fix(gamepad): exit fullscreen on disconnect only if auto-fullscreen enabled and fullscreen disabled
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
@@ -1336,7 +1336,7 @@ class InputManager(QObject):
|
||||
self.gamepad = None
|
||||
if self.gamepad_thread:
|
||||
self.gamepad_thread.join()
|
||||
# Signal to exit fullscreen mode
|
||||
if read_auto_fullscreen_gamepad() and not read_fullscreen_config():
|
||||
self.toggle_fullscreen.emit(False)
|
||||
except Exception as e:
|
||||
logger.error(f"Error handling udev event: {e}", exc_info=True)
|
||||
|
Reference in New Issue
Block a user