1 Commits

Author SHA1 Message Date
Renovate Bot
b557d477d2 chore(deps): update https://gitea.com/actions/checkout digest to 93cb6ef
All checks were successful
Code check / Check code (pull_request) Successful in 1m29s
2025-11-23 00:01:22 +00:00
18 changed files with 176 additions and 568 deletions

View File

@@ -12,7 +12,7 @@ jobs:
name: Build AppImage
runs-on: ubuntu-22.04
steps:
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
- uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Install required dependencies
run: |
@@ -73,7 +73,7 @@ jobs:
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
- name: Checkout repo
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Copy fedora.spec
run: |
@@ -134,7 +134,7 @@ jobs:
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
- name: Checkout
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Upload Arch package
uses: https://gitea.com/actions/gitea-upload-artifact@v4

View File

@@ -16,7 +16,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Set up Python
uses: https://gitea.com/actions/setup-python@e797f83bcb11b83ae66e0230d6156d7c80228e7c # v6

View File

@@ -18,7 +18,7 @@ jobs:
fedora: ${{ steps.check.outputs.fedora }}
arch: ${{ steps.check.outputs.arch }}
steps:
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
- uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
with:
fetch-depth: 0
@@ -63,7 +63,7 @@ jobs:
needs: changes
if: needs.changes.outputs.appimage == 'true' || github.event_name == 'workflow_dispatch'
steps:
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
- uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Install required dependencies
run: |
@@ -115,7 +115,7 @@ jobs:
echo '%_topdir /home/rpmbuild' > /home/rpmbuild/.rpmmacros
- name: Checkout repo
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Copy fedora-git.spec
run: |
@@ -178,7 +178,7 @@ jobs:
su user -c "yes '' | makepkg --noconfirm -s -p PKGBUILD-git"
- name: Checkout
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Upload Arch package
uses: https://gitea.com/actions/gitea-upload-artifact@v4

View File

@@ -20,7 +20,7 @@ jobs:
name: Check code
runs-on: ubuntu-latest
steps:
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
- uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Set up Node.js
uses: https://gitea.com/actions/setup-node@2028fbc5c25fe9cf00d9f06a71cc4710d4507903 # v6

View File

@@ -11,7 +11,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Set up Python
uses: https://gitea.com/actions/setup-python@e797f83bcb11b83ae66e0230d6156d7c80228e7c # v6

View File

@@ -10,7 +10,7 @@ jobs:
runs-on: ubuntu-latest
container: ghcr.io/renovatebot/renovate:latest@sha256:17c8966ef38fc361e108a550ffe2dcedf73e846f9975a974aea3d48c66b107a6
steps:
- uses: https://gitea.com/actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6
- uses: https://gitea.com/actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5
- name: Set up Node.js
uses: https://gitea.com/actions/setup-node@2028fbc5c25fe9cf00d9f06a71cc4710d4507903 # v6

View File

@@ -20,33 +20,3 @@ Stop Game
Fullscreen
Fulscreen
\t
Горячая
vkbasalt
dgVoodoo2
Zink
Vulkan
VKD3D
DirectX12
Prev Dir
Forced
GOverlay
Glide
all
futex
DLSS
fullscreen
ProtonGE
window
compositing
Zink
Use
bundled
dxvk
older games
versions
DLL Overrides
COMP
VKD3D
Select needed
CPUs
cores

View File

@@ -21,9 +21,9 @@ Current translation status:
| Locale | Progress | Translated |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 339 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 339 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 339 of 339 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 of 323 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 of 323 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 323 of 323 |
---

View File

@@ -21,9 +21,9 @@
| Локаль | Прогресс | Переведено |
| :----- | -------: | ---------: |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 339 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 339 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 339 из 339 |
| [de_DE](./de_DE/LC_MESSAGES/messages.po) | 0% | 0 из 323 |
| [es_ES](./es_ES/LC_MESSAGES/messages.po) | 0% | 0 из 323 |
| [ru_RU](./ru_RU/LC_MESSAGES/messages.po) | 100% | 323 из 323 |
---

View File

@@ -572,11 +572,29 @@ class InputManager(QObject):
return
try:
# Handle common UI elements like QMessageBox, QMenu, etc.
if self._handle_common_ui_elements(button_code):
return
# 1. Check active Popups (QMessageBox, QMenu)
popup = QApplication.activePopupWidget()
if popup:
if isinstance(popup, QMessageBox):
if button_code in (BUTTONS['confirm'] | BUTTONS['back']):
popup.accept()
return
elif isinstance(popup, QMenu):
if button_code in BUTTONS['confirm']:
if popup.activeAction():
popup.activeAction().trigger()
elif button_code in BUTTONS['back']:
popup.close()
return
# Winetricks-specific button handling
# 2. Check Top-Level Message Boxes
for widget in QApplication.topLevelWidgets():
if isinstance(widget, QMessageBox) and widget.isVisible():
if button_code in (BUTTONS['confirm'] | BUTTONS['back']):
widget.accept()
return
# 3. Main Logic
focused = QApplication.focusWidget()
if button_code in BUTTONS['confirm']: # A: Toggle checkbox
@@ -724,7 +742,7 @@ class InputManager(QObject):
logger.error(f"Error restoring gamepad handlers from Settings: {e}")
def handle_settings_button(self, button_code, value):
if self.settings_dialog is None:
if self.settings_dialog is None or value == 0:
return
try:
@@ -732,123 +750,112 @@ class InputManager(QObject):
kb = getattr(self.settings_dialog, 'keyboard', None)
if kb and kb.isVisible():
if button_code in BUTTONS['back']:
if value != 0: # Only handle press, not release
kb.hide()
if kb.current_input_widget:
kb.current_input_widget.setFocus()
return # Return early to avoid dialog closing logic
kb.hide()
if kb.current_input_widget:
kb.current_input_widget.setFocus()
elif button_code in (BUTTONS['confirm'] | BUTTONS['context_menu']):
if value != 0: # Only handle press, not release
kb.activateFocusedKey()
return
kb.activateFocusedKey()
elif button_code in BUTTONS['prev_tab']:
if value != 0: # Only handle press, not release
kb.on_lang_click()
return
kb.on_lang_click()
elif button_code in BUTTONS['next_tab']:
if value != 0: # Only handle press, not release
kb.on_shift_click(not kb.shift_pressed)
return
kb.on_shift_click(not kb.shift_pressed)
elif button_code in BUTTONS['add_game']:
if value != 0: # Press event
kb.on_backspace_pressed()
else: # Release event
kb.stop_backspace_repeat()
return
# Handle common UI elements like QMessageBox, QMenu, etc.
if self._handle_common_ui_elements(button_code):
kb.on_backspace_pressed()
return
# Handle other QDialogs
if value != 0: # Only handle press events, not releases
popup = QApplication.activePopupWidget()
if isinstance(popup, QDialog):
if button_code in BUTTONS['confirm']:
# 2. Popup Handling
popup = QApplication.activePopupWidget()
if popup:
if isinstance(popup, (QMessageBox, QDialog)):
if button_code in (BUTTONS['confirm'] | BUTTONS['back']):
popup.accept()
return
if isinstance(popup, QMenu):
if button_code in BUTTONS['confirm'] and popup.activeAction():
popup.activeAction().trigger()
elif button_code in BUTTONS['back']:
popup.reject()
popup.close()
return
# 3. Advanced Tab Combo Box Logic
table = self._get_current_settings_table()
open_combo = None
if table and table == self.settings_dialog.advanced_table:
for r in range(table.rowCount()):
w = table.cellWidget(r, 1)
if isinstance(w, QComboBox) and w.view().isVisible():
open_combo = w
break
# 3. Advanced Tab Combo Box Logic
table = self._get_current_settings_table()
open_combo = None
if table and table == self.settings_dialog.advanced_table:
for r in range(table.rowCount()):
w = table.cellWidget(r, 1)
if isinstance(w, QComboBox) and w.view().isVisible():
open_combo = w
break
# B Button - Close combo or dialog
if button_code in BUTTONS['back']:
if open_combo:
open_combo.hidePopup()
if table:
table.setFocus()
else:
self.settings_dialog.reject()
# B Button - Close combo or dialog
if button_code in BUTTONS['back']:
if open_combo:
open_combo.hidePopup()
if table:
table.setFocus()
else:
self.settings_dialog.reject()
return
# A Button - Confirm
if button_code in BUTTONS['confirm']:
if open_combo:
view = open_combo.view()
if view.currentIndex().isValid():
open_combo.setCurrentIndex(view.currentIndex().row())
open_combo.hidePopup()
if table:
table.setFocus()
return
# A Button - Confirm
if button_code in BUTTONS['confirm']:
if open_combo:
view = open_combo.view()
if view.currentIndex().isValid():
open_combo.setCurrentIndex(view.currentIndex().row())
open_combo.hidePopup()
if table:
table.setFocus()
# Standard interaction
focused = QApplication.focusWidget()
if isinstance(focused, QTableWidget) and table and focused.currentRow() >= 0:
row = focused.currentRow()
cell = focused.cellWidget(row, 1)
# Main settings (checkboxes)
if self.settings_dialog and table == self.settings_dialog.settings_table:
item = focused.item(row, 1)
if item and (item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
new_state = Qt.CheckState.Checked if item.checkState() == Qt.CheckState.Unchecked else Qt.CheckState.Unchecked
item.setCheckState(new_state)
return
# Standard interaction
focused = QApplication.focusWidget()
if isinstance(focused, QTableWidget) and table and focused.currentRow() >= 0:
row = focused.currentRow()
cell = focused.cellWidget(row, 1)
# Advanced settings
if isinstance(cell, QComboBox) and cell.isEnabled():
cell.showPopup()
cell.setFocus()
return
if isinstance(cell, QLineEdit):
cell.setFocus()
self.settings_dialog.show_virtual_keyboard(cell)
return
# Main settings (checkboxes)
if self.settings_dialog and table == self.settings_dialog.settings_table:
item = focused.item(row, 1)
if item and (item.flags() & Qt.ItemFlag.ItemIsUserCheckable):
new_state = Qt.CheckState.Checked if item.checkState() == Qt.CheckState.Unchecked else Qt.CheckState.Unchecked
item.setCheckState(new_state)
return
if isinstance(focused, QLineEdit):
self.settings_dialog.show_virtual_keyboard(focused)
return
# Advanced settings
if isinstance(cell, QComboBox) and cell.isEnabled():
cell.showPopup()
cell.setFocus()
return
if isinstance(cell, QLineEdit):
cell.setFocus()
self.settings_dialog.show_virtual_keyboard(cell)
return
# 4. Global Shortcuts
if button_code in BUTTONS['add_game']: # X: Apply
self.settings_dialog.apply_changes()
if isinstance(focused, QLineEdit):
self.settings_dialog.show_virtual_keyboard(focused)
return
elif button_code in BUTTONS['prev_dir']: # Y: Search + Keyboard
self.settings_dialog.search_edit.setFocus()
self.settings_dialog.show_virtual_keyboard(self.settings_dialog.search_edit)
# 4. Global Shortcuts
if button_code in BUTTONS['add_game']: # X: Apply
self.settings_dialog.apply_changes()
elif button_code in BUTTONS['prev_tab']: # LB
idx = max(0, self.settings_dialog.tab_widget.currentIndex() - 1)
self.settings_dialog.tab_widget.setCurrentIndex(idx)
self._focus_first_row_in_current_settings_table()
elif button_code in BUTTONS['prev_dir']: # Y: Search + Keyboard
self.settings_dialog.search_edit.setFocus()
self.settings_dialog.show_virtual_keyboard(self.settings_dialog.search_edit)
elif button_code in BUTTONS['next_tab']: # RB
idx = min(self.settings_dialog.tab_widget.count() - 1, self.settings_dialog.tab_widget.currentIndex() + 1)
self.settings_dialog.tab_widget.setCurrentIndex(idx)
self._focus_first_row_in_current_settings_table()
elif button_code in BUTTONS['prev_tab']: # LB
idx = max(0, self.settings_dialog.tab_widget.currentIndex() - 1)
self.settings_dialog.tab_widget.setCurrentIndex(idx)
self._focus_first_row_in_current_settings_table()
elif button_code in BUTTONS['next_tab']: # RB
idx = min(self.settings_dialog.tab_widget.count() - 1, self.settings_dialog.tab_widget.currentIndex() + 1)
self.settings_dialog.tab_widget.setCurrentIndex(idx)
self._focus_first_row_in_current_settings_table()
else:
self._parent.activateFocusedWidget()
else:
self._parent.activateFocusedWidget()
except Exception as e:
logger.error(f"Error in handle_settings_button: {e}")
@@ -1236,8 +1243,26 @@ class InputManager(QObject):
self._parent.openSystemOverlay()
return
# Handle common UI elements like QMenu and QMessageBox
if self._handle_common_ui_elements(button_code):
# Handle QMenu (context menu)
if isinstance(popup, QMenu):
if button_code in BUTTONS['confirm']:
if popup.activeAction():
popup.activeAction().trigger()
popup.close()
return
elif button_code in BUTTONS['back']:
popup.close()
return
return
# Handle QMessageBox
if isinstance(active, QMessageBox):
if button_code in BUTTONS['confirm']:
active.accept() # Close QMessageBox with the default button
return
elif button_code in BUTTONS['back']:
active.reject() # Close QMessageBox on back button
return
return
# Handle QComboBox
@@ -1438,40 +1463,21 @@ class InputManager(QObject):
if not app or not active:
return
# Handle QMessageBox navigation with D-pad (for multiple buttons)
if isinstance(active, QMessageBox) and not isinstance(focused, QTableWidget):
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
focusables = active.findChildren(QWidget, options=Qt.FindChildOption.FindChildrenRecursively)
focusables = [w for w in focusables if w.focusPolicy() & Qt.FocusPolicy.StrongFocus]
if focusables:
focusables[0].setFocus(Qt.FocusReason.OtherFocusReason)
return
if code == ecodes.ABS_HAT0X and value != 0: # Horizontal navigation
# Handle SystemOverlay, AddGameDialog, or QMessageBox navigation with D-pad
if isinstance(active, QDialog) and code == ecodes.ABS_HAT0X and value != 0:
if isinstance(active, QMessageBox): # Specific handling for QMessageBox
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
focusables = active.findChildren(QWidget, options=Qt.FindChildOption.FindChildrenRecursively)
focusables = [w for w in focusables if w.focusPolicy() & Qt.FocusPolicy.StrongFocus]
if focusables:
focusables[0].setFocus(Qt.FocusReason.OtherFocusReason)
return
if value > 0: # Right
active.focusNextChild()
elif value < 0: # Left
active.focusPreviousChild()
elif code == ecodes.ABS_HAT0Y and value != 0: # Vertical navigation
if value > 0: # Down
active.focusNextChild()
elif value < 0: # Up
active.focusPreviousChild()
return
# Handle SystemOverlay, AddGameDialog, or other QDialog navigation with D-pad
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0X and value != 0:
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
focusables = active.findChildren(QWidget, options=Qt.FindChildOption.FindChildrenRecursively)
focusables = [w for w in focusables if w.focusPolicy() & Qt.FocusPolicy.StrongFocus]
if focusables:
focusables[0].setFocus(Qt.FocusReason.OtherFocusReason)
return
if value > 0: # Right
active.focusNextChild()
elif value < 0: # Left
active.focusPreviousChild()
return
elif isinstance(active, QDialog) and code == ecodes.ABS_HAT0Y and value != 0 and not isinstance(focused, QTableWidget): # Keep up/down for other dialogs
if not focused or not active.focusWidget():
# If no widget is focused, focus the first focusable widget
@@ -2306,56 +2312,3 @@ class InputManager(QObject):
except Exception as e:
logger.error(f"Error during cleanup: {e}", exc_info=True)
def _handle_common_ui_elements(self, button_code):
"""
Common handler for common UI elements like QMessageBox, QMenu, etc.
Returns True if the event was handled, False otherwise.
"""
# Check for popup widgets first
popup = QApplication.activePopupWidget()
if popup:
if isinstance(popup, QMessageBox):
self._handle_qmessagebox_button(popup, button_code)
return True
elif isinstance(popup, QMenu):
if button_code in BUTTONS['confirm']:
if popup.activeAction():
popup.activeAction().trigger()
popup.close()
elif button_code in BUTTONS['back']:
popup.close()
return True
# Check for top-level QMessageBox specifically
active = QApplication.activeWindow()
if isinstance(active, QMessageBox):
self._handle_qmessagebox_button(active, button_code)
return True
# Check for top-level message boxes (additional check)
for widget in QApplication.topLevelWidgets():
if isinstance(widget, QMessageBox) and widget.isVisible() and widget != active:
self._handle_qmessagebox_button(widget, button_code)
return True
return False # Not handled by common handler
def _handle_qmessagebox_button(self, msg_box, button_code):
"""
Unified handler for QMessageBox across all modes.
For single button dialogs, A button accepts the dialog.
For multiple button dialogs, navigate between buttons and allow selection.
"""
if button_code in BUTTONS['confirm']:
# Check if there's a focused button in the message box
focused_widget = msg_box.focusWidget()
if focused_widget:
# If a specific button is focused, click/activate it
focused_widget.click()
else:
# If no button is focused, accept with default behavior
msg_box.accept()
elif button_code in BUTTONS['back']:
# For back button, reject the dialog (typically cancels or selects cancel button)
msg_box.reject()

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-11-23 15:42+0500\n"
"POT-Creation-Date: 2025-11-11 17:00+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: de_DE\n"
@@ -279,12 +279,6 @@ msgstr ""
msgid "Next Tab"
msgstr ""
msgid "Save"
msgstr ""
msgid "Search"
msgstr ""
#, python-brace-format
msgid "Launching {0}"
msgstr ""
@@ -374,12 +368,6 @@ msgstr ""
msgid "Exe Settings"
msgstr ""
msgid "Search:"
msgstr ""
msgid "Search settings..."
msgstr ""
msgid "Main"
msgstr ""
@@ -473,6 +461,9 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
@@ -492,12 +483,6 @@ msgstr ""
msgid "Installation error."
msgstr ""
msgid "Refresh Grid"
msgstr ""
msgid "Game library refreshed"
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -510,15 +495,6 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
msgid "A refresh is already in progress..."
msgstr ""
msgid "Refreshing..."
msgstr ""
msgid "Refreshing game library..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
@@ -962,55 +938,6 @@ msgstr ""
msgid "Use async dxvk-sarek (experimental)"
msgstr ""
msgid "Wine Version"
msgstr ""
msgid "Select the Wine or Proton version to use for this executable."
msgstr ""
msgid "Prefix Name"
msgstr ""
msgid "Select the Wine prefix to use."
msgstr ""
msgid "Latest"
msgstr ""
msgid "Stable"
msgstr ""
msgid "Vulkan Backend"
msgstr ""
msgid ""
"Select the rendering backend for translating DirectX → Vulkan/OpenGL:\n"
"\n"
"• Auto latest DXVK + VKD3D (recommended)\n"
" The newest versions from the developers. Give the best compatibility "
"and performance in modern games.\n"
" Require up-to-date drivers:\n"
" AMD: Mesa 25.0+ or proprietary AMDVLK 2024.Q4+\n"
" NVIDIA: driver 550.54.14 or newer\n"
" Intel: Mesa 24.2+\n"
"\n"
"• Stable proven DXVK + VKD3D\n"
" Older but extremely well-tested versions. Work on any drivers that "
"support Vulkan 1.3+.\n"
" The best choice if you have problems with the newest versions.\n"
"\n"
"• Sarek experimental DXVK-Sarek + VKD3D-Sarek\n"
" Work even on older drivers and video cards that support at least "
"Vulkan 1.1.\n"
"\n"
"• WINED3D OpenGL translation (fallback)\n"
" No DXVK/VKD3D used. DirectX is translated to OpenGL via built-in "
"WineD3D.\n"
" Works on absolutely any hardware, but performance is significantly "
"lower.\n"
" Use only as a last resort when nothing else starts."
msgstr ""
msgid "Windows version"
msgstr ""

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-11-23 15:42+0500\n"
"POT-Creation-Date: 2025-11-11 17:00+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: es_ES\n"
@@ -279,12 +279,6 @@ msgstr ""
msgid "Next Tab"
msgstr ""
msgid "Save"
msgstr ""
msgid "Search"
msgstr ""
#, python-brace-format
msgid "Launching {0}"
msgstr ""
@@ -374,12 +368,6 @@ msgstr ""
msgid "Exe Settings"
msgstr ""
msgid "Search:"
msgstr ""
msgid "Search settings..."
msgstr ""
msgid "Main"
msgstr ""
@@ -473,6 +461,9 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
@@ -492,12 +483,6 @@ msgstr ""
msgid "Installation error."
msgstr ""
msgid "Refresh Grid"
msgstr ""
msgid "Game library refreshed"
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -510,15 +495,6 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
msgid "A refresh is already in progress..."
msgstr ""
msgid "Refreshing..."
msgstr ""
msgid "Refreshing game library..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
@@ -962,55 +938,6 @@ msgstr ""
msgid "Use async dxvk-sarek (experimental)"
msgstr ""
msgid "Wine Version"
msgstr ""
msgid "Select the Wine or Proton version to use for this executable."
msgstr ""
msgid "Prefix Name"
msgstr ""
msgid "Select the Wine prefix to use."
msgstr ""
msgid "Latest"
msgstr ""
msgid "Stable"
msgstr ""
msgid "Vulkan Backend"
msgstr ""
msgid ""
"Select the rendering backend for translating DirectX → Vulkan/OpenGL:\n"
"\n"
"• Auto latest DXVK + VKD3D (recommended)\n"
" The newest versions from the developers. Give the best compatibility "
"and performance in modern games.\n"
" Require up-to-date drivers:\n"
" AMD: Mesa 25.0+ or proprietary AMDVLK 2024.Q4+\n"
" NVIDIA: driver 550.54.14 or newer\n"
" Intel: Mesa 24.2+\n"
"\n"
"• Stable proven DXVK + VKD3D\n"
" Older but extremely well-tested versions. Work on any drivers that "
"support Vulkan 1.3+.\n"
" The best choice if you have problems with the newest versions.\n"
"\n"
"• Sarek experimental DXVK-Sarek + VKD3D-Sarek\n"
" Work even on older drivers and video cards that support at least "
"Vulkan 1.1.\n"
"\n"
"• WINED3D OpenGL translation (fallback)\n"
" No DXVK/VKD3D used. DirectX is translated to OpenGL via built-in "
"WineD3D.\n"
" Works on absolutely any hardware, but performance is significantly "
"lower.\n"
" Use only as a last resort when nothing else starts."
msgstr ""
msgid "Windows version"
msgstr ""

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PortProtonQt 0.1.1\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-11-23 15:43+0500\n"
"POT-Creation-Date: 2025-11-11 17:00+0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -277,12 +277,6 @@ msgstr ""
msgid "Next Tab"
msgstr ""
msgid "Save"
msgstr ""
msgid "Search"
msgstr ""
#, python-brace-format
msgid "Launching {0}"
msgstr ""
@@ -372,12 +366,6 @@ msgstr ""
msgid "Exe Settings"
msgstr ""
msgid "Search:"
msgstr ""
msgid "Search settings..."
msgstr ""
msgid "Main"
msgstr ""
@@ -471,6 +459,9 @@ msgstr ""
msgid "Fullscreen"
msgstr ""
msgid "Search"
msgstr ""
msgid "Installation already in progress."
msgstr ""
@@ -490,12 +481,6 @@ msgstr ""
msgid "Installation error."
msgstr ""
msgid "Refresh Grid"
msgstr ""
msgid "Game library refreshed"
msgstr ""
msgid "Loading Steam games..."
msgstr ""
@@ -508,15 +493,6 @@ msgstr ""
msgid "Find Games ..."
msgstr ""
msgid "A refresh is already in progress..."
msgstr ""
msgid "Refreshing..."
msgstr ""
msgid "Refreshing game library..."
msgstr ""
#, python-brace-format
msgid "Added '{name}'"
msgstr ""
@@ -960,55 +936,6 @@ msgstr ""
msgid "Use async dxvk-sarek (experimental)"
msgstr ""
msgid "Wine Version"
msgstr ""
msgid "Select the Wine or Proton version to use for this executable."
msgstr ""
msgid "Prefix Name"
msgstr ""
msgid "Select the Wine prefix to use."
msgstr ""
msgid "Latest"
msgstr ""
msgid "Stable"
msgstr ""
msgid "Vulkan Backend"
msgstr ""
msgid ""
"Select the rendering backend for translating DirectX → Vulkan/OpenGL:\n"
"\n"
"• Auto latest DXVK + VKD3D (recommended)\n"
" The newest versions from the developers. Give the best compatibility "
"and performance in modern games.\n"
" Require up-to-date drivers:\n"
" AMD: Mesa 25.0+ or proprietary AMDVLK 2024.Q4+\n"
" NVIDIA: driver 550.54.14 or newer\n"
" Intel: Mesa 24.2+\n"
"\n"
"• Stable proven DXVK + VKD3D\n"
" Older but extremely well-tested versions. Work on any drivers that "
"support Vulkan 1.3+.\n"
" The best choice if you have problems with the newest versions.\n"
"\n"
"• Sarek experimental DXVK-Sarek + VKD3D-Sarek\n"
" Work even on older drivers and video cards that support at least "
"Vulkan 1.1.\n"
"\n"
"• WINED3D OpenGL translation (fallback)\n"
" No DXVK/VKD3D used. DirectX is translated to OpenGL via built-in "
"WineD3D.\n"
" Works on absolutely any hardware, but performance is significantly "
"lower.\n"
" Use only as a last resort when nothing else starts."
msgstr ""
msgid "Windows version"
msgstr ""

View File

@@ -9,8 +9,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-11-23 15:42+0500\n"
"PO-Revision-Date: 2025-11-23 15:42+0500\n"
"POT-Creation-Date: 2025-11-11 17:00+0500\n"
"PO-Revision-Date: 2025-11-11 17:00+0500\n"
"Last-Translator: \n"
"Language: ru_RU\n"
"Language-Team: ru_RU <LL@li.org>\n"
@@ -286,12 +286,6 @@ msgstr "Предыдущая вкладка"
msgid "Next Tab"
msgstr "Следующая вкладка"
msgid "Save"
msgstr "Сохранить"
msgid "Search"
msgstr "Поиск"
#, python-brace-format
msgid "Launching {0}"
msgstr "Идёт запуск {0}"
@@ -381,12 +375,6 @@ msgstr "Компоненты успешно установлены."
msgid "Exe Settings"
msgstr "Настройки EXE"
msgid "Search:"
msgstr "Поиск:"
msgid "Search settings..."
msgstr "Поиск настроек..."
msgid "Main"
msgstr "Основные"
@@ -480,6 +468,9 @@ msgstr "Назад"
msgid "Fullscreen"
msgstr "Полный экран"
msgid "Search"
msgstr "Поиск"
msgid "Installation already in progress."
msgstr "Установка уже выполняется."
@@ -499,12 +490,6 @@ msgstr "Установка не удалась."
msgid "Installation error."
msgstr "Ошибка установки."
msgid "Refresh Grid"
msgstr "Обновить"
msgid "Game library refreshed"
msgstr "Игровая библиотека обновлена"
msgid "Loading Steam games..."
msgstr "Загрузка игр из Steam..."
@@ -517,15 +502,6 @@ msgstr "Игровая библиотека"
msgid "Find Games ..."
msgstr "Найти игры..."
msgid "A refresh is already in progress..."
msgstr "Обновление уже выполняется..."
msgid "Refreshing..."
msgstr "Обновление..."
msgid "Refreshing game library..."
msgstr "Обновление игровой библиотеки..."
#, python-brace-format
msgid "Added '{name}'"
msgstr "'{name}' добавлен(а)"
@@ -987,78 +963,6 @@ msgstr "Использовать встроенные dxvk/vkd3d из Wine/Proto
msgid "Use async dxvk-sarek (experimental)"
msgstr "Использовать асинхронный dxvk-sarek (экспериментально)"
msgid "Wine Version"
msgstr "Версия Wine"
msgid "Select the Wine or Proton version to use for this executable."
msgstr "Выбор версии Wine или Proton для использования с этим исполняемым файлом."
msgid "Prefix Name"
msgstr "Имя префикса"
msgid "Select the Wine prefix to use."
msgstr "Выбор версии Wine для использования."
msgid "Latest"
msgstr "Последние"
msgid "Stable"
msgstr "Стабильные"
msgid "Vulkan Backend"
msgstr "Vulkan рендеринг"
msgid ""
"Select the rendering backend for translating DirectX → Vulkan/OpenGL:\n"
"\n"
"• Auto latest DXVK + VKD3D (recommended)\n"
" The newest versions from the developers. Give the best compatibility "
"and performance in modern games.\n"
" Require up-to-date drivers:\n"
" AMD: Mesa 25.0+ or proprietary AMDVLK 2024.Q4+\n"
" NVIDIA: driver 550.54.14 or newer\n"
" Intel: Mesa 24.2+\n"
"\n"
"• Stable proven DXVK + VKD3D\n"
" Older but extremely well-tested versions. Work on any drivers that "
"support Vulkan 1.3+.\n"
" The best choice if you have problems with the newest versions.\n"
"\n"
"• Sarek experimental DXVK-Sarek + VKD3D-Sarek\n"
" Work even on older drivers and video cards that support at least "
"Vulkan 1.1.\n"
"\n"
"• WINED3D OpenGL translation (fallback)\n"
" No DXVK/VKD3D used. DirectX is translated to OpenGL via built-in "
"WineD3D.\n"
" Works on absolutely any hardware, but performance is significantly "
"lower.\n"
" Use only as a last resort when nothing else starts."
msgstr ""
"Выбор рендеринга для трансляции DirectX → Vulkan/OpenGL:\n"
"\n"
"• Авто последние версии DXVK + VKD3D (рекомендуется)\n"
" Новейшие версии от разработчиков. Обеспечивают наилучшую совместимость и"
" производительность в современных играх.\n"
" Требуются актуальные драйверы:\n"
" AMD: Mesa 25.0+ или проприетарный AMDVLK 2024.Q4+\n"
" NVIDIA: 550.54.14 или новее\n"
" Intel: Mesa 24.2+\n"
"\n"
"• Стабильный проверенные версии DXVK + VKD3D\n"
" Более старые, но тщательно протестированные версии. Работают с любыми "
"драйверами, поддерживающие Vulkan 1.3+.\n"
" Лучший выбор, если у вас возникли проблемы с последними версиями.\n"
"\n"
"• Sarek экспериментальная версия DXVK-Sarek + VKD3D-Sarek\n"
"Работает даже на старых драйверах и видеокартах, поддерживающих как "
"минимум Vulkan 1.1.\n"
"• WINED3D трансляция OpenGL (для видеокарт без поддержки Vulkan)\n"
"DXVK/VKD3D не используется. DirectX транслируется в OpenGL через "
"встроенную WineD3D.Работает абсолютно на любом оборудовании, но "
"производительность значительно снижается.Используйте только в крайнем "
"случае, когда ничего другое не запускается."
msgid "Windows version"
msgstr "Версия Windows"

View File

@@ -78,10 +78,10 @@ def get_advanced_settings(disabled_text, logical_core_options, locale_options,
# 3. Vulkan Backend
vulkan_options = [
_("Latest"), # → 6
_("Stable"), # → 2
("Sarek"), # → 1
("WINED3D OpenGL") # → 0
_("Auto latest DXVK + VKD3D (recommended)"), # → 6
_("Stable proven DXVK + VKD3D"), # → 2
_("Sarek experimental DXVK-Sarek + VKD3D-Sarek"), # → 1
_("WINED3D OpenGL (fallback only)") # → 0
]
# Маппинг: отображаемый текст → реальное значение в ppdb