feat(input-manager): toggle fullscreen mode with gamepad Select button

Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-06-06 19:59:41 +05:00
parent 3d2d5a6243
commit 8b2b2c88f5
3 changed files with 74 additions and 19 deletions

View File

@ -10,7 +10,7 @@ from portprotonqt.logger import get_logger
from portprotonqt.image_utils import FullscreenDialog
from portprotonqt.custom_widgets import NavLabel
from portprotonqt.game_card import GameCard
from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry
from portprotonqt.config_utils import read_fullscreen_config, read_window_geometry, save_window_geometry, read_auto_fullscreen_gamepad
logger = get_logger(__name__)
@ -41,7 +41,7 @@ BUTTONS = {
'next_tab': {ecodes.BTN_TR, ecodes.BTN_TRIGGER_HAPPY5},
'confirm_stick': {ecodes.BTN_THUMBL, ecodes.BTN_THUMBR},
'context_menu': {ecodes.BTN_START},
'menu': {ecodes.BTN_SELECT, ecodes.BTN_MODE},
'menu': {ecodes.BTN_SELECT},
}
class InputManager(QObject):
@ -595,8 +595,11 @@ class InputManager(QObject):
self.gamepad_thread.join()
self.gamepad_thread = threading.Thread(target=self.monitor_gamepad, daemon=True)
self.gamepad_thread.start()
# Signal to enter fullscreen mode
self.toggle_fullscreen.emit(True)
# Отправляем сигнал для полноэкранного режима только если:
# 1. auto_fullscreen_gamepad включено
# 2. fullscreen выключено (чтобы не конфликтовать с основной настройкой)
if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
self.toggle_fullscreen.emit(True)
except Exception as e:
logger.error(f"Error checking gamepad: {e}", exc_info=True)
@ -623,7 +626,12 @@ class InputManager(QObject):
continue
now = time.time()
if event.type == ecodes.EV_KEY and event.value == 1:
self.button_pressed.emit(event.code)
# Обработка кнопки Select для переключения полноэкранного режима
if event.code in BUTTONS['menu']:
# Переключаем полноэкранный режим
self.toggle_fullscreen.emit(not self._is_fullscreen)
else:
self.button_pressed.emit(event.code)
elif event.type == ecodes.EV_ABS:
self.dpad_moved.emit(event.code, event.value, now)
except OSError as e: