fix(add_game_dialog): check exe path before add game
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
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@ -677,7 +677,10 @@ class AddGameDialog(QDialog):
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exe_path = self.exeEdit.text().strip()
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name = self.nameEdit.text().strip()
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if not exe_path or not name:
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if not exe_path or not os.path.isfile(exe_path):
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return None, None
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if not name:
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return None, None
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portproton_path = get_portproton_location()
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