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e37422fc95
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e37422fc95
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d7951e8587
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556533785a
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a13aca4d84
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35736e1723
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24a7c2e657
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279f7ec36b
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@@ -15,6 +15,7 @@
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- Анимации теперь можно настраивать через темы (за подробностями в документацию)
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- Общие json (steam_apps и anticheat_games) теперь перекачиваются если сломаны
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- Временно удалена светлая тема
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- Добавление и удаление игр из Steam теперь не требует перезагрузки Steam
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### Fixed
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- legendary list теперь не вызывается если вход в EGS не был произведён
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@@ -24,6 +25,7 @@
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### Contributors
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- @Alex Smith
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---
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2
TODO.md
2
TODO.md
@@ -41,7 +41,7 @@
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- [X] Получать slug через GraphQL [запрос](https://launcher.store.epicgames.com/graphql)
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- [X] Добавить на карточку бейдж, указывающий, что игра из Steam
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- [X] Добавить поддержку версий Steam для Flatpak и Snap
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- [ ] Реализовать добавление игры как сторонней в Steam без перезапуска
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- [X] Реализовать добавление игры как сторонней в Steam без перезапуска
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- [X] Отображать данные о самом последнем пользователе Steam, а не первом попавшемся
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- [X] Исправить склонения в детальном выводе времени, например, не «3 часов назад», а «3 часа назад»
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- [X] Добавить перевод через gettext [Документация](documentation/localization_guide)
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@@ -6,7 +6,7 @@ arch=('any')
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url="https://git.linux-gaming.ru/Boria138/PortProtonQt"
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license=('GPL-3.0')
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depends=('python-numpy' 'python-requests' 'python-babel' 'python-evdev' 'python-pyudev' 'python-orjson'
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'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4')
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'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client')
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makedepends=('python-'{'build','installer','setuptools','wheel'})
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source=("git+https://git.linux-gaming.ru/Boria138/PortProtonQt#tag=v$pkgver")
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sha256sums=('SKIP')
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@@ -6,7 +6,7 @@ arch=('any')
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url="https://git.linux-gaming.ru/Boria138/PortProtonQt"
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license=('GPL-3.0')
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depends=('python-numpy' 'python-requests' 'python-babel' 'python-evdev' 'python-pyudev' 'python-orjson'
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'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4')
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'python-psutil' 'python-tqdm' 'python-vdf' 'pyside6' 'icoextract' 'python-pillow' 'perl-image-exiftool' 'xdg-utils' 'python-beautifulsoup4' 'python-websocket-client')
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makedepends=('python-'{'build','installer','setuptools','wheel'})
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source=("git+https://git.linux-gaming.ru/Boria138/PortProtonQt.git")
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sha256sums=('SKIP')
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@@ -33,6 +33,7 @@ Requires: python3-babel
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Requires: python3-evdev
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Requires: python3-icoextract
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Requires: python3-numpy
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Requires: python3-websocket-client
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Requires: python3-orjson
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Requires: python3-psutil
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Requires: python3-pyside6
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@@ -30,6 +30,7 @@ Requires: python3-babel
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Requires: python3-evdev
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Requires: python3-icoextract
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Requires: python3-numpy
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Requires: python3-websocket-client
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Requires: python3-orjson
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Requires: python3-psutil
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Requires: python3-pyside6
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@@ -18,6 +18,10 @@ from collections.abc import Callable
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import re
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import shutil
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import zlib
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import websocket
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import requests
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import random
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import base64
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downloader = Downloader()
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logger = get_logger(__name__)
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@@ -771,6 +775,126 @@ def get_steam_apps_and_index_async(callback: Callable[[tuple[list, dict]], None]
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load_steam_apps_async(on_steam_apps)
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def enable_steam_cef() -> tuple[bool, str]:
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"""
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Проверяет и при необходимости активирует режим удаленной отладки Steam CEF.
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Создает файл .cef-enable-remote-debugging в директории Steam.
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Steam необходимо перезапустить после первого создания этого файла.
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Возвращает кортеж:
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- (True, "already_enabled") если уже было активно.
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- (True, "restart_needed") если было только что активировано и нужен перезапуск Steam.
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- (False, "steam_not_found") если директория Steam не найдена.
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"""
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steam_home = get_steam_home()
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if not steam_home:
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return (False, "steam_not_found")
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cef_flag_file = steam_home / ".cef-enable-remote-debugging"
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logger.info(f"Проверка CEF флага: {cef_flag_file}")
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if cef_flag_file.exists():
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logger.info("CEF Remote Debugging уже активирован.")
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return (True, "already_enabled")
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else:
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try:
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os.makedirs(cef_flag_file.parent, exist_ok=True)
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cef_flag_file.touch()
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logger.info("CEF Remote Debugging активирован. Steam необходимо перезапустить.")
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return (True, "restart_needed")
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except Exception as e:
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logger.error(f"Не удалось создать CEF флаг {cef_flag_file}: {e}")
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return (False, str(e))
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def call_steam_api(js_cmd: str, *args) -> dict | None:
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"""
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Выполняет JavaScript функцию в контексте Steam через CEF Remote Debugging.
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Args:
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js_cmd: Имя JS функции для вызова (напр. 'createShortcut').
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*args: Аргументы для передачи в JS функцию.
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Returns:
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Словарь с результатом выполнения или None в случае ошибки.
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"""
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status, message = enable_steam_cef()
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if not (status is True and message == "already_enabled"):
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if message == "restart_needed":
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logger.warning("Steam CEF API доступен, но требует перезапуска Steam для полной активации.")
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elif message == "steam_not_found":
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logger.error("Не удалось найти директорию Steam для проверки CEF API.")
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else:
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logger.error(f"Steam CEF API недоступен или не готов: {message}")
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return None
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steam_debug_url = "http://localhost:8080/json"
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try:
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response = requests.get(steam_debug_url, timeout=2)
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response.raise_for_status()
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contexts = response.json()
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ws_url = next((ctx['webSocketDebuggerUrl'] for ctx in contexts if ctx['title'] == 'SharedJSContext'), None)
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if not ws_url:
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logger.warning("Не удалось найти SharedJSContext. Steam запущен с флагом -cef-enable-remote-debugging?")
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return None
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except Exception as e:
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logger.warning(f"Не удалось подключиться к Steam CEF API по адресу {steam_debug_url}. Steam запущен? {e}")
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return None
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js_code = """
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async function createShortcut(name, exe, dir, icon, args) {
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const id = await SteamClient.Apps.AddShortcut(name, exe, dir, args);
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console.log("Shortcut created with ID:", id);
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await SteamClient.Apps.SetShortcutName(id, name);
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if (icon)
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await SteamClient.Apps.SetShortcutIcon(id, icon);
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if (args)
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await SteamClient.Apps.SetAppLaunchOptions(id, args);
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return { id };
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};
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async function setGrid(id, i, ext, image) {
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await SteamClient.Apps.SetCustomArtworkForApp(id, image, ext, i);
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return true;
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};
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async function removeShortcut(id) {
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await SteamClient.Apps.RemoveShortcut(+id);
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return true;
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};
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"""
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try:
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ws = websocket.create_connection(ws_url, timeout=5)
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js_args = ", ".join(orjson.dumps(arg).decode('utf-8') for arg in args)
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expression = f"{js_code} {js_cmd}({js_args});"
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payload = {
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"id": random.randint(0, 32767),
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"method": "Runtime.evaluate",
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"params": {
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"expression": expression,
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"awaitPromise": True,
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"returnByValue": True
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}
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}
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ws.send(orjson.dumps(payload))
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response_str = ws.recv()
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ws.close()
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response_data = orjson.loads(response_str)
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if "error" in response_data:
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logger.error(f"Ошибка выполнения JS в Steam: {response_data['error']['message']}")
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return None
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result = response_data.get('result', {}).get('result', {})
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if result.get('type') == 'object' and result.get('subtype') == 'error':
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logger.error(f"Ошибка выполнения JS в Steam: {result.get('description')}")
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return None
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return result.get('value')
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except Exception as e:
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logger.error(f"Ошибка при взаимодействии с WebSocket Steam: {e}")
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return None
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def add_to_steam(game_name: str, exec_line: str, cover_path: str) -> tuple[bool, str]:
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"""
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Add a non-Steam game to Steam via shortcuts.vdf with PortProton tag,
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@@ -872,45 +996,42 @@ export START_FROM_STEAM=1
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grid_dir = user_dir / "config" / "grid"
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os.makedirs(grid_dir, exist_ok=True)
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backup_path = f"{steam_shortcuts_path}.backup"
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if os.path.exists(steam_shortcuts_path):
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try:
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shutil.copy2(steam_shortcuts_path, backup_path)
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logger.info(f"Created backup of shortcuts.vdf at {backup_path}")
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except Exception as e:
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logger.error(f"Failed to create backup of shortcuts.vdf: {e}")
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||||
return (False, f"Failed to create backup of shortcuts.vdf: {e}")
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appid = None
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was_api_used = False
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unique_string = f"{script_path}{game_name}"
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baseid = zlib.crc32(unique_string.encode('utf-8')) & 0xffffffff
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appid = baseid | 0x80000000
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if appid > 0x7FFFFFFF:
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aidvdf = appid - 0x100000000
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logger.info("Попытка добавления ярлыка через Steam CEF API...")
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api_response = call_steam_api(
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"createShortcut",
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game_name,
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script_path,
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str(Path(script_path).parent),
|
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icon_path,
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""
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)
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if api_response and isinstance(api_response, dict) and 'id' in api_response:
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appid = api_response['id']
|
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was_api_used = True
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logger.info(f"Ярлык успешно добавлен через API. AppID: {appid}")
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else:
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aidvdf = appid
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logger.warning("Не удалось добавить ярлык через API. Используется запасной метод (запись в shortcuts.vdf).")
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backup_path = f"{steam_shortcuts_path}.backup"
|
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if os.path.exists(steam_shortcuts_path):
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try:
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shutil.copy2(steam_shortcuts_path, backup_path)
|
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logger.info(f"Created backup of shortcuts.vdf at {backup_path}")
|
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except Exception as e:
|
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logger.error(f"Failed to create backup of shortcuts.vdf: {e}")
|
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return (False, f"Failed to create backup of shortcuts.vdf: {e}")
|
||||
|
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steam_appid = None
|
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downloaded_count = 0
|
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total_covers = 4 # количество обложек
|
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unique_string = f"{script_path}{game_name}"
|
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baseid = zlib.crc32(unique_string.encode('utf-8')) & 0xffffffff
|
||||
appid = baseid | 0x80000000
|
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if appid > 0x7FFFFFFF:
|
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aidvdf = appid - 0x100000000
|
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else:
|
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aidvdf = appid
|
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|
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download_lock = threading.Lock()
|
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|
||||
def on_cover_download(cover_file: str, cover_type: str):
|
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nonlocal downloaded_count
|
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try:
|
||||
if cover_file and os.path.exists(cover_file):
|
||||
logger.info(f"Downloaded cover {cover_type} to {cover_file}")
|
||||
else:
|
||||
logger.warning(f"Failed to download cover {cover_type} for appid {steam_appid}")
|
||||
except Exception as e:
|
||||
logger.error(f"Error processing cover {cover_type} for appid {steam_appid}: {e}")
|
||||
with download_lock:
|
||||
downloaded_count += 1
|
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if downloaded_count == total_covers:
|
||||
finalize_shortcut()
|
||||
|
||||
def finalize_shortcut():
|
||||
tags_dict = {'0': 'PortProton'}
|
||||
shortcut = {
|
||||
"appid": aidvdf,
|
||||
"AppName": game_name,
|
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@@ -925,7 +1046,7 @@ export START_FROM_STEAM=1
|
||||
"Devkit": 0,
|
||||
"DevkitGameID": "",
|
||||
"LastPlayTime": 0,
|
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"tags": tags_dict
|
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"tags": {'0': 'PortProton'}
|
||||
}
|
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logger.info(f"Shortcut entry to be written: {shortcut}")
|
||||
|
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@@ -955,6 +1076,7 @@ export START_FROM_STEAM=1
|
||||
|
||||
with open(steam_shortcuts_path, 'wb') as f:
|
||||
vdf.binary_dump({"shortcuts": shortcuts}, f)
|
||||
logger.info(f"Game '{game_name}' successfully added to Steam with covers")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to update shortcuts.vdf: {e}")
|
||||
if os.path.exists(backup_path):
|
||||
@@ -963,34 +1085,54 @@ export START_FROM_STEAM=1
|
||||
logger.info("Restored shortcuts.vdf from backup due to update failure")
|
||||
except Exception as restore_err:
|
||||
logger.error(f"Failed to restore shortcuts.vdf from backup: {restore_err}")
|
||||
return (False, f"Failed to update shortcuts.vdf: {e}")
|
||||
appid = None
|
||||
|
||||
logger.info(f"Game '{game_name}' successfully added to Steam with covers")
|
||||
return (True, f"Game '{game_name}' added to Steam with covers")
|
||||
if not appid:
|
||||
return (False, "Не удалось создать ярлык ни одним из способов.")
|
||||
|
||||
steam_appid = None
|
||||
|
||||
def on_game_info(game_info: dict):
|
||||
nonlocal steam_appid
|
||||
steam_appid = game_info.get("appid")
|
||||
if not steam_appid or not isinstance(steam_appid, int):
|
||||
logger.info("No valid Steam appid found, skipping cover download")
|
||||
return finalize_shortcut()
|
||||
return
|
||||
logger.info(f"Найден Steam AppID {steam_appid} для загрузки обложек.")
|
||||
|
||||
# Обложки и имена, соответствующие bash-скрипту и твоим размерам
|
||||
cover_types = [
|
||||
(".jpg", "header.jpg"), # базовый, сохранится как AppId.jpg
|
||||
("p.jpg", "library_600x900_2x.jpg"), # сохранится как AppIdp.jpg
|
||||
("_hero.jpg", "library_hero.jpg"), # AppId_hero.jpg
|
||||
("_logo.png", "logo.png") # AppId_logo.png
|
||||
("p.jpg", "library_600x900_2x.jpg"),
|
||||
("_hero.jpg", "library_hero.jpg"),
|
||||
("_logo.png", "logo.png"),
|
||||
(".jpg", "header.jpg")
|
||||
]
|
||||
|
||||
for suffix, cover_type in cover_types:
|
||||
def on_cover_download(result_path: str | None, steam_name: str, index: int):
|
||||
try:
|
||||
if result_path and os.path.exists(result_path):
|
||||
logger.info(f"Downloaded cover {steam_name} to {result_path}")
|
||||
if was_api_used:
|
||||
try:
|
||||
with open(result_path, 'rb') as f:
|
||||
img_b64 = base64.b64encode(f.read()).decode('utf-8')
|
||||
logger.info(f"Применение обложки типа '{steam_name}' через API для AppID {appid}")
|
||||
ext = Path(steam_name).suffix.lstrip('.')
|
||||
call_steam_api("setGrid", appid, index, ext, img_b64)
|
||||
except Exception as e:
|
||||
logger.error(f"Ошибка при применении обложки '{steam_name}' через API: {e}")
|
||||
else:
|
||||
logger.warning(f"Failed to download cover {steam_name} for appid {steam_appid}")
|
||||
except Exception as e:
|
||||
logger.error(f"Error processing cover {steam_name} for appid {steam_appid}: {e}")
|
||||
|
||||
for i, (suffix, steam_name) in enumerate(cover_types):
|
||||
cover_file = os.path.join(grid_dir, f"{appid}{suffix}")
|
||||
cover_url = f"https://cdn.cloudflare.steamstatic.com/steam/apps/{steam_appid}/{cover_type}"
|
||||
cover_url = f"https://cdn.cloudflare.steamstatic.com/steam/apps/{steam_appid}/{steam_name}"
|
||||
downloader.download_async(
|
||||
cover_url,
|
||||
cover_file,
|
||||
timeout=5,
|
||||
callback=lambda result, cfile=cover_file, ctype=cover_type: on_cover_download(cfile, ctype)
|
||||
callback=lambda result, index=i, name=steam_name: on_cover_download(result, name, index)
|
||||
)
|
||||
|
||||
get_steam_game_info_async(game_name, exec_line, on_game_info)
|
||||
@@ -1043,19 +1185,7 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]:
|
||||
logger.info(f"shortcuts.vdf not found at {steam_shortcuts_path}")
|
||||
return (False, f"Game '{game_name}' not found in Steam")
|
||||
|
||||
# Generate appid for identifying cover files
|
||||
unique_string = f"{script_path}{game_name}"
|
||||
baseid = zlib.crc32(unique_string.encode('utf-8')) & 0xffffffff
|
||||
appid = baseid | 0x80000000
|
||||
|
||||
# Create backup of shortcuts.vdf
|
||||
backup_path = f"{steam_shortcuts_path}.backup"
|
||||
try:
|
||||
shutil.copy2(steam_shortcuts_path, backup_path)
|
||||
logger.info(f"Created backup of shortcuts.vdf at {backup_path}")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to create backup of shortcuts.vdf: {e}")
|
||||
return (False, f"Failed to create backup of shortcuts.vdf: {e}")
|
||||
appid = None
|
||||
|
||||
# Load and modify shortcuts.vdf
|
||||
try:
|
||||
@@ -1069,37 +1199,51 @@ def remove_from_steam(game_name: str, exec_line: str) -> tuple[bool, str]:
|
||||
return (False, f"Failed to load shortcuts.vdf: {load_err}")
|
||||
|
||||
shortcuts = shortcuts_data.get("shortcuts", {})
|
||||
found = False
|
||||
new_shortcuts = {}
|
||||
index = 0
|
||||
|
||||
# Filter out the matching shortcut
|
||||
for _key, entry in shortcuts.items():
|
||||
if entry.get("AppName") == game_name and entry.get("Exe") == f'"{script_path}"':
|
||||
found = True
|
||||
appid = convert_steam_id(int(entry.get("appid")))
|
||||
logger.info(f"Found matching shortcut for '{game_name}' to remove")
|
||||
continue
|
||||
new_shortcuts[str(index)] = entry
|
||||
index += 1
|
||||
|
||||
if not found:
|
||||
if not appid:
|
||||
logger.info(f"Game '{game_name}' not found in Steam shortcuts")
|
||||
return (False, f"Game '{game_name}' not found in Steam")
|
||||
|
||||
# Save updated shortcuts.vdf
|
||||
try:
|
||||
with open(steam_shortcuts_path, 'wb') as f:
|
||||
vdf.binary_dump({"shortcuts": new_shortcuts}, f)
|
||||
logger.info(f"Successfully updated shortcuts.vdf, removed '{game_name}'")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to update shortcuts.vdf: {e}")
|
||||
if os.path.exists(backup_path):
|
||||
try:
|
||||
shutil.copy2(backup_path, steam_shortcuts_path)
|
||||
logger.info("Restored shortcuts.vdf from backup due to update failure")
|
||||
except Exception as restore_err:
|
||||
logger.error(f"Failed to restore shortcuts.vdf from backup: {restore_err}")
|
||||
return (False, f"Failed to update shortcuts.vdf: {e}")
|
||||
api_response = call_steam_api("removeShortcut", appid)
|
||||
if api_response is not None: # API ответил, даже если ответ пустой
|
||||
logger.info(f"Ярлык для AppID {appid} успешно удален через API.")
|
||||
else:
|
||||
logger.warning("Не удалось удалить ярлык через API. Используется запасной метод (редактирование shortcuts.vdf).")
|
||||
|
||||
# Create backup of shortcuts.vdf
|
||||
backup_path = f"{steam_shortcuts_path}.backup"
|
||||
try:
|
||||
shutil.copy2(steam_shortcuts_path, backup_path)
|
||||
logger.info(f"Created backup of shortcuts.vdf at {backup_path}")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to create backup of shortcuts.vdf: {e}")
|
||||
return (False, f"Failed to create backup of shortcuts.vdf: {e}")
|
||||
|
||||
# Save updated shortcuts.vdf
|
||||
try:
|
||||
with open(steam_shortcuts_path, 'wb') as f:
|
||||
vdf.binary_dump({"shortcuts": new_shortcuts}, f)
|
||||
logger.info(f"Successfully updated shortcuts.vdf, removed '{game_name}'")
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to update shortcuts.vdf: {e}")
|
||||
if os.path.exists(backup_path):
|
||||
try:
|
||||
shutil.copy2(backup_path, steam_shortcuts_path)
|
||||
logger.info("Restored shortcuts.vdf from backup due to update failure")
|
||||
except Exception as restore_err:
|
||||
logger.error(f"Failed to restore shortcuts.vdf from backup: {restore_err}")
|
||||
return (False, f"Failed to update shortcuts.vdf: {e}")
|
||||
|
||||
# Delete cover files
|
||||
cover_files = [
|
||||
|
@@ -39,6 +39,7 @@ dependencies = [
|
||||
"requests>=2.32.3",
|
||||
"tqdm>=4.67.1",
|
||||
"vdf>=3.4",
|
||||
"websocket-client>=1.8.0",
|
||||
]
|
||||
|
||||
[project.scripts]
|
||||
|
11
uv.lock
generated
11
uv.lock
generated
@@ -482,6 +482,7 @@ dependencies = [
|
||||
{ name = "requests" },
|
||||
{ name = "tqdm" },
|
||||
{ name = "vdf" },
|
||||
{ name = "websocket-client" },
|
||||
]
|
||||
|
||||
[package.dev-dependencies]
|
||||
@@ -506,6 +507,7 @@ requires-dist = [
|
||||
{ name = "requests", specifier = ">=2.32.3" },
|
||||
{ name = "tqdm", specifier = ">=4.67.1" },
|
||||
{ name = "vdf", specifier = ">=3.4" },
|
||||
{ name = "websocket-client", specifier = ">=1.8.0" },
|
||||
]
|
||||
|
||||
[package.metadata.requires-dev]
|
||||
@@ -760,3 +762,12 @@ sdist = { url = "https://files.pythonhosted.org/packages/56/2c/444f465fb2c65f40c
|
||||
wheels = [
|
||||
{ url = "https://files.pythonhosted.org/packages/f3/40/b1c265d4b2b62b58576588510fc4d1fe60a86319c8de99fd8e9fec617d2c/virtualenv-20.31.2-py3-none-any.whl", hash = "sha256:36efd0d9650ee985f0cad72065001e66d49a6f24eb44d98980f630686243cf11", size = 6057982 },
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "websocket-client"
|
||||
version = "1.8.0"
|
||||
source = { registry = "https://pypi.org/simple" }
|
||||
sdist = { url = "https://files.pythonhosted.org/packages/e6/30/fba0d96b4b5fbf5948ed3f4681f7da2f9f64512e1d303f94b4cc174c24a5/websocket_client-1.8.0.tar.gz", hash = "sha256:3239df9f44da632f96012472805d40a23281a991027ce11d2f45a6f24ac4c3da", size = 54648 }
|
||||
wheels = [
|
||||
{ url = "https://files.pythonhosted.org/packages/5a/84/44687a29792a70e111c5c477230a72c4b957d88d16141199bf9acb7537a3/websocket_client-1.8.0-py3-none-any.whl", hash = "sha256:17b44cc997f5c498e809b22cdf2d9c7a9e71c02c8cc2b6c56e7c2d1239bfa526", size = 58826 },
|
||||
]
|
||||
|
Reference in New Issue
Block a user