fix: correct badge positioning in GameCard.update_badge_visibility
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
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@ -272,35 +272,27 @@ class GameCard(QFrame):
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top_y = 10
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badge_y_positions = []
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badge_width = int(self.coverLabel.width() * 2/3)
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if self.steam_visible:
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steam_x = self.coverLabel.width() - badge_width - right_margin
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self.steamLabel.move(steam_x, top_y)
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badge_y_positions.append(top_y + self.steamLabel.height())
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if self.egs_visible:
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egs_x = self.coverLabel.width() - badge_width - right_margin
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egs_y = badge_y_positions[-1] + badge_spacing if badge_y_positions else top_y
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self.egsLabel.move(egs_x, egs_y)
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badge_y_positions.append(egs_y + self.egsLabel.height())
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if self.portproton_visible:
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portproton_x = self.coverLabel.width() - badge_width - right_margin
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portproton_y = badge_y_positions[-1] + badge_spacing if badge_y_positions else top_y
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self.portprotonLabel.move(portproton_x, portproton_y)
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badge_y_positions.append(portproton_y + self.portprotonLabel.height())
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if self.protondbLabel.isVisible():
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protondb_x = self.coverLabel.width() - badge_width - right_margin
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protondb_y = badge_y_positions[-1] + badge_spacing if badge_y_positions else top_y
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self.protondbLabel.move(protondb_x, protondb_y)
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badge_y_positions.append(protondb_y + self.protondbLabel.height())
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if self.anticheatLabel.isVisible():
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anticheat_x = self.coverLabel.width() - badge_width - right_margin
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anticheat_y = badge_y_positions[-1] + badge_spacing if badge_y_positions else top_y
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self.anticheatLabel.move(anticheat_x, anticheat_y)
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self.anticheatLabel.raise_()
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self.protondbLabel.raise_()
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self.portprotonLabel.raise_()
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self.egsLabel.raise_()
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self.steamLabel.raise_()
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badges = [
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(self.steam_visible, self.steamLabel),
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(self.egs_visible, self.egsLabel),
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(self.portproton_visible, self.portprotonLabel),
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(self.protondbLabel.isVisible(), self.protondbLabel),
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(self.anticheatLabel.isVisible(), self.anticheatLabel),
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]
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for is_visible, badge in badges:
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if is_visible:
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badge_x = self.coverLabel.width() - badge_width - right_margin
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badge_y = badge_y_positions[-1] + badge_spacing if badge_y_positions else top_y
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badge.move(badge_x, badge_y)
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badge_y_positions.append(badge_y + badge.height())
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self.anticheatLabel.raise_()
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self.protondbLabel.raise_()
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self.portprotonLabel.raise_()
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self.egsLabel.raise_()
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self.steamLabel.raise_()
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def _show_context_menu(self, pos):
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"""Delegate context menu display to ContextMenuManager."""
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