feat: hide the games from EGS until after the workout
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
@ -260,25 +260,19 @@ class MainWindow(QMainWindow):
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self.update_status_message.emit
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)
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elif display_filter == "favorites":
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def on_all_games(portproton_games, steam_games, epic_games):
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games = [game for game in portproton_games + steam_games + epic_games if game[0] in favorites]
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def on_all_games(portproton_games, steam_games):
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games = [game for game in portproton_games + steam_games if game[0] in favorites]
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self.games_loaded.emit(games)
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self._load_portproton_games_async(
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lambda pg: self._load_steam_games_async(
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lambda sg: load_egs_games_async(
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self.legendary_path,
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lambda eg: on_all_games(pg, sg, eg),
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self.downloader,
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self.update_progress.emit,
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self.update_status_message.emit
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)
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lambda sg: on_all_games(pg, sg)
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)
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)
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else:
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def on_all_games(portproton_games, steam_games, epic_games):
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def on_all_games(portproton_games, steam_games):
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seen = set()
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games = []
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for game in portproton_games + steam_games + epic_games:
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for game in portproton_games + steam_games:
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name = game[0]
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if name not in seen:
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seen.add(name)
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@ -286,13 +280,7 @@ class MainWindow(QMainWindow):
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self.games_loaded.emit(games)
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self._load_portproton_games_async(
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lambda pg: self._load_steam_games_async(
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lambda sg: load_egs_games_async(
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self.legendary_path,
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lambda eg: on_all_games(pg, sg, eg),
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self.downloader,
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self.update_progress.emit,
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self.update_status_message.emit
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)
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lambda sg: on_all_games(pg, sg)
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)
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)
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return []
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@ -915,7 +903,7 @@ class MainWindow(QMainWindow):
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# 3. Games display_filter
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self.filter_keys = ["all", "steam", "portproton", "favorites", "epic"]
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self.filter_labels = [_("all"), "steam", "portproton", _("favorites"), "epic games store"]
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self.filter_labels = [_("all"), "steam", "portproton", _("favorites")]
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self.gamesDisplayCombo = QComboBox()
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self.gamesDisplayCombo.addItems(self.filter_labels)
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self.gamesDisplayCombo.setStyleSheet(self.theme.SETTINGS_COMBO_STYLE)
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@ -984,37 +972,6 @@ class MainWindow(QMainWindow):
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self.autoFullscreenGamepadCheckBox.setChecked(current_auto_fullscreen)
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formLayout.addRow(self.autoFullscreenGamepadTitle, self.autoFullscreenGamepadCheckBox)
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# 7. Legendary Authentication
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self.legendaryAuthButton = AutoSizeButton(
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_("Open Legendary Login"),
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icon=self.theme_manager.get_icon("login")
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)
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self.legendaryAuthButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
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self.legendaryAuthButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
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self.legendaryAuthButton.clicked.connect(self.openLegendaryLogin)
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self.legendaryAuthTitle = QLabel(_("Legendary Authentication:"))
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self.legendaryAuthTitle.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
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self.legendaryAuthTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
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formLayout.addRow(self.legendaryAuthTitle, self.legendaryAuthButton)
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self.legendaryCodeEdit = QLineEdit()
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self.legendaryCodeEdit.setPlaceholderText(_("Enter Legendary Authorization Code"))
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self.legendaryCodeEdit.setStyleSheet(self.theme.PROXY_INPUT_STYLE)
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self.legendaryCodeEdit.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
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self.legendaryCodeTitle = QLabel(_("Authorization Code:"))
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self.legendaryCodeTitle.setStyleSheet(self.theme.PARAMS_TITLE_STYLE)
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self.legendaryCodeTitle.setFocusPolicy(Qt.FocusPolicy.NoFocus)
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formLayout.addRow(self.legendaryCodeTitle, self.legendaryCodeEdit)
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self.submitCodeButton = AutoSizeButton(
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_("Submit Code"),
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icon=self.theme_manager.get_icon("save")
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)
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self.submitCodeButton.setStyleSheet(self.theme.ACTION_BUTTON_STYLE)
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self.submitCodeButton.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
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self.submitCodeButton.clicked.connect(self.submitLegendaryCode)
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formLayout.addRow(QLabel(""), self.submitCodeButton)
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layout.addLayout(formLayout)
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# Кнопки
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@ -1065,37 +1022,6 @@ class MainWindow(QMainWindow):
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logger.error(f"Failed to open Legendary login page: {e}")
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self.statusBar().showMessage(_("Failed to open Legendary login page"), 3000)
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def submitLegendaryCode(self):
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"""Submits the Legendary authorization code using the legendary CLI."""
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auth_code = self.legendaryCodeEdit.text().strip()
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if not auth_code:
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QMessageBox.warning(self, _("Error"), _("Please enter an authorization code"))
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return
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try:
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# Execute legendary auth command
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result = subprocess.run(
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[self.legendary_path, "auth", "--code", auth_code],
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capture_output=True,
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text=True,
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check=True
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)
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logger.info("Legendary authentication successful: %s", result.stdout)
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self.statusBar().showMessage(_("Successfully authenticated with Legendary"), 3000)
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self.legendaryCodeEdit.clear()
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# Reload Epic Games Store games after successful authentication
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self.games = self.loadGames()
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self.updateGameGrid()
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except subprocess.CalledProcessError as e:
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logger.error("Legendary authentication failed: %s", e.stderr)
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self.statusBar().showMessage(_("Legendary authentication failed: {0}").format(e.stderr), 5000)
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except FileNotFoundError:
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logger.error("Legendary executable not found at %s", self.legendary_path)
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self.statusBar().showMessage(_("Legendary executable not found"), 5000)
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except Exception as e:
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logger.error("Unexpected error during Legendary authentication: %s", str(e))
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self.statusBar().showMessage(_("Unexpected error during authentication"), 5000)
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def resetSettings(self):
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"""Сбрасывает настройки и перезапускает приложение."""
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reply = QMessageBox.question(
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