From 565dc49f365f10473cc1313b999c303062a87ff5 Mon Sep 17 00:00:00 2001 From: Boris Yumankulov Date: Fri, 6 Jun 2025 13:23:55 +0500 Subject: [PATCH] fix(input_manager): prevent game launch when AddGameDialog is open Signed-off-by: Boris Yumankulov --- portprotonqt/input_manager.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/portprotonqt/input_manager.py b/portprotonqt/input_manager.py index a3aa38b..1d9da42 100644 --- a/portprotonqt/input_manager.py +++ b/portprotonqt/input_manager.py @@ -153,7 +153,7 @@ class InputManager(QObject): return # Game launch on detail page - if (button_code in BUTTONS['confirm'] or button_code in BUTTONS['confirm_stick']) and self._parent.currentDetailPage is not None: + if (button_code in BUTTONS['confirm'] or button_code in BUTTONS['confirm_stick']) and self._parent.currentDetailPage is not None and self._parent.current_add_game_dialog is None: if self._parent.current_exec_line: self._parent.toggleGame(self._parent.current_exec_line, None) return