feat: add toggle favorite actions to context menu

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-06-08 22:53:16 +05:00
parent e1d7bca05e
commit b965b23a50

View File

@ -6,7 +6,7 @@ import subprocess
from PySide6.QtWidgets import QMessageBox, QDialog, QMenu
from PySide6.QtCore import QUrl, QPoint
from PySide6.QtGui import QDesktopServices
from portprotonqt.config_utils import parse_desktop_entry
from portprotonqt.config_utils import parse_desktop_entry, read_favorites, save_favorites
from portprotonqt.localization import _
from portprotonqt.steam_api import is_game_in_steam, add_to_steam, remove_from_steam
from portprotonqt.dialogs import AddGameDialog
@ -41,6 +41,17 @@ class ContextMenuManager:
"""
menu = QMenu(self.parent)
favorites = read_favorites()
is_favorite = game_card.name in favorites
if is_favorite:
favorite_action = menu.addAction(_("Remove from Favorites"))
favorite_action.triggered.connect(lambda: self.toggle_favorite(game_card, False))
else:
favorite_action = menu.addAction(_("Add to Favorites"))
favorite_action.triggered.connect(lambda: self.toggle_favorite(game_card, True))
if game_card.game_source not in ("steam", "epic"):
desktop_dir = subprocess.check_output(['xdg-user-dir', 'DESKTOP']).decode('utf-8').strip()
desktop_path = os.path.join(desktop_dir, f"{game_card.name}.desktop")
@ -80,6 +91,26 @@ class ContextMenuManager:
menu.exec(game_card.mapToGlobal(pos))
def toggle_favorite(self, game_card, add: bool):
"""
Toggle the favorite status of a game and update its icon.
Args:
game_card: The GameCard instance to toggle.
add: True to add to favorites, False to remove.
"""
favorites = read_favorites()
if add and game_card.name not in favorites:
favorites.append(game_card.name)
game_card.is_favorite = True
self.parent.statusBar().showMessage(_("Added '{0}' to favorites").format(game_card.name), 3000)
elif not add and game_card.name in favorites:
favorites.remove(game_card.name)
game_card.is_favorite = False
self.parent.statusBar().showMessage(_("Removed '{0}' from favorites").format(game_card.name), 3000)
save_favorites(favorites)
game_card.update_favorite_icon()
def _check_portproton(self):
"""Check if PortProton is available."""
if self.portproton_location is None: