diff --git a/data_from_portwine/scripts/functions_helper b/data_from_portwine/scripts/functions_helper index 3b82c74a..49473c75 100755 --- a/data_from_portwine/scripts/functions_helper +++ b/data_from_portwine/scripts/functions_helper @@ -403,6 +403,23 @@ unpack () { fi } +fix_combobox () { + name1="$1" + name2="$2" + + name3="${name2//\!${name1}\!/\!}" + name3="!${name3//${name1}\!/\!}" + name3="${name3//\!\!/\!}" + name4="$(echo ${name3} | awk -F"!" '{print $NF}')" + if [[ ${name1} != "disabled" ]] ; then + disabled="!disabled" + fi + if [[ ${name1} == ${name4} ]] ; then + name3="$(echo ${name3} | sed "s/\!${name1}$//")" + fi + echo "${name1}${name3}${disabled}" +} + pw_clear_pfx () { try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/.dotnet48" try_remove_file "${PORT_WINE_PATH}/data/prefixes/${PW_PREFIX_NAME}/.wine_ver" @@ -1748,29 +1765,6 @@ start_portwine () { var_vkd3d_config_update single_queue fi - if [[ "${PW_USE_GAMESCOPE}" == 1 ]] \ - && command -v gamescope &>/dev/null \ - && ! check_gamescope_session - then - # Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/6029 - if [[ -d "/sys/module/i915" ]] ; then - export INTEL_DEBUG="norbc" - fi - if [[ "${PW_GPU_USE}" != "disabled" ]] ; then - PW_vendorID="$(echo "${PW_VULKANINFO_PORTABLE[@]}" | grep -B3 "${PW_GPU_USE}" | grep vendorID | sort -u | awk -F'0x' '{print $2}')" - PW_deviceID="$(echo "${PW_VULKANINFO_PORTABLE[@]}" | grep -B3 "${PW_GPU_USE}" | grep deviceID | sort -u | awk -F'0x' '{print $2}')" - PW_ID_VIDEO="--prefer-vk-device ${PW_vendorID}:${PW_deviceID}" - else - unset PW_ID_VIDEO - fi - export PW_RUN_GAMESCOPE="gamescope -o 30 ${PW_ID_VIDEO} ${GAMESCOPE_ARGS} --" - export PW_WINE_FULLSCREEN_FSR="0" - export vk_xwayland_wait_ready="false" - else - export PW_USE_GAMESCOPE="0" - export PW_RUN_GAMESCOPE="" - fi - enabled_fake_nvidia_videocard () { if [[ "${1}" == old ]] ; then @@ -2041,7 +2035,7 @@ start_portwine () { && ! check_wayland_session then if check_gamescope_session \ - || [[ "${PW_USE_GAMESCOPE}" = "1" ]] + || [[ "${PW_GAMESCOPE}" = "1" ]] then export AMD_DEBUG="nodcc" fi @@ -2060,7 +2054,7 @@ start_portwine () { export MESA_LOADER_DRIVER_OVERRIDE="zink" if ! check_wayland_session \ && ! check_gamescope_session \ - && [[ "${PW_USE_GAMESCOPE}" != "1" ]] + && [[ "${PW_GAMESCOPE}" != "1" ]] then export LIBGL_KOPPER_DRI2="1" fi @@ -2157,6 +2151,171 @@ start_portwine () { done fi + # GAMESCOPE enable: + if [[ "${PW_GAMESCOPE}" == 1 ]] \ + && [[ "${GAMESCOPE_INSTALLED}" == 1 ]] \ + && ! check_gamescope_session + then + if [[ "${PW_GPU_USE}" != "disabled" ]] ; then + PW_vendorID="$(cat "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" | grep -B3 "${PW_GPU_USE}" | grep vendorID | sort -u | awk -F'0x' '{print $2}')" + PW_deviceID="$(cat "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" | grep -B3 "${PW_GPU_USE}" | grep deviceID | sort -u | awk -F'0x' '{print $2}')" + PW_ID_VIDEO="--prefer-vk-device ${PW_vendorID}:${PW_deviceID}" + else + unset PW_ID_VIDEO + fi + # Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/6029 + if [[ -d "/sys/module/i915" ]] ; then + export INTEL_DEBUG="norbc" + fi + + + if [[ "${PW_GAMESCOPE_ARGS_LEGACY}" != "disabled" ]] ; then + export PW_RUN_GAMESCOPE="gamescope -o 30 ${PW_ID_VIDEO} ${PW_GAMESCOPE_ARGS_LEGACY} --" + export PW_WINE_FULLSCREEN_FSR="0" + export vk_xwayland_wait_ready="false" + else + unset PW_GAMESCOPE_ARGS_NEW + #checkbox + if [ "${PW_GS_BORDERLESS_WINDOW}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -b" + fi + if [ "${PW_GS_FULLSCREEN}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -f" + fi + if [ "${PW_GS_FORCE_FULLSCREEN}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --force-windows-fullscreen" + fi + if [ "${PW_GS_FORCE_GRAB_KEYBOARD}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -g" + fi + if [ "${PW_GS_FORCE_GRAB_CURSOR}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --force-grab-cursor" + fi + if [ "${PW_GS_DISPLAY_INDEX}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --display-index" + fi + if [ "${PW_GS_ENABLE_HDR}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-enabled" + export DXVK_HDR="1" + fi + if [ "${PW_GS_SDR_GAMMUT_WIDENESS}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --sdr-gamut-wideness" + fi + if [ "${PW_GS_ENABLE_HDR_INVERSE}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-itm-enable" + fi + if [ "${PW_GS_IMMEDIATE_FLIPS}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --immediate-flips" + fi + if [ "${PW_GS_ADAPTIVE_SYNC}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --adaptive-sync" + fi + if [ "${PW_GS_FORCE_COMPOSITION}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --force-composition" + fi + if [ "${PW_GS_DEBUG_HUD}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --debug-hud" + fi + if [ "${PW_GS_FORCE_HDR_SUPPORT}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-debug-force-support" + fi + if [ "${PW_GS_FORCE_HDR_ENABLE}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-debug-force-output" + fi + if [ "${PW_GS_EXPOSE_WAYLAND}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --expose-wayland" + fi + if [ "${PW_GS_REALTIME_SCHEDULING}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --rt" + fi + if [ "${PW_GS_HEADLESS}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --headless" + fi + if [ "${PW_GS_ENABLE_GAMESCOPE_WSI}" == "1" ] ; then + ENABLE_GAMESCOPE_WSI="1" + fi + if [ "${PW_GS_HDR_ITM_ENABLE}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-itm-enable" + fi + if [ "${PW_GS_MANGOAPP}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --mangoapp" + export PW_MANGOHUD="0" + fi + if [ "${PW_GS_BACKEND_SDL}" == "1" ] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --backend sdl" + export PW_MANGOHUD="0" + fi + + #combobox + if [[ "${PW_GS_SHOW_RESOLUTION}" != "disabled" ]] ; then + PWGSRESSW1="${PW_GS_SHOW_RESOLUTION%x*}" + PWGSRESSW="${PWGSRESSW1%%-*}" + PWGSRESSH1="${PW_GS_SHOW_RESOLUTION#*x}" + PWGSRESSH="${PWGSRESSH1%%-*}" + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -W ${PWGSRESSW} -H ${PWGSRESSH}" + + if [[ "${PW_GS_INTERNAL_RESOLUTION}" != "0.0" ]] ; then + GS_RES_W=${PW_GS_SHOW_RESOLUTION:0:4} + GS_RES_H=${PW_GS_SHOW_RESOLUTION:5:8} + PWGSRESIW=$(echo ${GS_RES_W} ${PW_GS_INTERNAL_RESOLUTION} | awk '{print $1*$2}') + PWGSRESIH=$(echo ${GS_RES_H} ${PW_GS_INTERNAL_RESOLUTION} | awk '{print $1*$2}') + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -w ${PWGSRESIW} -h ${PWGSRESIH}" + fi + fi + if [[ "${PW_GS_FRAME_LIMIT}" != "disabled" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -r ${PW_GS_FRAME_LIMIT}" + fi + if [[ "${PW_GS_MAX_SCALE_FACTOR}" != "0.0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -m ${PW_GS_MAX_SCALE_FACTOR}" + fi + if [[ "${PW_GS_FRAME_LIMIT_UNFOCUSED}" != "disabled" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -o ${PW_GS_FRAME_LIMIT_UNFOCUSED}" + fi + if [[ "${PW_GS_FORCE_ORIENTATION}" != "disabled" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --force-orientation ${PW_GS_FORCE_ORIENTATION}" + fi + if [[ "${PW_GS_FILTER_MODE}" != "disabled" ]] ; then + export PW_WINE_FULLSCREEN_FSR="0" + if [[ "${PW_GS_FILTER_MODE_OLD}" != "true" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -F ${PW_GS_FILTER_MODE}" + else + if [[ "${PW_GS_FILTER_MODE}" == "fsr" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -U" + elif [[ "${PW_GS_FILTER_MODE}" == "nis" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -Y" + fi + fi + fi + if [[ "${PW_GS_SCALER_MODE}" != "disabled" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -S ${PW_GS_SCALER_MODE}" + fi + if [[ "${PW_GS_MOUSE_SENSITIVITY}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -s ${PW_GS_MOUSE_SENSITIVITY}" + fi + if [[ "${PW_GS_UPSCALE_SHARPNESS}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --sharpness ${PW_GS_UPSCALE_SHARPNESS}" + fi + if [[ "${PW_GS_HDR_SDR_NITS}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-sdr-content-nits ${PW_GS_HDR_SDR_NITS}" + fi + if [[ "${PW_GS_INVERSE_SDR}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-itm-enable --hdr-itm-sdr-nits ${PW_GS_INVERSE_SDR}" + fi + if [[ "${PW_GS_INVERSE_TARGET}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --hdr-itm-enable --hdr-itm-target-nits ${PW_GS_INVERSE_TARGET}" + fi + if [[ "${PW_GS_FRAMERATE_LIMIT}" != "disabled" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} --framerate-limit ${PW_GS_FRAMERATE_LIMIT}" + fi + if [[ "${PW_GS_HIDE_CURSOR_DELAY}" != "0" ]] ; then + PW_GAMESCOPE_ARGS_NEW="${PW_GAMESCOPE_ARGS_NEW} -C ${PW_GS_HIDE_CURSOR_DELAY}" + fi + + edit_db_from_gui PW_GAMESCOPE_ARGS_NEW + export PW_RUN_GAMESCOPE="gamescope ${PW_ID_VIDEO}${PW_GAMESCOPE_ARGS_NEW} --" + fi + fi + # force use dxgi.dll from wine if [[ "${PW_USE_WINE_DXGI}" == "1" ]] ; then rm_from_var CP_DXVK_FILES "dxgi" @@ -2171,7 +2330,6 @@ start_portwine () { if [[ ! -z "$CP_DXVK_FILES" ]] ; then print_info "Try create symlink DXVK files..." - check_variables DXVK_HDR "0" for wine_dxvk_dll in $CP_DXVK_FILES ; do if [[ -f "${PATH_TO_DXVK_FILES}/x64/${wine_dxvk_dll}.dll" ]] ; then try_force_link_file "${PATH_TO_DXVK_FILES}/x32/${wine_dxvk_dll}.dll" "${WINEPREFIX}/drive_c/windows/syswow64/${wine_dxvk_dll}.dll" @@ -3101,7 +3259,7 @@ export -f gui_proton_downloader # GUI EDIT_DB gui_edit_db () { KEY_EDIT_DB_GUI=$RANDOM - PW_EDIT_DB_LIST="PW_MANGOHUD PW_MANGOHUD_USER_CONF PW_VKBASALT PW_VKBASALT_USER_CONF PW_DGVOODOO2 PW_USE_GAMESCOPE + PW_EDIT_DB_LIST="PW_MANGOHUD PW_MANGOHUD_USER_CONF PW_VKBASALT PW_VKBASALT_USER_CONF PW_DGVOODOO2 PW_GAMESCOPE PW_NO_ESYNC PW_NO_FSYNC PW_USE_RAY_TRACING PW_USE_NVAPI_AND_DLSS PW_USE_FAKE_DLSS PW_WINE_FULLSCREEN_FSR PW_HIDE_NVIDIA_GPU PW_VIRTUAL_DESKTOP PW_USE_TERMINAL PW_GUI_DISABLED_CS PW_USE_GAMEMODE PW_USE_D3D_EXTRAS PW_FIX_VIDEO_IN_GAME PW_REDUCE_PULSE_LATENCY PW_USE_US_LAYOUT PW_USE_GSTREAMER PW_FORCE_LARGE_ADDRESS_AWARE PW_USE_SHADER_CACHE @@ -3156,7 +3314,7 @@ if [[ "${SKIP_EDIT_DB_TEXT_INFO}" != 1 ]] ; then export PW_USE_SYSTEM_VK_LAYERS_INFO=$(gettext 'Use system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers') export PW_USE_OBS_VKCAPTURE_INFO=$(gettext 'Enable the ability to write to OBS Studio using obs-vkcapture (ATTENTION: the forced use of system mangohud, vkBasalt, obs-vkcapture and other applications using vulkan layers will be enabled)') export PW_DISABLE_COMPOSITING_INFO=$(gettext 'Disable desktop compositing (effects). It often improves performance.') - export PW_USE_GAMESCOPE_INFO=$(gettext '<b>Super + F :</b> Toggle fullscreen + export PW_GAMESCOPE_INFO=$(gettext '<b>Super + F :</b> Toggle fullscreen <b>Super + N :</b> Toggle nearest neighbour filtering <b>Super + U :</b> Toggle FSR upscaling <b>Super + Y :</b> Toggle NIS upscaling @@ -3198,6 +3356,13 @@ fi ;; esac + if [[ "${GAMESCOPE_INSTALLED}" == 1 ]] ; then + GAMESCOPE_LEGACY_CBE="CBE" + else + GAMESCOPE_LEGACY_CBE="DCBE" + PW_GAMESCOPE_ARGS_LEGACY="disabled" + fi + unset ADD_CHK_BOX_EDIT_DB for int_to_boole in ${PW_EDIT_DB_LIST} ; do if [ "${!int_to_boole}" == "1" ] @@ -3257,11 +3422,21 @@ A brief instruction: --field=":LBL" "" \ --field="$(gettext "ADD ARGUMENTS FOR .EXE FILE")!$(gettext "Adding an argument after the <b>.exe</b> file, just like you would add an argument in a shortcut on a <b>WINDOWS </b> system") :CBE" "\\${LAUNCH_PARAMETERS[@]}!-dx11 -skipintro 1" \ --field=":LBL" "" \ - --field="$(gettext "Limit the use of processor cores")!$(gettext "Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)") :CB" "${CPU_LIMIT_VAR}!disabled!${GET_LOGICAL_CORE}" \ - --field="$(gettext "Choose a graphics card to run the game (in user.conf)")!$(gettext "Select which video card will be used to run the game (used for all running games and programs in PortProton)") :CB" "${GPU_VAR}!disabled!${GET_GPU_NAMES}" \ - --field="$(gettext "Forcibly select the OpenGL version for the game")!$(gettext "You can select the required OpenGL version, some games require a forced Compatibility Profile (COMPAT). (Examples are in the drop-down list)") :CB" "${PW_MESA_GL_VERSION_OVERRIDE}!disabled!4.6COMPAT!4.6!4.5COMPAT!4.5!3.3COMPAT!3.3" \ - --field="$(gettext "Forcibly select the VKD3D feature level")!$(gettext "You can set a forced feature level VKD3D for games on DirectX12") :${VKD3D_CB}" "${PW_VKD3D_FEATURE_LEVEL}!disabled!12_2!12_1!12_0!11_1!11_0" \ - --field="$(gettext "Force certain locale for an app:")!$(gettext "Fixes encoding issues in legacy software") :CB" "${PW_LOCALE_SELECT}!disabled!$LOCALE_LIST" \ + --field="$(gettext "Limit the use of processor cores")!$(gettext "Limiting the number of CPU cores is useful for Unity games (It is recommended to set the value equal to 8)") :CB" "$(fix_combobox "${CPU_LIMIT_VAR}" "${GET_LOGICAL_CORE}")" \ + --field="$(gettext "Choose a graphics card to run the game (in user.conf)")!$(gettext "Select which video card will be used to run the game (used for all running games and programs in PortProton)") :CB" "$(fix_combobox "${GPU_VAR}" "${GET_GPU_NAMES}")" \ + --field="$(gettext "Forcibly select the OpenGL version for the game")!$(gettext "You can select the required OpenGL version, some games require a forced Compatibility Profile (COMPAT). (Examples are in the drop-down list)") :CB" "$(fix_combobox "${PW_MESA_GL_VERSION_OVERRIDE}" "4.6COMPAT!4.6!4.5COMPAT!4.5!3.3COMPAT!3.3")" \ + --field="$(gettext "Forcibly select the VKD3D feature level")!$(gettext "You can set a forced feature level VKD3D for games on DirectX12") :${VKD3D_CB}" "$(fix_combobox "${PW_VKD3D_FEATURE_LEVEL}" "12_2!12_1!12_0!11_1!11_0")" \ + --field="$(gettext "Force certain locale for an app:")!$(gettext "Fixes encoding issues in legacy software") :CB" "$(fix_combobox "${PW_LOCALE_SELECT}" "$LOCALE_LIST")" \ + --field="$(gettext "Add arguments for GAMESCOPE:")!$(gettext "<b>-W, -H:</b> set the resolution used by gamescope. Resizing the gamescope window will update these settings. Ignored in embedded mode. If -H is specified but -W isn't, a 16:9 aspect ratio is assumed. Defaults to 1280×720. +<b>-w, -h:</b> set the resolution used by the game. If -h is specified but -w isn't, a 16:9 aspect ratio is assumed. Defaults to the values specified in -W and -H. +<b>-r:</b> set a frame-rate limit for the game. Specified in frames per second. Defaults to unlimited. +<b>-o:</b> set a frame-rate limit for the game when unfocused. Specified in frames per second. Defaults to unlimited. +<b>-F fsr:</b> use AMD FidelityFX™ Super Resolution 1.0 for upscaling. +<b>-F nis:</b> use NVIDIA Image Scaling v1.0.3 for upscaling. +<b>-S integer:</b> use integer scaling. +<b>-S stretch:</b> use stretch scaling, the game will fill the window. (e.g. 4:3 to 16:9). +<b>-b:</b> create a border-less window. +<b>-f:</b> create a full-screen window.") :${GAMESCOPE_LEGACY_CBE}" "$(fix_combobox "\\${PW_GAMESCOPE_ARGS_LEGACY}" "-r 60 -F fsr")" \ 1> "${PORT_WINE_TMP_PATH}/tmp_output_yad_fps_limit" 2>/dev/null & "${pw_yad}" --notebook --key="$KEY_EDIT_DB_GUI" --title "$(gettext "EDIT DB")" --text-align=center \ @@ -3312,6 +3487,7 @@ A brief instruction: PW_MESA_GL_VERSION_OVERRIDE="$(echo ${PW_ADD_SETTINGS} | awk -F"%" '{print $9}')" PW_VKD3D_FEATURE_LEVEL="$(echo ${PW_ADD_SETTINGS} | awk -F"%" '{print $10}')" PW_LOCALE_SELECT="$(echo ${PW_ADD_SETTINGS} | awk -F"%" '{print $11}')" + PW_GAMESCOPE_ARGS_LEGACY="$(echo ${PW_ADD_SETTINGS} | awk -F"%" '{print $12}')" if [[ "${CPU_LIMIT}" != "disabled" ]] ; then export PW_WINE_CPU_TOPOLOGY="${CPU_LIMIT}:$(seq -s, 0 $((${CPU_LIMIT} - 1)))" @@ -3319,7 +3495,7 @@ A brief instruction: export PW_WINE_CPU_TOPOLOGY="disabled" fi - edit_db_from_gui ${PW_EDIT_DB_LIST} LAUNCH_PARAMETERS PW_WINDOWS_VER PW_DLL_INSTALL WINEDLLOVERRIDES PW_WINE_CPU_TOPOLOGY GAMESCOPE_ARGS \ + edit_db_from_gui ${PW_EDIT_DB_LIST} LAUNCH_PARAMETERS PW_WINDOWS_VER PW_DLL_INSTALL WINEDLLOVERRIDES PW_WINE_CPU_TOPOLOGY PW_GAMESCOPE_ARGS_LEGACY \ PW_MESA_GL_VERSION_OVERRIDE PW_VKD3D_FEATURE_LEVEL PW_LOCALE_SELECT if [[ -z "$MANGOHUD_CONFIG" ]] ; then @@ -3621,6 +3797,7 @@ fi --button="$(gettext "DISABLE") MANGOHUD"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Disable MangoHud and go to the previous menu")":182 \ --button="$(gettext "PREVIEW CHANGES")"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Start vkcube for preview changes")":184 \ --button="$(gettext "SAVE CHANGES")"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Save the current changes, and go to the previous menu")":186 2>/dev/null + YAD_MANGOHUD_STATUS="$?" case "${YAD_MANGOHUD_STATUS}" in 1|252) @@ -3758,8 +3935,8 @@ fi "${pw_yad}" --plug=$KEY_DGV2_GUI --tabnum="2" --form --columns=2 --separator="%" \ --gui-type-layout=${DGVOODOO2_GUI_TYPE_LAYOUT_DOWN} \ - --field="${CHKBOX_SPACE}FILTERING!$(gettext "Forced anisotropic filtering in Direct3D games") :CB" "${PW_DGV2_FILTERING}!disabled!2!4!8!16" \ - --field="${CHKBOX_SPACE}ANTIALIASING!$(gettext "Forced antialiasing in Direct3D and Glide games") :CB" "${PW_DGV2_ANTIALIASING}!disabled!2!4!8" \ + --field="${CHKBOX_SPACE}FILTERING!$(gettext "Forced anisotropic filtering in Direct3D games") :CB" "$(fix_combobox "${PW_DGV2_FILTERING}" "2!4!8!16")" \ + --field="${CHKBOX_SPACE}ANTIALIASING!$(gettext "Forced antialiasing in Direct3D and Glide games") :CB" "$(fix_combobox "${PW_DGV2_ANTIALIASING}" "2!4!8")" \ 1> "${PORT_WINE_TMP_PATH}/tmp_yad_dgv2_set_cb" 2>/dev/null & "${pw_yad}" --paned --key=$KEY_DGV2_GUI --height="350" --title="dgVoodoo2" --center \ @@ -3814,61 +3991,186 @@ fi # GUI GAMESCOPE gui_gamescope () { - unset ADD_CHK_BOX_GAMESCOPE + KEY_GS_GUI=$RANDOM + PW_GS_LIST="PW_GS_FULLSCREEN PW_GS_FORCE_FULLSCREEN PW_GS_BORDERLESS_WINDOW PW_GS_FORCE_GRAB_CURSOR + PW_GS_FORCE_GRAB_KEYBOARD PW_GS_DISPLAY_INDEX PW_GS_ENABLE_HDR PW_GS_HDR_ITM_ENABLE PW_GS_SDR_GAMMUT_WIDENESS + PW_GS_ENABLE_HDR_INVERSE PW_GS_ENABLE_GAMESCOPE_WSI PW_GS_FORCE_COMPOSITION PW_GS_DEBUG_HUD PW_GS_FORCE_HDR_SUPPORT + PW_GS_FORCE_HDR_ENABLE PW_GS_EXPOSE_WAYLAND PW_GS_REALTIME_SCHEDULING PW_GS_MANGOAPP + " + + ! grep -e '--mangoapp' "${PORT_WINE_TMP_PATH_USE_RAM}/gamescope-help.tmp" &>/dev/null && rm_from_var PW_GS_LIST "PW_GS_MANGOAPP" + + check_wayland_session && grep -e '--backend' "${PORT_WINE_TMP_PATH_USE_RAM}/gamescope-help.tmp" &>/dev/null \ + && add_to_var PW_GS_LIST "PW_GS_BACKEND_SDL" if [[ "${SKIP_GAMESCOPE_TEXT_INFO}" != 1 ]] ; then + export PW_GS_FULLSCREEN_INFO=$(gettext 'Make the window fullscreen') + export PW_GS_FORCE_FULLSCREEN_INFO=$(gettext 'Force windows inside of gamescope to be the size of the nested display (fullscreen)') + export PW_GS_BORDERLESS_WINDOW_INFO=$(gettext 'Make the window borderless. Working only with backend sdl or X11 session.') + export PW_GS_FORCE_GRAB_KEYBOARD_INFO=$(gettext 'Grab the keyboard') + export PW_GS_FORCE_GRAB_CURSOR_INFO=$(gettext 'Always use relative mouse mode instead of flipping dependent on cursor visibility.') + export PW_GS_DISPLAY_INDEX_INFO=$(gettext 'Forces gamescope to use a specific display in nested mode.') + export PW_GS_ENABLE_HDR_INFO=$(gettext 'Enable HDR output (needs Gamescope WSI layer enabled for support from clients). If this is not set, and there is a HDR client, it will be tonemapped SDR'.) + export PW_GS_SDR_GAMMUT_WIDENESS_INFO=$(gettext "Set the 'wideness' of the gamut for SDR comment. 0 - 1.") + export PW_GS_ENABLE_HDR_INVERSE_INFO=$(gettext 'Enable SDR to HDE inverse tone mapping - Only works for SDR input') + export PW_GS_FORCE_COMPOSITION_INFO=$(gettext 'Disables direct scan-out') + export PW_GS_DEBUG_HUD_INFO=$(gettext 'Enables a HUD with some GameScope debug information') + export PW_GS_FORCE_HDR_SUPPORT_INFO=$(gettext 'Forces support for HDR and associated opptions even if the current display does not support it') + export PW_GS_FORCE_HDR_ENABLE_INFO=$(gettext 'Force support and output for HDR10 PQ even if the current display does not support it. This will look very wrong on non-HDR displays') + export PW_GS_EXPOSE_WAYLAND_INFO=$(gettext 'Expose Wayland clients using xdg-shell') + export PW_GS_REALTIME_SCHEDULING_INFO=$(gettext 'Enable GameScope realtime scheduling') + export PW_GS_ENABLE_GAMESCOPE_WSI_INFO=$(gettext 'This can be useful for some HDR options and for some DXVK v2.3 vsync optimisations') + export PW_GS_HDR_ITM_ENABLE_INFO=$(gettext 'Enable SDR->HDR inverse tone mapping. only works for SDR input.') + export PW_GS_MANGOAPP_INFO=$(gettext 'Launch with the mangoapp (mangohud) performance overlay enabled. You should use this instead of using mangohud on the game or gamescope.') + export PW_GS_BACKEND_SDL_INFO=$(gettext 'Use sdl backend, it can help with borderless window and max scale factor settings. (by default wayland is used).') export SKIP_GAMESCOPE_TEXT_INFO=1 fi + unset ADD_CHK_BOX_GS + if [[ "${GAMESCOPE_INSTALLED}" == 1 ]] ; then + GAMESCOPE_NEED_INSTALL="$(gettext "Change settings gamescope for") <b>${PORTWINE_DB}</b>\n $(gettext "<b>NOTE:</b> To display help for each item, simply hover your mouse over the text")" + GSSR_CBE="CBE" && GSIR_NUM="NUMN" && GSFL_CBE="CBE" + GSMSF_NUM="NUMN" && GSSM_CB="CB" && GSFM_CB="CB" + GSUS_NUM="NUM" && GSMS_NUM="NUM" && GSB_CB="CB" + GSFO_CB="CB" && GSFLU_CBE="CBE" && GSHSN_NUM="NUM" + GSIS_NUM="NUM" && GSIT_NUM="NUM" && GSFRL_CBE="CBE" + GSHCD_NUM="NUM" + for int_to_boole in ${PW_GS_LIST} ; do + if [ "${!int_to_boole}" == "1" ] + then export ${int_to_boole}="TRUE" + else export ${int_to_boole}="FALSE" + fi + TMP_HELP_FOR_GUI="${int_to_boole}_INFO" + int_to_boole_non_pw="$(echo ${int_to_boole//PW_GS/} | sed 's/_/ /g' )" + ADD_CHK_BOX_GS+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:${THEME_CHKBOX}%${!int_to_boole}%" + done + else + if check_flatpak ; then + GAMESCOPE_NEED_INSTALL="$(gettext "<b>Gamescope is not detected on the system, to install it, run the command in the terminal:\n flatpak install org.freedesktop.Platform.VulkanLayer.gamescope (install the latest version)</b>")" + else + GAMESCOPE_NEED_INSTALL="$(gettext "<b>Gamescope is not detected on the system, please contact the manufacturer of your distribution\n or search the Internet for information on how to install gamescope on your system.</b>")" + fi + GSSR_CBE="DCBE" && PW_GS_SHOW_RESOLUTION="disabled" + GSIR_NUM="DNUMN" && PW_GS_INTERNAL_RESOLUTION="0.0" + GSFL_CBE="DCBE" && PW_GS_FRAME_LIMIT="disabled" + GSMSF_NUM="DNUMN" && PW_GS_MAX_SCALE_FACTOR="0.0" + GSSM_CB="DCB" && PW_GS_SCALER_MODE="disabled" + GSFM_CB="DCB" && PW_GS_FILTER_MODE="disabled" + GSUS_NUM="DNUM" && PW_GS_UPSCALE_SHARPNESS="0" + GSMS_NUM="DNUM" && PW_GS_MOUSE_SENSITIVITY="0" + GSFO_CB="DCB" && PW_GS_FORCE_ORIENTATION="disabled" + GSFLU_CBE="DCBE" && PW_GS_FRAME_LIMIT_UNFOCUSED="disabled" + GSHSN_NUM="DNUM" && PW_GS_HDR_SDR_NITS="0" + GSIS_NUM="DNUM" && PW_GS_INVERSE_SDR="0" + GSIT_NUM="DNUM" && PW_GS_INVERSE_TARGET="0" + GSFRL_CBE="DCBE" && PW_GS_FRAMERATE_LIMIT="disabled" + GSHCD_NUM="DNUM" && PW_GS_HIDE_CURSOR_DELAY="0" + for int_to_boole in ${PW_GS_LIST} ; do + if [ "${!int_to_boole}" == "1" ] + then export ${int_to_boole}="TRUE" + else export ${int_to_boole}="FALSE" + fi + TMP_HELP_FOR_GUI="${int_to_boole}_INFO" + int_to_boole_non_pw="$(echo ${int_to_boole//PW_GS/} | sed 's/_/ /g' )" + ADD_CHK_BOX_GS+="--field=${CHKBOX_SPACE}${int_to_boole_non_pw}!${!TMP_HELP_FOR_GUI}:FD${THEME_CHKBOX}%${!int_to_boole}%" + done + fi old_IFS=$IFS IFS="%" - "${pw_yad}" --plug=$KEY_GAMESCOP_GUI --form --separator=" " --columns=3 ${ADD_CHK_BOX_GAMESCOPE} \ - 1> "${PORT_WINE_TMP_PATH}/tmp_output_yad_edit_db" 2>/dev/null & + "${pw_yad}" --plug=$KEY_GS_GUI --tabnum="1" --form --columns=4 --separator=" " --text-align=center --text "$GAMESCOPE_NEED_INSTALL" \ + --gui-type-text=${GAMESCOPE_GUI_TYPE_TEXT_UP} --gui-type-layout=${GAMESCOPE_GUI_TYPE_LAYOUT_UP} \ + ${ADD_CHK_BOX_GS} \ + 1> "${PORT_WINE_TMP_PATH}/tmp_yad_gs_set" 2>/dev/null & IFS=$old_IFS - output_yad_gamescope="$("${pw_yad}" --title "GAMESCOPE" --text-align=center --height="350" \ - --text "$(gettext "Change settings gamescope for") <b>${PORTWINE_DB}</b>\n $(gettext "<b>NOTE:</b> To display help for each item, simply hover your mouse over the text")" \ - --window-icon="$PW_GUI_ICON_PATH/portproton.svg" --separator=" " --expand --center --form \ - --field="$(gettext "Add arguments for GAMESCOPE:")!$(gettext " -<b>-W, -H:</b> set the resolution used by gamescope. Resizing the gamescope window will update these settings. Ignored in embedded mode. If -H is specified but -W isn't, a 16:9 aspect ratio is assumed. Defaults to 1280×720. -<b>-w, -h:</b> set the resolution used by the game. If -h is specified but -w isn't, a 16:9 aspect ratio is assumed. Defaults to the values specified in -W and -H. -<b>-r:</b> set a frame-rate limit for the game. Specified in frames per second. Defaults to unlimited. -<b>-o:</b> set a frame-rate limit for the game when unfocused. Specified in frames per second. Defaults to unlimited. -<b>-F fsr:</b> use AMD FidelityFX™ Super Resolution 1.0 for upscaling. -<b>-F nis:</b> use NVIDIA Image Scaling v1.0.3 for upscaling. -<b>-S integer:</b> use integer scaling. -<b>-S stretch:</b> use stretch scaling, the game will fill the window. (e.g. 4:3 to 16:9). -<b>-b:</b> create a border-less window. -<b>-f:</b> create a full-screen window.") :CBE" "\\${GAMESCOPE_ARGS}!-r 60 -F fsr!" \ + GAMESCOPE_XRANDR="$(grep -e '[0-9]x' "${PORT_WINE_TMP_PATH_USE_RAM}/xrandr.tmp" | awk '{print $1}' | sort -rVu | grep "^[1-2]" | tr '\n' '!' | sed 's/.$//')" + + #debian bookworm fix + GS_FILTER_CB="!linear!nearest!fsr!nis!pixel" + grep -e '-U, --fsr-upscaling' "${PORT_WINE_TMP_PATH_USE_RAM}/gamescope-help.tmp" &>/dev/null \ + && GS_FILTER_CB="!fsr!nis" && export PW_GS_FILTER_MODE_OLD="true" + + "${pw_yad}" --plug=$KEY_GS_GUI --tabnum="2" --form --columns=3 --separator="%" \ + --gui-type-text=${GAMESCOPE_GUI_TYPE_TEXT_DOWN} --gui-type-layout=${GAMESCOPE_GUI_TYPE_LAYOUT_DOWN} \ + --field="${CHKBOX_SPACE}$(gettext "Show resolution")!$(gettext "Set the resolution used by gamescope. Resizing the gamescope window will update these settings. Defaults to 1280x720.") :${GSSR_CBE}" "$(fix_combobox "${PW_GS_SHOW_RESOLUTION}" "${GAMESCOPE_XRANDR}")" \ + --field="${CHKBOX_SPACE}$(gettext "Internal resolution")!$(gettext "Scale internal resolution (possible values from 0.5 to 2)") :${GSIR_NUM}" "${PW_GS_INTERNAL_RESOLUTION}:!0.5..2" \ + --field="${CHKBOX_SPACE}$(gettext "Frame limit")!$(gettext "Set a framerate limit. Specified in frames per second") :${GSFL_CBE}" "$(fix_combobox "${PW_GS_FRAME_LIMIT}" "30!60!90!120!144")" \ + --field="${CHKBOX_SPACE}$(gettext "Max scale factor")!$(gettext "Maximum Scale Factor. Working only on X11 or backend sdl (0.0 is unused)") :${GSMSF_NUM}" "${PW_GS_MAX_SCALE_FACTOR}:!0..100" \ + --field="${CHKBOX_SPACE}$(gettext "Scaler mode")!$(gettext "Specify how to scale the GameScope window content") :${GSSM_CB}" "$(fix_combobox "${PW_GS_SCALER_MODE}" "auto!integer!fit!fill!stretch")" \ + --field="${CHKBOX_SPACE}$(gettext "Filter mode")!$(gettext "Use a filter such as AMD FidelityFX SuperResolution 1.0 (FSR) or NVIDIA Image Scaling v1.0.3 (NIS)") :${GSFM_CB}" "$(fix_combobox "${PW_GS_FILTER_MODE}" "${GS_FILTER_CB}")" \ + --field="${CHKBOX_SPACE}$(gettext "Upscale sharpness")!$(gettext "Sharpening value for FidelityFX SuperResolution 1.0 (FSR) and NVIDIA Image Scaling v1.0.3 (NIS). 0 is max sharpening, 20 is min sharpening.") :${GSUS_NUM}" "${PW_GS_UPSCALE_SHARPNESS}:!0..20" \ + --field="${CHKBOX_SPACE}$(gettext "Mouse sensitivity")!$(gettext "Configurable mouse sensitivity, multiply mouse movement by specified decimal number amount") :${GSMS_NUM}" "${PW_GS_MOUSE_SENSITIVITY}:!0..1000" \ + --field="${CHKBOX_SPACE}$(gettext "Force orientation")!$(gettext "Rotate the internal GameScope display") :${GSFO_CB}" "$(fix_combobox "${PW_GS_FORCE_ORIENTATION}" "left!right!normal!upsidedown")" \ + --field="${CHKBOX_SPACE}$(gettext "Frame limit unfocused")!$(gettext "Set a framerate limit for the game when unfocused. Specified in frames per second.") :${GSFLU_CBE}" "$(fix_combobox "${PW_GS_FRAME_LIMIT_UNFOCUSED}" "30!60!90!120!144")" \ + --field="${CHKBOX_SPACE}$(gettext "HDR SDR nits")!$(gettext "Set the luminance of SDR content in nits - Default is 400") :${GSHSN_NUM}" "${PW_GS_HDR_SDR_NITS}:!0..10000" \ + --field="${CHKBOX_SPACE}$(gettext "HDR inverse SDR")!$(gettext "Set the luminance of SDR content in nets used as the input for the inverse tone mapping process - Maximum is 1000 nits") :${GSIS_NUM}" "${PW_GS_INVERSE_SDR}:!0..1000" \ + --field="${CHKBOX_SPACE}$(gettext "HDR inverse target")!$(gettext "Set the target luninance of the inverse tone mapping process - Max is 10000 nits") :${GSIT_NUM}" "${PW_GS_INVERSE_TARGET}:!0..10000" \ + --field="${CHKBOX_SPACE}$(gettext "Framerate limit")!$(gettext "Set a simple framerate limit. Used as a divisor of the refresh rate, rounds down eg 60 / 59 -> 60fps, 60 / 25 -> 30fps.") :${GSFRL_CBE}" "$(fix_combobox "${PW_GS_FRAMERATE_LIMIT}" "30!60!90!120!144")" \ + --field="${CHKBOX_SPACE}$(gettext "Hide cursor delay")!$(gettext "Amount of time in milliseconds to wait before hiding the cursor") :${GSHCD_NUM}" "${PW_GS_HIDE_CURSOR_DELAY}:!0..10000" \ + 1> "${PORT_WINE_TMP_PATH}/tmp_yad_gs_set_cb" 2>/dev/null & + + "${pw_yad}" --paned --key="$KEY_GS_GUI" --title="GameScope" --center \ + --separator=" " --window-icon="$PW_GUI_ICON_PATH/portproton.svg" \ + --gui-type=settings-paned \ --button="$(gettext "CANCEL THE CHANGES")"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Cancel the current changes and return to the previous menu")":1 \ --button="$(gettext "DISABLE") GAMESCOPE"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Disable GameScope and go to the previous menu")":162 \ - --button="$(gettext "SAVE CHANGES")"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Save the current changes, and go to the previous menu")":166 2>/dev/null)" - YAD_STATUS="$?" - export SKIP_CHECK_UPDATES=1 + --button="$(gettext "SAVE CHANGES")"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE.png"!"$(gettext "Save the current changes, and go to the previous menu")":166 \ + 2>/dev/null - GAMESCOPE_ARGS="$(echo "$output_yad_gamescope" | awk -F"%" '{print $1}')" - edit_db_from_gui - - case "${YAD_STATUS}" in + YAD_GAMESCOPE_STATUS="$?" + case "${YAD_GAMESCOPE_STATUS}" in 1|252) export SKIP_CHECK_UPDATES=1 /usr/bin/env bash -c ${pw_full_command_line[*]} & exit 0 ;; 162) - export PW_USE_GAMESCOPE=0 - edit_db_from_gui PW_USE_GAMESCOPE + export PW_GAMESCOPE=0 + edit_db_from_gui PW_GAMESCOPE export SKIP_CHECK_UPDATES=1 /usr/bin/env bash -c ${pw_full_command_line[*]} & exit 0 ;; 166) - export PW_USE_GAMESCOPE=1 + export PW_GAMESCOPE=1 ;; esac - edit_db_from_gui PW_USE_GAMESCOPE GAMESCOPE_ARGS + output_yad_gs=($(<"${PORT_WINE_TMP_PATH}/tmp_yad_gs_set")) + bool_from_yad=0 + for boole_to_int in ${PW_GS_LIST} ; do + export ${boole_to_int}=${output_yad_gs[$bool_from_yad]} + if [ "${!boole_to_int}" == "TRUE" ] + then export ${boole_to_int}="1" + else export ${boole_to_int}="0" + fi + export bool_from_yad=$(( ${bool_from_yad} + 1 )) + done + + PW_ADD_SETTINGS_GS=$(head -n 1 "${PORT_WINE_TMP_PATH}/tmp_yad_gs_set_cb") + + PW_GS_SHOW_RESOLUTION="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $1}')" + PW_GS_INTERNAL_RESOLUTION="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $2}' | tr ',' '.')" + PW_GS_FRAME_LIMIT="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $3}')" + PW_GS_MAX_SCALE_FACTOR="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $4}' | tr ',' '.')" + PW_GS_SCALER_MODE="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $5}')" + PW_GS_FILTER_MODE="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $6}')" + PW_GS_UPSCALE_SHARPNESS="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $7}')" + PW_GS_MOUSE_SENSITIVITY="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $8}')" + PW_GS_FORCE_ORIENTATION="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $9}')" + PW_GS_FRAME_LIMIT_UNFOCUSED="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $10}')" + PW_GS_HDR_SDR_NITS="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $11}')" + PW_GS_INVERSE_SDR="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $12}')" + PW_GS_INVERSE_TARGET="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $13}')" + PW_GS_FRAMERATE_LIMIT="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $14}')" + PW_GS_HIDE_CURSOR_DELAY="$(echo ${PW_ADD_SETTINGS_GS} | awk -F"%" '{print $15}')" + + edit_db_from_gui ${PW_GS_LIST} PW_GAMESCOPE PW_GS_SHOW_RESOLUTION PW_GS_INTERNAL_RESOLUTION \ + PW_GS_FRAME_LIMIT PW_GS_MAX_SCALE_FACTOR PW_GS_FORCE_ORIENTATION PW_GS_FILTER_MODE \ + PW_GS_SCALER_MODE PW_GS_MOUSE_SENSITIVITY PW_GS_UPSCALE_SHARPNESS \ + PW_GS_FRAME_LIMIT_UNFOCUSED PW_GS_HDR_SDR_NITS PW_GS_INVERSE_SDR PW_GS_INVERSE_TARGET \ + PW_GS_FRAMERATE_LIMIT PW_GS_HIDE_CURSOR_DELAY export SKIP_CHECK_UPDATES=1 /usr/bin/env bash -c ${pw_full_command_line[*]} & @@ -4250,7 +4552,7 @@ portwine_start_debug () { echo "PW_SCREEN_PRIMARY=$PW_SCREEN_PRIMARY" >> "${PORT_WINE_PATH}/PortProton.log" echo "----------------------------------------------" >> "${PORT_WINE_PATH}/PortProton.log" echo "Vulkan info device name:" >> "${PORT_WINE_PATH}/PortProton.log" - echo "${PW_VULKANINFO_PORTABLE[@]}" | grep -E '^GPU|deviceName|driverName' >> "${PORT_WINE_PATH}/PortProton.log" + grep -E '^GPU|deviceName|driverName' "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" >> "${PORT_WINE_PATH}/PortProton.log" "${PW_PLUGINS_PATH}/portable/bin/vkcube" --c 50 if [ $? -eq 0 ]; then echo "Vulkan cube test passed successfully" >> "${PORT_WINE_PATH}/PortProton.log" diff --git a/data_from_portwine/scripts/start.sh b/data_from_portwine/scripts/start.sh index 018e3e3c..1a8665eb 100755 --- a/data_from_portwine/scripts/start.sh +++ b/data_from_portwine/scripts/start.sh @@ -82,6 +82,14 @@ unset PW_LOCALE_SELECT PW_SETTINGS_INDICATION PW_GUI_START PW_AUTOINSTALL_EXE NO export PORT_WINE_TMP_PATH="${PORT_WINE_PATH}/data/tmp" rm -f "$PORT_WINE_TMP_PATH"/*{exe,msi,tar}* +if [[ -d "/tmp" ]] ; then +create_new_dir "/tmp/PortProton" +export PORT_WINE_TMP_PATH_USE_RAM="/tmp/PortProton" +else +create_new_dir "${PORT_WINE_PATH}/data/tmp/PortProton" +export PORT_WINE_TMP_PATH_USE_RAM="${PORT_WINE_PATH}/data/tmp/PortProton" +fi + echo "" > "${PORT_WINE_TMP_PATH}/tmp_yad_form" echo "" > "${PORT_WINE_TMP_PATH}/tmp_yad_form_vulkan" @@ -187,26 +195,34 @@ esac pw_check_and_download_plugins -# check skip update -if [[ "${SKIP_CHECK_UPDATES}" != 1 ]] \ -&& [[ ! -f "/tmp/portproton.lock" ]] +if [[ ! -f "${PORT_WINE_TMP_PATH_USE_RAM}/portproton.lock" ]] then pw_port_update - if command -v vulkaninfo &>/dev/null ; then - PW_VULKANINFO_PORTABLE="$(vulkaninfo --summary 2>/dev/null)" - else - PW_VULKANINFO_PORTABLE="$($PW_PLUGINS_PATH/portable/bin/x86_64-linux-gnu-vulkaninfo 2>/dev/null)" +else + scripts_install_ver=$(head -n 1 "${PORT_WINE_TMP_PATH}/scripts_ver") + export scripts_install_ver +fi + +# check skip update +if [[ "${SKIP_CHECK_UPDATES}" != 1 ]] ; then + if command gamescope --help 2> "${PORT_WINE_TMP_PATH_USE_RAM}/gamescope-help.tmp" ; then + export GAMESCOPE_INSTALLED="1" fi - VULKAN_DRIVER_NAME="$(echo "${PW_VULKANINFO_PORTABLE[@]}" | grep driverName | awk '{print$3}' | head -1)" - GET_GPU_NAMES=$(echo "${PW_VULKANINFO_PORTABLE[@]}" | awk -F '=' '/deviceName/{print $2}' | sed '/llvm/d'| sort -u | sed 's/^ //' | paste -sd '!') + if command -v vulkaninfo &>/dev/null ; then + vulkaninfo --summary 2>/dev/null > "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" + else + $PW_PLUGINS_PATH/portable/bin/x86_64-linux-gnu-vulkaninfo 2>/dev/null > "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" + fi + VULKAN_DRIVER_NAME="$(grep -e 'driverName' "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" | awk '{print$3}' | head -1)" + GET_GPU_NAMES=$(cat "${PORT_WINE_TMP_PATH_USE_RAM}/vulkaninfo.tmp" | awk -F '=' '/deviceName/{print $2}' | sed '/llvm/d'| sort -u | sed 's/^ //' | paste -sd '!') LSPCI_VGA="$(lspci -k 2>/dev/null | grep -E 'VGA|3D' | tr -d '\n')" - export PW_VULKANINFO_PORTABLE VULKAN_DRIVER_NAME GET_GPU_NAMES LSPCI_VGA + export VULKAN_DRIVER_NAME GET_GPU_NAMES LSPCI_VGA if command -v xrandr &>/dev/null ; then - PW_XRANDR="$(xrandr)" - PW_SCREEN_RESOLUTION="$(echo "${PW_XRANDR[@]}" | sed -rn 's/^.*primary.* ([0-9]+x[0-9]+).*$/\1/p')" - PW_SCREEN_PRIMARY="$(echo "${PW_XRANDR[@]}" | grep "primary" | awk '{print $1}')" - export PW_XRANDR PW_SCREEN_PRIMARY PW_SCREEN_RESOLUTION + xrandr --current 2>/dev/null > "${PORT_WINE_TMP_PATH_USE_RAM}/xrandr.tmp" + PW_SCREEN_RESOLUTION="$(cat "${PORT_WINE_TMP_PATH_USE_RAM}/xrandr.tmp" | sed -rn 's/^.*primary.* ([0-9]+x[0-9]+).*$/\1/p')" + PW_SCREEN_PRIMARY="$(grep -e 'primary' "${PORT_WINE_TMP_PATH_USE_RAM}/xrandr.tmp" | awk '{print $1}')" + export PW_SCREEN_PRIMARY PW_SCREEN_RESOLUTION echo "" print_var PW_SCREEN_RESOLUTION PW_SCREEN_PRIMARY else @@ -224,34 +240,33 @@ then GET_LOCALE_LIST="ru_RU.utf en_US.utf zh_CN.utf ja_JP.utf ko_KR.utf" unset LOCALE_LIST - PW_LOCALE_ALL="$(locale -a)" + locale -a 2>/dev/null > "${PORT_WINE_TMP_PATH_USE_RAM}/locale.tmp" for LOCALE in $GET_LOCALE_LIST ; do - if locale -a | grep -i "$LOCALE" &>/dev/null ; then + if grep -e $LOCALE "${PORT_WINE_TMP_PATH_USE_RAM}/locale.tmp" &>/dev/null ; then if [[ ! -z "$LOCALE_LIST" ]] - then LOCALE_LIST+="!$(echo "${PW_LOCALE_ALL[@]}" | grep -i "$LOCALE")" - else LOCALE_LIST="$(echo "${PW_LOCALE_ALL[@]}" | grep -i "$LOCALE")" + then LOCALE_LIST+="!$(grep -e $LOCALE "${PORT_WINE_TMP_PATH_USE_RAM}/locale.tmp")" + else LOCALE_LIST="$(grep -e $LOCALE "${PORT_WINE_TMP_PATH_USE_RAM}/locale.tmp")" fi fi done export LOCALE_LIST -else - scripts_install_ver=$(head -n 1 "${PORT_WINE_TMP_PATH}/scripts_ver") - export scripts_install_ver fi + # create lock file if ! check_flatpak ; then -if [[ -f "/tmp/portproton.lock" ]] ; then - print_warning "Found lock file: /tmp/portproton.lock" +if [[ -f "${PORT_WINE_TMP_PATH_USE_RAM}/portproton.lock" ]] ; then + print_warning "Found lock file: "${PORT_WINE_TMP_PATH_USE_RAM}/portproton.lock"" yad_question "$(gettext 'A running PortProton session was detected.\nDo you want to end the previous session?')" || exit 0 fi -touch "/tmp/portproton.lock" +fi + +touch "${PORT_WINE_TMP_PATH_USE_RAM}/portproton.lock" rm_lock_file () { echo "Removing the lock file..." - rm -fv "/tmp/portproton.lock" && echo "OK" + rm -fv "${PORT_WINE_TMP_PATH_USE_RAM}/portproton.lock" && echo "OK" } trap "rm_lock_file" EXIT -fi if check_flatpak then try_remove_dir "${PORT_WINE_TMP_PATH}/libs${PW_LIBS_VER}" diff --git a/data_from_portwine/scripts/var b/data_from_portwine/scripts/var index 5ae8295b..3f4ba657 100755 --- a/data_from_portwine/scripts/var +++ b/data_from_portwine/scripts/var @@ -3,12 +3,10 @@ #SCRIPTS_NEXT_VERSION=2311 ######################################################################## export LANGUAGES_LIST="ru es" -export PW_MANGOHUD="0" -export DEFAULT_MANGOHUD_CONFIG="arch,cpu_mhz,cpu_temp,engine_version,gamemode,gpu_core_clock,gpu_mem_clock,gpu_name,gpu_temp,ram,resolution,vkbasalt,vram,vulkan_driver,wine" -export PW_VKBASALT_EFFECTS="Curves:cas" -export PW_VKBASALT_FFX_CAS="0.66" export PW_VKBASALT="0" -export GAMESCOPE_ARGS="-F fsr" +export PW_MANGOHUD="0" +export PW_DGVOODOO2="0" +export PW_GAMESCOPE="0" export PW_USE_RUNTIME="1" export PW_RT_MOUNT_RO=("") export PW_RT_MOUNT_RW=("/media" "/mnt" "/run/media/${USER}" "${PORT_WINE_PATH}") @@ -30,12 +28,12 @@ export PW_WINE_CPU_TOPOLOGY="disabled" export STAGING_SHARED_MEMORY="1" export PW_MESA_GL_VERSION_OVERRIDE="disabled" export PW_VKD3D_FEATURE_LEVEL="disabled" +export PW_GAMESCOPE_ARGS_LEGACY="disabled" export PW_FORCE_LARGE_ADDRESS_AWARE="1" export PW_USE_EAC_AND_BE="1" export PW_USE_US_LAYOUT="0" export PW_GPU_USE="disabled" export PW_LOCALE_SELECT="disabled" -export PW_USE_GAMESCOPE="0" export PW_DINPUT_PROTOCOL="0" ###GTK_CONFIG### # export GTK_DATA_PREFIX= @@ -60,6 +58,11 @@ export DXVK_STABLE_VER="1.10.3-28" export DXVK_GIT_VER="2.3.1-72" export VKD3D_STABLE_VER="1.1-2602" export VKD3D_GIT_VER="1.1-4051" +###VKBASALT### +export PW_VKBASALT_EFFECTS="Curves:cas" +export PW_VKBASALT_FFX_CAS="0.66" +###MANGOHUD### +export DEFAULT_MANGOHUD_CONFIG="arch,cpu_mhz,cpu_temp,engine_version,gamemode,gpu_core_clock,gpu_mem_clock,gpu_name,gpu_temp,ram,resolution,vkbasalt,vram,vulkan_driver,wine" ###DGVOODOO2### export DGV2_VER="2.81.3" export VKD3D_DGV2_VER="1.1-3622" @@ -71,6 +74,40 @@ export PW_DGV2_USE_DX12="0" export PW_DGV2_FASTMEMORY="0" export PW_DGV2_VRAM_INCREASE="0" export PW_DGV2_FULLSCREEN="0" +###GAMESCOPE### +export PW_GS_INTERNAL_RESOLUTION="1.0" +export PW_GS_SHOW_RESOLUTION="disabled" +export PW_GS_FRAME_LIMIT="disabled" +export PW_GS_FRAME_LIMIT_UNFOCUSED="disabled" +export PW_GS_FORCE_ORIENTATION="disabled" +export PW_GS_FILTER_MODE="disabled" +export PW_GS_SCALER_MODE="disabled" +export PW_GS_FRAMERATE_LIMIT="disabled" +export PW_GS_MOUSE_SENSITIVITY="0" +export PW_GS_UPSCALE_SHARPNESS="0" +export PW_GS_MAX_SCALE_FACTOR="0.0" +export PW_GS_HDR_SDR_NITS="0" +export PW_GS_INVERSE_SDR="0" +export PW_GS_INVERSE_TARGET="0" +export PW_GS_HIDE_CURSOR_DELAY="0" +export PW_GS_FULLSCREEN="0" +export PW_GS_BORDERLESS_WINDOW="0" +export PW_GS_FORCE_FULLSCREEN="0" +export PW_GS_FORCE_GRAB_CURSOR="0" +export PW_GS_FORCE_GRAB_KEYBOARD="0" +export PW_GS_ENABLE_HDR="0" +export PW_GS_HDR_ITM_ENABLE="0" +export PW_GS_ENABLE_WIDE_GAMMUT="0" +export PW_GS_ENABLE_HDR_INVERSE="0" +export PW_GS_FORCE_COMPOSITION="0" +export PW_GS_DEBUG_HUD="0" +export PW_GS_FORCE_HDR_SUPPORT="0" +export PW_GS_FORCE_HDR_ENABLE="0" +export PW_GS_EXPOSE_WAYLAND="0" +export PW_GS_REALTIME_SCHEDULING="0" +export PW_GS_ENABLE_GAMESCOPE_WSI="0" +export PW_GS_BACKEND_SDL="0" +export PW_GS_MANGOAPP="0" ###PREFIX_VERSION### export DOTPFX_VER="48v7" export DEFPFX_VER="v1" diff --git a/data_from_portwine/themes/classic.pptheme b/data_from_portwine/themes/classic.pptheme index 624a0b65..13385a53 100755 --- a/data_from_portwine/themes/classic.pptheme +++ b/data_from_portwine/themes/classic.pptheme @@ -57,6 +57,11 @@ export DGVOODOO2_GUI_TYPE_LAYOUT_UP=5 export DGVOODOO2_GUI_TYPE_LAYOUT_DOWN=5 export DGVOODOO2_GUI_TYPE_TEXT_UP=0 +export GAMESCOPE_GUI_TYPE_LAYOUT_UP=5 +export GAMESCOPE_GUI_TYPE_LAYOUT_DOWN=5 +export GAMESCOPE_GUI_TYPE_TEXT_UP=0 +export GAMESCOPE_GUI_TYPE_TEXT_DOWN=0 + export SETTINGS_BASE_GUI_TYPE_LAYOUT=0 export SETTINGS_BASE_GUI_TYPE_TEXT=0 diff --git a/data_from_portwine/themes/compact.pptheme b/data_from_portwine/themes/compact.pptheme index f53521ce..cf5e2fcc 100755 --- a/data_from_portwine/themes/compact.pptheme +++ b/data_from_portwine/themes/compact.pptheme @@ -39,54 +39,48 @@ export START_GUI_TYPE="--gui-type=start \ --homogeneous-row \ " -# для окна запуска приложения -export START_GUI_TYPE_BOX=5 # значение для box -export START_GUI_TYPE_LAYOUT_UP=3 # значение для layout вверху (для notebook 1 вкладка) -export START_GUI_TYPE_LAYOUT_PANED=0 # значение для layout внизу для paned -export START_GUI_TYPE_LAYOUT_NOTEBOOK=0 # значение для layout в notebook 2 вкладка -export START_GUI_TYPE_TEXT=2 # значение для text -export START_GUI_TYPE_IMAGE=5 # значение для images +export START_GUI_TYPE_BOX=5 +export START_GUI_TYPE_LAYOUT_UP=3 +export START_GUI_TYPE_LAYOUT_PANED=0 +export START_GUI_TYPE_LAYOUT_NOTEBOOK=0 +export START_GUI_TYPE_TEXT=2 +export START_GUI_TYPE_IMAGE=5 -# для основного меню export MAIN_MENU_GUI_TYPE_LAYOUT=0 -# для vkbasalt export VKBASALT_GUI_TYPE_LAYOUT_UP=5 export VKBASALT_GUI_TYPE_LAYOUT_DOWN=5 export VKBASALT_GUI_TYPE_TEXT_UP=5 -# для mangohud export MANGOHUD_GUI_TYPE_LAYOUT_UP=5 export MANGOHUD_GUI_TYPE_LAYOUT_DOWN=5 export MANGOHUD_GUI_TYPE_TEXT_UP=5 export MANGOHUD_GUI_TYPE_TEXT_DOWN=5 -# для dgvoodoo2 export DGVOODOO2_GUI_TYPE_LAYOUT_UP=5 export DGVOODOO2_GUI_TYPE_LAYOUT_DOWN=5 export DGVOODOO2_GUI_TYPE_TEXT_UP=5 -# для основных настроек +export GAMESCOPE_GUI_TYPE_LAYOUT_UP=5 +export GAMESCOPE_GUI_TYPE_LAYOUT_DOWN=5 +export GAMESCOPE_GUI_TYPE_TEXT_UP=5 +export GAMESCOPE_GUI_TYPE_TEXT_DOWN=5 + export SETTINGS_BASE_GUI_TYPE_LAYOUT=2 export SETTINGS_BASE_GUI_TYPE_TEXT=0 -# для окна winetricks export WINETRICKS_GUI_TYPE_LAYOUT=7 export WINETRICKS_GUI_TYPE_TEXT=2 -# для окна скачивания версий wine export WINE_DOWNLOAD_GUI_TYPE_LAYOUT=7 export WINE_DOWNLOAD_GUI_TYPE_TEXT=2 -# для создания ярлыков export SETTINGS_SHORTCUT_GUI_TYPE_BOX=5 export SETTINGS_SHORTCUT_GUI_TYPE_LAYOUT=5 export SETTINGS_SHORTCUT_GUI_TYPE_TEXT=5 export SETTINGS_SHORTCUT_GUI_TYPE_IMAGE=5 -# для всплывающих окон по типу error, info, question export YAD_INFO_GUI_TYPE_LAYOUT=2 -# настройки индикатора прогресса export PROGRESS_BAR_BORDERS_SIZE=20 export PROGRESS_BAR_WIDTH_SIZE=500 diff --git a/data_from_portwine/themes/default.pptheme b/data_from_portwine/themes/default.pptheme index 542e7757..3ee636d8 100755 --- a/data_from_portwine/themes/default.pptheme +++ b/data_from_portwine/themes/default.pptheme @@ -77,6 +77,12 @@ export DGVOODOO2_GUI_TYPE_LAYOUT_UP=5 export DGVOODOO2_GUI_TYPE_LAYOUT_DOWN=5 export DGVOODOO2_GUI_TYPE_TEXT_UP=5 +# для gamescope +export GAMESCOPE_GUI_TYPE_LAYOUT_UP=5 +export GAMESCOPE_GUI_TYPE_LAYOUT_DOWN=5 +export GAMESCOPE_GUI_TYPE_TEXT_UP=5 +export GAMESCOPE_GUI_TYPE_TEXT_DOWN=5 + # для основных настроек export SETTINGS_BASE_GUI_TYPE_LAYOUT=2 export SETTINGS_BASE_GUI_TYPE_TEXT=0 diff --git a/data_from_portwine/themes/gui/yad_gui_pp b/data_from_portwine/themes/gui/yad_gui_pp index 8c19c264..a92a4b15 100755 Binary files a/data_from_portwine/themes/gui/yad_gui_pp and b/data_from_portwine/themes/gui/yad_gui_pp differ