###Scripts version 2010###
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@ -10,6 +10,10 @@
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* добавить комментарии описывающие функционал скриптов
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* добавить комментарии описывающие функционал скриптов
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* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
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* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
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-----------------------------------------
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-----------------------------------------
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###Scripts version 2010###
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* FIX - исправлено управление мышкой в Overwatch и рекомендованы пар-ры запуска DXVK + PROTON_GE
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* добавлены все предустановленные шейдеры в vkBasalt.conf
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###Scripts version 2009###
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###Scripts version 2009###
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* FIX - исправлен перезапуск редактора db файлов при первом включении PW_GUI_DISABLED_CS (отключение запуска GUI)
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* FIX - исправлен перезапуск редактора db файлов при первом включении PW_GUI_DISABLED_CS (отключение запуска GUI)
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@ -472,7 +472,7 @@ pw_update_notifier () {
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read current_ver < "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
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read current_ver < "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
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try_remove_file "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
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try_remove_file "${PORT_WINE_TMP_PATH}/${portname}_cur_ver"
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if [ ! -z "${current_ver}" ] && [ "${current_ver}" -gt "${install_ver}" ] ; then
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if [ ! -z "${current_ver}" ] && [ "${current_ver}" -gt "${install_ver}" ] ; then
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xsd=`zenity --title "${port_upd1}" --text "${port_upd2}" --list --radiolist --height=230 --column="${inst_set}" --column "${port_upd3}" \
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xsd=`zenity --title "${port_upd1}" --text "${port_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${port_upd3}" \
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TRUE "${port_upd4}" \
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TRUE "${port_upd4}" \
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FALSE "${port_upd5}" \
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FALSE "${port_upd5}" \
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FALSE "${port_upd6}" `
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FALSE "${port_upd6}" `
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@ -534,7 +534,7 @@ pw_scripts_update () {
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echo "Scripts version in github = ${scripts_current_ver}"
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echo "Scripts version in github = ${scripts_current_ver}"
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echo "Scripts version local = ${scripts_install_ver}"
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echo "Scripts version local = ${scripts_install_ver}"
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if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then
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if [ ! -z "${scripts_current_ver}" ] && [ "${scripts_current_ver}" -gt "${scripts_install_ver}" ] ; then
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xcsd=`zenity --title "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=230 --column="${inst_set}" --column "${scripts_upd3}" \
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xcsd=`zenity --title "${scripts_upd1}" --text "${scripts_upd2}" --list --radiolist --height=240 --column="${inst_set}" --column "${scripts_upd3}" \
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TRUE "${scripts_upd4}" \
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TRUE "${scripts_upd4}" \
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FALSE "${scripts_upd5}" \
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FALSE "${scripts_upd5}" \
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FALSE "${scripts_upd6}"`
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FALSE "${scripts_upd6}"`
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@ -5,7 +5,9 @@
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#Battle.net.exe
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#Battle.net.exe
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#Rating=5
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#Rating=5
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################################################
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################################################
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##export PW_VULKAN_USE=dxvk
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export PW_COMMENT_DB="We recommend using PROTON_GE + DXVK!"
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export PW_WINE_USE=proton_ge
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export PW_VULKAN_USE=dxvk
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export LAUNCH_PARAMETERS=""
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export LAUNCH_PARAMETERS=""
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export WINEDLLOVERRIDES="locationapi="
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export WINEDLLOVERRIDES="locationapi="
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export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
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export PW_DLL_INSTALL="vcrun2019 d3dx11_42 d3dx11_43"
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@ -17,4 +19,5 @@ add_in_start_portwine () {
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}/Blizzard Entertainment/Battle.net/Cache"
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/${USER}/Blizzard Entertainment/Battle.net/Cache"
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
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rm -fr "${PORT_WINE_PATH}/data/pfx/drive_c/users/Public/Blizzard Entertainment/Battle.net/Cache"
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try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc"
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try_remove_file "${PORT_WINE_PATH}/data/pfx/drive_c/windows/Fonts/sourcehansans.ttc"
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sed -i 's/"GrabFullscreen"="Y"/"GrabFullscreen"="N"/' "${WINEPREFIX}/user.reg"
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}
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}
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@ -7,7 +7,7 @@ export PW_VULKAN_USE=dxvk
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#####################examples###########################
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#####################examples###########################
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##export PW_COMMENT_DB="blablabla"
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##export PW_COMMENT_DB="blablabla"
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##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
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##export PW_WINDOWS_VER=10 # Set windows version 10, 7 or XP
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##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
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##export PW_DLL_INSTALL="vcrun2017" # Install DDL in port prefix (used winetricks)
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##export WINEDLLOVERRIDES="blabla=n,b"
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##export WINEDLLOVERRIDES="blabla=n,b"
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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##export LAUNCH_PARAMETERS="('"+com_skipIntroVideo 1"' '"+com_skipSignInManager 1"')" # Additional launch options
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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##export PW_VULKAN_USE=dxvk # dxvk, vkd3d or 0 for OpenGL
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#!/bin/bash
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#!/bin/bash
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#Author: Castro-Fidel (PortWINE-Linux.ru)
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#Author: Castro-Fidel (PortWINE-Linux.ru)
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#SCRIPTS_NEXT_VERSION=2009
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#SCRIPTS_NEXT_VERSION=2010
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########################################################################
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########################################################################
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export PW_MANGOHUD=1
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export PW_MANGOHUD=1
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export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt
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export MANGOHUD_CONFIG=font_size=24,position=top-left,toggle_hud=Shift_R+F12,no_display,resolution,wine,gpu_name,vulkan_driver,gpu_stats,vkbasalt
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reshadeTexturePath = /usr/local/share/reshade/textures
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reshadeTexturePath = /usr/local/share/reshade/textures
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reshadeIncludePath = /usr/local/share/reshade/
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reshadeIncludePath = /usr/local/share/reshade/
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3DFX = /usr/local/share/reshade/shaders/3DFX.fx
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AdaptiveFog = /usr/local/share/reshade/shaders/AdaptiveFog.fx
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AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
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AmbientLight = /usr/local/share/reshade/shaders/AmbientLight.fx
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ASCII = /usr/local/share/reshade/shaders/ASCII.fx
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AspectRatio = /usr/local/share/reshade/shaders/AspectRatio.fx
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Bloom = /usr/local/share/reshade/shaders/Bloom.fx
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Border = /usr/local/share/reshade/shaders/Border.fx
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Cartoon = /usr/local/share/reshade/shaders/Cartoon.fx
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ChromaKey = /usr/local/share/reshade/shaders/ChromaKey.fx
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ChromaticAberration = /usr/local/share/reshade/shaders/ChromaticAberration.fx
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CinematicDOF = /usr/local/share/reshade/shaders/CinematicDOF.fx
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Clarity = /usr/local/share/reshade/shaders/Clarity.fx
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ColorMatrix = /usr/local/share/reshade/shaders/ColorMatrix.fx
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Colourfulness = /usr/local/share/reshade/shaders/Colourfulness.fx
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CRT = /usr/local/share/reshade/shaders/CRT.fx
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Curves = /usr/local/share/reshade/shaders/Curves.fx
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Daltonize = /usr/local/share/reshade/shaders/Daltonize.fx
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Deband = /usr/local/share/reshade/shaders/Deband.fx
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Denoise = /usr/local/share/reshade/shaders/Denoise.fx
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Depth3D = /usr/local/share/reshade/shaders/Depth3D.fx
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Dephhaze = /usr/local/share/reshade/shaders/Dephhaze.fx
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DisplayDepth = /usr/local/share/reshade/shaders/DisplayDepth.fx
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DOF = /usr/local/share/reshade/shaders/DOF.fx
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DPX = /usr/local/share/reshade/shaders/DPX.fx
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Emphasize = /usr/local/share/reshade/shaders/Emphasize.fx
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EyeAdaption = /usr/local/share/reshade/shaders/EyeAdaption.fx
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FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
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FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
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FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
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FilmGrain = /usr/local/share/reshade/shaders/FilmGrain.fx
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FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
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FilmicAnamorphSharpen = /usr/local/share/reshade/shaders/FilmicAnamorphSharpen.fx
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FilmicPass = /usr/local/share/reshade/shaders/FilmicPass.fx
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FineSharp = /usr/local/share/reshade/shaders/FineSharp.fx
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FXAA = /usr/local/share/reshade/shaders/FXAA.fx
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FXAA = /usr/local/share/reshade/shaders/FXAA.fx
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GaussianBlur = /usr/local/share/reshade/shaders/GaussianBlur.fx
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GaussianBlur = /usr/local/share/reshade/shaders/GaussianBlur.fx
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Glitch = /usr/local/share/reshade/shaders/Glitch.fx
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HighPassSharpen = /usr/local/share/reshade/shaders/HighPassSharpen.fx
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HQ4X = /usr/local/share/reshade/shaders/HQ4X.fx
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HQ4X = /usr/local/share/reshade/shaders/HQ4X.fx
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HSLShift = /usr/local/share/reshade/shaders/HSLShift.fx
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Layer = /usr/local/share/reshade/shaders/Layer.fx
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Layer = /usr/local/share/reshade/shaders/Layer.fx
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Levels = /usr/local/share/reshade/shaders/Levels.fx
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LevelsPlus = /usr/local/share/reshade/shaders/LevelsPlus.fx
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LevelsPlus = /usr/local/share/reshade/shaders/LevelsPlus.fx
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LiftGammaGain = /usr/local/share/reshade/shaders/LiftGammaGain.fx
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LightDoF = /usr/local/share/reshade/shaders/LightDoF.fx
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LumaSharpen = /usr/local/share/reshade/shaders/LumaSharpen.fx
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LUT = /usr/local/share/reshade/shaders/LUT.fx
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MagicBloom = /usr/local/share/reshade/shaders/MagicBloom.fx
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MagicBloom = /usr/local/share/reshade/shaders/MagicBloom.fx
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Monochrome = /usr/local/share/reshade/shaders/Monochrome.fx
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MultiLUT = /usr/local/share/reshade/shaders/MultiLUT.fx
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MXAO = /usr/local/share/reshade/shaders/MXAO.fx
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NightVision = /usr/local/share/reshade/shaders/NightVision.fx
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Nostalgia = /usr/local/share/reshade/shaders/Nostalgia.fx
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PerfectPerspective = /usr/local/share/reshade/shaders/PerfectPerspective.fx
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PPFX_Bloom = /usr/local/share/reshade/shaders/PPFX_Bloom.fx
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PPFX_Godrays = /usr/local/share/reshade/shaders/PPFX_Godrays.fx
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Prism = /usr/local/share/reshade/shaders/Prism.fx
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ReflectiveBumpMapping = /usr/local/share/reshade/shaders/ReflectiveBumpMapping.fx
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ReflectiveBumpMapping = /usr/local/share/reshade/shaders/ReflectiveBumpMapping.fx
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Sepia = /usr/local/share/reshade/shaders/Sepia.fx
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SMAA = /usr/local/share/reshade/shaders/SMAA.fx
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SMAA = /usr/local/share/reshade/shaders/SMAA.fx
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Splitscreen = /usr/local/share/reshade/shaders/Splitscreen.fx
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StageDepth = /usr/local/share/reshade/shaders/StageDepth.fx
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SurfaceBlur = /usr/local/share/reshade/shaders/SurfaceBlur.fx
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Technicolor = /usr/local/share/reshade/shaders/Technicolor.fx
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Technicolor2 = /usr/local/share/reshade/shaders/Technicolor2.fx
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TiltShift = /usr/local/share/reshade/shaders/TiltShift.fx
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Tonemap = /usr/local/share/reshade/shaders/Tonemap.fx
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Tonemap = /usr/local/share/reshade/shaders/Tonemap.fx
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TriDither = /usr/local/share/reshade/shaders/TriDither.fx
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UIDetect = /usr/local/share/reshade/shaders/UIDetect.fx
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UIMask = /usr/local/share/reshade/shaders/UIMask.fx
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Vibrance = /usr/local/share/reshade/shaders/Vibrance.fx
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Vignette = /usr/local/share/reshade/shaders/Vignette.fx
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Vignette = /usr/local/share/reshade/shaders/Vignette.fx
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Curves = /usr/local/share/reshade/shaders/Curves.fx
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FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
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AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
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FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
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casSharpness = 0.7
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casSharpness=0.7
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toggleKey = Home
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toggleKey = Home
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effects = FakeHDR:cas
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effects = FakeHDR:cas
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