chore(pyright): fix code for new version
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Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
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@@ -510,8 +510,8 @@ class FileExplorer(QDialog):
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"""Update the list of mounted drives and favorite folders."""
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for i in reversed(range(self.drives_layout.count())):
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item = self.drives_layout.itemAt(i)
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if item and item.widget():
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widget = item.widget()
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widget = item.widget() if item else None
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if widget:
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self.drives_layout.removeWidget(widget)
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widget.deleteLater()
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@@ -1,7 +1,6 @@
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from PySide6.QtGui import QPainter, QColor, QDesktopServices
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from PySide6.QtCore import Signal, Property, Qt, QUrl
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from PySide6.QtWidgets import QFrame, QGraphicsDropShadowEffect, QVBoxLayout, QWidget, QStackedLayout, QLabel
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from collections.abc import Callable
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from portprotonqt.image_utils import load_pixmap_async, round_corners
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from portprotonqt.localization import _
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from portprotonqt.config_utils import read_favorites, save_favorites, read_display_filter, read_theme_from_config
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@@ -10,7 +9,6 @@ from portprotonqt.custom_widgets import ClickableLabel
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from portprotonqt.portproton_api import PortProtonAPI
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from portprotonqt.downloader import Downloader
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from portprotonqt.animations import GameCardAnimations
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from typing import cast
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class GameCard(QFrame):
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borderWidthChanged = Signal()
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@@ -443,9 +441,9 @@ class GameCard(QFrame):
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self.update_scale()
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self.scaleChanged.emit()
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borderWidth = Property(int, getBorderWidth, setBorderWidth, None, "", notify=cast(Callable[[], None], borderWidthChanged))
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gradientAngle = Property(float, getGradientAngle, setGradientAngle, None, "", notify=cast(Callable[[], None], gradientAngleChanged))
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scale = Property(float, getScale, setScale, None, "", notify=cast(Callable[[], None], scaleChanged))
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borderWidth = Property(int, getBorderWidth, setBorderWidth, notify=borderWidthChanged)
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gradientAngle = Property(float, getGradientAngle, setGradientAngle, notify=gradientAngleChanged)
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scale = Property(float, getScale, setScale, notify=scaleChanged)
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def paintEvent(self, event):
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super().paintEvent(event)
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@@ -2066,10 +2066,19 @@ class MainWindow(QMainWindow):
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completionist_time = hltb.format_game_time(game, "completionist")
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# Очищаем layout перед добавлением новых элементов
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while hltbLayout.count():
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child = hltbLayout.takeAt(0)
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if child.widget():
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child.widget().deleteLater()
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def clear_layout(layout):
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while layout.count():
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item = layout.takeAt(0)
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widget = item.widget()
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sublayout = item.layout()
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if widget:
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widget.deleteLater()
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elif sublayout:
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clear_layout(sublayout)
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clear_layout(hltbLayout)
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has_data = False
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@@ -2537,7 +2546,7 @@ class MainWindow(QMainWindow):
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self.settingsDebounceTimer.stop()
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if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer.isActive():
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self.searchDebounceTimer.stop()
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if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer and self.checkProcessTimer.isActive():
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if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer is not None and self.checkProcessTimer.isActive():
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self.checkProcessTimer.stop()
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self.checkProcessTimer.deleteLater()
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self.checkProcessTimer = None
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