- run start_sh initialization via QTimer.singleShot with timeout
- add timeout protection to load_theme_fonts()
- load Steam/EGS/PortProton games in parallel instead of sequential
- delay game loading until UI is fully initialized
- fix callback chaining to avoid blocking operations
- add proper timeout + error handling for all Steam/EGS network requests
- add timeouts for flatpak subprocess calls
- improve file I/O error handling to avoid UI freeze
- optimize theme font loading:
- delay font loading via QTimer.singleShot
- load fonts in batches of 10
- reduce font load timeout to 3s
- remove fonts only when switching themes
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>