
|
||||
fi
|
||||
if [[ $(check_vendor_gpu) =~ nouveau ]] ; then
|
||||
export NOUVEAU_USE_ZINK="1"
|
||||
fi
|
||||
fi
|
||||
|
||||
# DGVOODOO2 enable:
|
||||
if [[ "${PW_DGVOODOO2}" == "1" ]] ; then
|
||||
@ -3707,16 +3706,10 @@ start_portwine () {
|
||||
2)
|
||||
rm_from_var CP_DXVK_FILES "d3d9 d3d8"
|
||||
;;
|
||||
4)
|
||||
rm_from_var CP_WINE_FILES "d3d9 d3d8"
|
||||
;;
|
||||
5)
|
||||
rm_from_var CP_DXVK_FILES "d3d9"
|
||||
rm_from_var CP_WINE_FILES "d3d8"
|
||||
;;
|
||||
6)
|
||||
rm_from_var CP_WINE_FILES "d3d9 d3d8"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
|
||||
@ -5034,7 +5027,7 @@ gui_edit_db () {
|
||||
PW_WINE_FULLSCREEN_FSR PW_HIDE_NVIDIA_GPU PW_VIRTUAL_DESKTOP PW_USE_TERMINAL PW_GUI_DISABLED_CS PW_USE_GAMEMODE
|
||||
PW_USE_D3D_EXTRAS PW_FIX_VIDEO_IN_GAME PW_REDUCE_PULSE_LATENCY PW_USE_US_LAYOUT PW_USE_GSTREAMER
|
||||
PW_USE_SHADER_CACHE PW_USE_WINE_DXGI PW_USE_EAC_AND_BE PW_USE_SYSTEM_VK_LAYERS PW_USE_OBS_VKCAPTURE
|
||||
PW_DISABLE_COMPOSITING PW_USE_RUNTIME PW_DINPUT_PROTOCOL PW_USE_NATIVE_WAYLAND
|
||||
PW_DISABLE_COMPOSITING PW_USE_RUNTIME PW_DINPUT_PROTOCOL PW_USE_NATIVE_WAYLAND PW_USE_GALLIUM_ZINK PW_USE_DAMAVAND
|
||||
)
|
||||
|
||||
if check_wayland_session ; then
|
||||
@ -5046,45 +5039,12 @@ gui_edit_db () {
|
||||
if check_flatpak ; then
|
||||
rm_from_array "PW_EDIT_DB_LIST" PW_USE_RUNTIME
|
||||
fi
|
||||
# PW_HEAP_DELAY_FREE
|
||||
|
||||
PW_DGVOODOO2_INFO=${translations[Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need use WineLG (For Gallium Nine and Zink use too)]}
|
||||
PW_DINPUT_PROTOCOL_INFO=${translations[Force use DirectInput protocol instead of XInput]}
|
||||
PW_USE_NATIVE_WAYLAND_INFO=${translations[Enable experemental native Wayland support (need special wine build to work)]}
|
||||
PW_VKBASALT_INFO=${translations[Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)]}
|
||||
PW_NO_ESYNC_INFO=${translations[Do not use in-process synchronization primitives based on eventfd. (It is recommended not to change the value.)]}
|
||||
PW_NO_FSYNC_INFO=${translations[Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended not to change the value)]}
|
||||
PW_USE_RAY_TRACING_INFO=${translations[Enable vkd3d support - Ray Tracing]}
|
||||
PW_FIX_VIDEO_IN_GAME_INFO=${translations[Required for video playback in some games so that it is not distorted (usually colored pink)]}
|
||||
PW_VULKAN_NO_ASYNC_INFO=${translations[Disable asynchronous calls for VULKAN and DXVK modes]}
|
||||
PW_USE_NVAPI_AND_DLSS_INFO=${translations[Enable DLSS on supported NVIDIA graphics cards]}
|
||||
PW_OLD_GL_STRING_INFO=${translations[Forced use of older versions of OpenGL]}
|
||||
PW_HIDE_NVIDIA_GPU_INFO=${translations[Disguise all features used for NVIDIA graphics cards]}
|
||||
PW_VIRTUAL_DESKTOP_INFO=${translations[Enable the application to run in the WINE virtual desktop]}
|
||||
PW_USE_TERMINAL_INFO=${translations[Run the application in the terminal]}
|
||||
PW_HEAP_DELAY_FREE_INFO=${translations[Include a delay in releasing some memory to bypass errors associated with using the application after the memory is released]}
|
||||
PW_NO_WRITE_WATCH_INFO=${translations[A very dangerous way to hack the memory write timer in ntdll. This improves the performance of some very specific games. (It is recommended not to change the value.)]}
|
||||
PW_GUI_DISABLED_CS_INFO=${translations[Disable the window for selecting startup modes and WINE versions]}
|
||||
PW_USE_GSTREAMER_INFO=${translations[Use Gstreamer to output clips in games (WMF support)]}
|
||||
PW_USE_RUNTIME_INFO=${translations[Use container launch mode (It is recommended not to change the value)]}
|
||||
PW_MANGOHUD_INFO=${translations[Using FPS and system load monitoring (Turns on and off by the key combination - right Shift + F12)]}
|
||||
PW_USE_GAMEMODE_INFO=${translations[Using automatic system optimization to improve performance in games (provided the gamemode package is installed on the system, doesn\'t work with ananicy)]}
|
||||
PW_USE_WINE_DXGI_INFO=${translations[Forced use of built-in DXGI library (in rare cases it solves problems with DX12 games)]}
|
||||
PW_MANGOHUD_USER_CONF_INFO=${translations[Forced use of MANGOHUD system settings (GOverlay, etc.)]}
|
||||
PW_VKBASALT_INFO=${translations[Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)]}
|
||||
PW_VKBASALT_USER_CONF_INFO=${translations[Forced use of VKBASALT system settings (GOverlay, etc.)]}
|
||||
PW_USE_D3D_EXTRAS_INFO=${translations[Enable forced use of third-party DirectX libraries]}
|
||||
PW_USE_WINDOWS_7_INFO=${translations[Change the version of WINDOWS 10 to WINDOWS 7 in the prefix]}
|
||||
PW_USE_SHADER_CACHE_INFO=${translations[Use WINE shader caching (disable only if there are microfreezes in the game)]}
|
||||
PW_WINE_FULLSCREEN_FSR_INFO=${translations[Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen]}
|
||||
PW_USE_FAKE_DLSS_INFO=${translations[Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)]}
|
||||
PW_USE_FAKE_DLSS_3_INFO=${translations[Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on Decky-Framegen) Do not use in multiplayer games]}
|
||||
PW_USE_EAC_AND_BE_INFO=${translations[Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game used this anti-cheats)]}
|
||||
PW_REDUCE_PULSE_LATENCY_INFO=${translations[Reduce pulseaudio latency to fix intermittent sound]}
|
||||
PW_USE_US_LAYOUT_INFO=${translations[Forced use of the us layout (useful for games in which the control works correctly only on the us layout)]}
|
||||
PW_RESTORE_RESOLUTION_INFO=${translations[Remember the screen resolution when starting the game and return it when closing (useful for games that change the screen resolution when closing)]}
|
||||
PW_USE_SYSTEM_VK_LAYERS_INFO=${translations[Use system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers]}
|
||||
PW_USE_OBS_VKCAPTURE_INFO=${translations[Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: the forced use of system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers will be enabled)]}
|
||||
PW_DISABLE_COMPOSITING_INFO=${translations[Disable desktop compositing (effects). It often improves performance.]}
|
||||
PW_DGVOODOO2_INFO=${translations[Enable dgVoodoo2. Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL need use WineLG (For Gallium Nine and Zink use too)]}
|
||||
PW_GAMESCOPE_INFO=${translations[<b>Super + F :</b> Toggle fullscreen
|
||||
<b>Super + N :</b> Toggle nearest neighbour filtering
|
||||
<b>Super + U :</b> Toggle FSR upscaling
|
||||
@ -5094,20 +5054,53 @@ gui_edit_db () {
|
||||
<b>Super + S :</b> Take screenshot (currently goes to /tmp/gamescope_DATE.png)
|
||||
<b>Super + G :</b> Toggle keyboard grab
|
||||
<b>Super + C :</b> Update clipboard]}
|
||||
PW_NO_ESYNC_INFO=${translations[Do not use in-process synchronization primitives based on eventfd. (It is recommended not to change the value.)]}
|
||||
PW_NO_FSYNC_INFO=${translations[Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems without FUTEX_WAIT_MULTIPLE support) (It is recommended not to change the value)]}
|
||||
PW_USE_RAY_TRACING_INFO=${translations[Enable vkd3d support - Ray Tracing]}
|
||||
PW_USE_NVAPI_AND_DLSS_INFO=${translations[Enable DLSS on supported NVIDIA graphics cards]}
|
||||
PW_USE_FAKE_DLSS_INFO=${translations[Enable DLSS translator in FSR 2 in DirectX 12 games (CyberFSR2)]}
|
||||
PW_USE_FAKE_DLSS_3_INFO=${translations[Enable DLSS 3 with FG translator in FSR 3 in DirectX 12 games (based on Decky-Framegen) Do not use in multiplayer games]}
|
||||
PW_WINE_FULLSCREEN_FSR_INFO=${translations[Works while using any version of ProtonGE in full screen mode at a resolution below the standard screen]}
|
||||
PW_HIDE_NVIDIA_GPU_INFO=${translations[Disguise all features used for NVIDIA graphics cards]}
|
||||
PW_VIRTUAL_DESKTOP_INFO=${translations[Enable the application to run in the WINE virtual desktop]}
|
||||
PW_USE_TERMINAL_INFO=${translations[Run the application in the terminal]}
|
||||
PW_GUI_DISABLED_CS_INFO=${translations[Disable the window for selecting startup modes and WINE versions]}
|
||||
PW_USE_GAMEMODE_INFO=${translations[Using automatic system optimization to improve performance in games (provided the gamemode package is installed on the system, doesn\'t work with ananicy)]}
|
||||
PW_USE_D3D_EXTRAS_INFO=${translations[Enable forced use of third-party DirectX libraries]}
|
||||
PW_FIX_VIDEO_IN_GAME_INFO=${translations[Required for video playback in some games so that it is not distorted (usually colored pink)]}
|
||||
PW_REDUCE_PULSE_LATENCY_INFO=${translations[Reduce pulseaudio latency to fix intermittent sound]}
|
||||
PW_USE_US_LAYOUT_INFO=${translations[Forced use of the us layout (useful for games in which the control works correctly only on the us layout)]}
|
||||
PW_USE_GSTREAMER_INFO=${translations[Use Gstreamer to output clips in games (WMF support)]}
|
||||
PW_USE_SHADER_CACHE_INFO=${translations[Use WINE shader caching (disable only if there are microfreezes in the game)]}
|
||||
PW_USE_WINE_DXGI_INFO=${translations[Forced use of built-in DXGI library (in rare cases it solves problems with DX12 games)]}
|
||||
PW_USE_EAC_AND_BE_INFO=${translations[Enable Easy Anti-Cheat and BattlEye Anti-Cheat runtimes (required if game used this anti-cheats)]}
|
||||
PW_USE_SYSTEM_VK_LAYERS_INFO=${translations[Use system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers]}
|
||||
PW_USE_OBS_VKCAPTURE_INFO=${translations[Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: the forced use of system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers will be enabled)]}
|
||||
PW_DISABLE_COMPOSITING_INFO=${translations[Disable desktop compositing (effects). It often improves performance.]}
|
||||
PW_USE_RUNTIME_INFO=${translations[Use container launch mode (It is recommended not to change the value)]}
|
||||
PW_DINPUT_PROTOCOL_INFO=${translations[Force use DirectInput protocol instead of XInput]}
|
||||
PW_USE_NATIVE_WAYLAND_INFO=${translations[Enable experemental native Wayland support (need special wine build to work)]}
|
||||
PW_USE_GALLIUM_ZINK_INFO=${translations[Use Gallium Zink (OpenGL driver is implemented via Vulkan)]}
|
||||
PW_USE_DAMAVAND_INFO=${translations[Instead of DXVK, use WineD3D vulkan (Damavand). Experimental function.]}
|
||||
|
||||
# PW_VULKAN_NO_ASYNC_INFO=${translations[Disable asynchronous calls for VULKAN and DXVK modes]}
|
||||
# PW_OLD_GL_STRING_INFO=${translations[Forced use of older versions of OpenGL]}
|
||||
# PW_HEAP_DELAY_FREE_INFO=${translations[Include a delay in releasing some memory to bypass errors associated with using the application after the memory is released]}
|
||||
# PW_NO_WRITE_WATCH_INFO=${translations[A very dangerous way to hack the memory write timer in ntdll. This improves the performance of some very specific games. (It is recommended not to change the value.)]}
|
||||
|
||||
case "${PW_VULKAN_USE}" in
|
||||
0)
|
||||
# WineD3D OpenGL
|
||||
VKD3D_CB="DCB"
|
||||
DISABLE_EDIT_DB_LIST="PW_VKBASALT PW_VKBASALT_USER_CONF PW_USE_RAY_TRACING PW_USE_OBS_VKCAPTURE
|
||||
DISABLE_EDIT_DB_LIST="PW_VKBASALT PW_VKBASALT_USER_CONF PW_USE_RAY_TRACING PW_USE_OBS_VKCAPTURE PW_USE_GALLIUM_ZINK PW_USE_DAMAVAND
|
||||
"
|
||||
;;
|
||||
1|2)
|
||||
# Stable, Newest
|
||||
VKD3D_CB="CB"
|
||||
;;
|
||||
4|5|6)
|
||||
# Galliun Zink, Legacy, WineD3D Vulkan
|
||||
5)
|
||||
# Legacy
|
||||
VKD3D_CB="DCB"
|
||||
DISABLE_EDIT_DB_LIST="PW_USE_RAY_TRACING
|
||||
"
|
||||
@ -5673,7 +5666,7 @@ gui_dgvoodoo2 () {
|
||||
[[ "${PW_DGV2_ANTIALIASING}" == "0" ]] && export PW_DGV2_ANTIALIASING="disabled" && edit_db_from_gui PW_DGV2_ANTIALIASING
|
||||
|
||||
case "${PW_VULKAN_USE}" in
|
||||
0|3|4|5|6)
|
||||
0|5)
|
||||
DISABLE_DGV2_LIST="PW_DGV2_USE_DX12
|
||||
"
|
||||
;;
|
||||
@ -6687,9 +6680,7 @@ portwine_start_debug () {
|
||||
0) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - DirectX to wined3d opengl" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
1) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - DXVK v.${DXVK_STABLE_VER}, VKD3D-PROTON v.${VKD3D_STABLE_VER}" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
2) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - DXVK v.${DXVK_GIT_VER}, VKD3D-PROTON v.${VKD3D_GIT_VER}" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
4) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - OpenGL on MESA vulkan drivers" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
5) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - DXVK v.${DXVK_LEGACY_VER}" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
6) echo "PW_VULKAN_USE=${PW_VULKAN_USE} - DirectX to wined3d vulkan" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
*) echo "PW_VULKAN_USE=${PW_VULKAN_USE}" >> "${PORT_WINE_PATH}/PortProton.log" ;;
|
||||
esac
|
||||
echo "--------------------------------------------" >> "${PORT_WINE_PATH}/PortProton.log"
|
||||
|
@ -481,19 +481,15 @@ then DIST_ADD_TO_GUI+="!${translations[USE_SYSTEM_WINE]}"
|
||||
fi
|
||||
|
||||
SORT_OPENGL="${translations[WineD3D OpenGL (For video cards without Vulkan)]}"
|
||||
SORT_VULKAN="${translations[WineD3D Vulkan (Damavand experimental)]}"
|
||||
SORT_LEGACY="${translations[Legacy DXVK (Vulkan v1.1)]}"
|
||||
SORT_STABLE="${translations[Stable DXVK, VKD3D (Vulkan v1.2)]}"
|
||||
SORT_NEWEST="${translations[Newest DXVK, VKD3D, D8VK (Vulkan v1.3+)]}"
|
||||
SORT_G_ZINK="${translations[Gallium Zink (OpenGL to Vulkan)]}"
|
||||
|
||||
case "$PW_VULKAN_USE" in
|
||||
0) PW_DEFAULT_VULKAN_USE="$SORT_OPENGL!$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY!$SORT_G_ZINK!$SORT_VULKAN" ;;
|
||||
6) PW_DEFAULT_VULKAN_USE="$SORT_VULKAN!$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY!$SORT_G_ZINK!$SORT_OPENGL" ;;
|
||||
1) PW_DEFAULT_VULKAN_USE="$SORT_STABLE!$SORT_NEWEST!$SORT_LEGACY!$SORT_G_ZINK!$SORT_OPENGL!$SORT_VULKAN" ;;
|
||||
5) PW_DEFAULT_VULKAN_USE="$SORT_LEGACY!$SORT_NEWEST!$SORT_STABLE!$SORT_G_ZINK!$SORT_OPENGL!$SORT_VULKAN" ;;
|
||||
4) PW_DEFAULT_VULKAN_USE="$SORT_G_ZINK!$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY!$SORT_OPENGL!$SORT_VULKAN" ;;
|
||||
*) PW_DEFAULT_VULKAN_USE="$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY!$SORT_G_ZINK!$SORT_OPENGL!$SORT_VULKAN" ;;
|
||||
0) PW_DEFAULT_VULKAN_USE="$SORT_OPENGL!$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY" ;;
|
||||
1) PW_DEFAULT_VULKAN_USE="$SORT_STABLE!$SORT_NEWEST!$SORT_LEGACY!$SORT_OPENGL" ;;
|
||||
5) PW_DEFAULT_VULKAN_USE="$SORT_LEGACY!$SORT_NEWEST!$SORT_STABLE!$SORT_OPENGL" ;;
|
||||
*) PW_DEFAULT_VULKAN_USE="$SORT_NEWEST!$SORT_STABLE!$SORT_LEGACY!$SORT_OPENGL" ;;
|
||||
esac
|
||||
|
||||
if [[ $PW_WINE_USE == PROTON_LG ]] ; then
|
||||
@ -905,9 +901,7 @@ case "${VULKAN_MOD}" in
|
||||
"$SORT_OPENGL" ) export PW_VULKAN_USE="0" ;;
|
||||
"$SORT_STABLE" ) export PW_VULKAN_USE="1" ;;
|
||||
"$SORT_NEWEST" ) export PW_VULKAN_USE="2" ;;
|
||||
"$SORT_G_ZINK" ) export PW_VULKAN_USE="4" ;;
|
||||
"$SORT_LEGACY" ) export PW_VULKAN_USE="5" ;;
|
||||
"$SORT_VULKAN" ) export PW_VULKAN_USE="6" ;;
|
||||
esac
|
||||
|
||||
init_wine_ver
|
||||
|
@ -38,6 +38,8 @@ export PW_LOCALE_SELECT="disabled"
|
||||
export PW_DINPUT_PROTOCOL="0"
|
||||
export PW_USE_VRCLIENT="0"
|
||||
export STAGING_SHARED_MEMORY="1"
|
||||
export PW_USE_GALLIUM_ZINK="1"
|
||||
export PW_USE_DAMAVAND="0"
|
||||
###DEFAULT_WINE###
|
||||
export PW_WINE_USE="PROTON_LG"
|
||||
export PW_PLUGINS_VER="_v19"
|
||||
|
Loading…
Reference in New Issue
Block a user