feat: returned tray and added favorites and recent to it
Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
@@ -34,6 +34,7 @@ from portprotonqt.localization import _, get_egs_language, read_metadata_transla
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from portprotonqt.logger import get_logger
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from portprotonqt.howlongtobeat_api import HowLongToBeat
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from portprotonqt.downloader import Downloader
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from portprotonqt.tray_manager import TrayManager
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from PySide6.QtWidgets import (QLineEdit, QMainWindow, QStatusBar, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QStackedWidget, QComboBox, QScrollArea, QSlider,
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QDialog, QFormLayout, QFrame, QGraphicsDropShadowEffect, QMessageBox, QApplication, QPushButton, QProgressBar, QCheckBox, QSizePolicy)
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@@ -52,10 +53,11 @@ class MainWindow(QMainWindow):
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update_progress = Signal(int) # Signal to update progress bar
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update_status_message = Signal(str, int) # Signal to update status message
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def __init__(self):
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def __init__(self, app_name: str):
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super().__init__()
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# Создаём менеджер тем и читаем, какая тема выбрана
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self.theme_manager = ThemeManager()
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self.is_exiting = False
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selected_theme = read_theme_from_config()
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self.current_theme_name = selected_theme
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try:
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@@ -67,8 +69,9 @@ class MainWindow(QMainWindow):
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save_theme_to_config("standart")
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if not self.theme:
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self.theme = default_styles
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self.tray_manager = TrayManager(self, app_name, self.current_theme_name)
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self.card_width = read_card_size()
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self.setWindowTitle("PortProtonQt")
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self.setWindowTitle(app_name)
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self.setMinimumSize(800, 600)
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self.games = []
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@@ -2266,46 +2269,51 @@ class MainWindow(QMainWindow):
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def closeEvent(self, event):
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"""Завершает все дочерние процессы и сохраняет настройки при закрытии окна."""
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for proc in self.game_processes:
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try:
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parent = psutil.Process(proc.pid)
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children = parent.children(recursive=True)
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for child in children:
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try:
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logger.debug(f"Terminating child process {child.pid}")
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child.terminate()
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except psutil.NoSuchProcess:
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logger.debug(f"Child process {child.pid} already terminated")
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psutil.wait_procs(children, timeout=5)
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for child in children:
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if child.is_running():
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logger.debug(f"Killing child process {child.pid}")
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child.kill()
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logger.debug(f"Terminating process group {proc.pid}")
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os.killpg(os.getpgid(proc.pid), signal.SIGTERM)
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except (psutil.NoSuchProcess, ProcessLookupError) as e:
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logger.debug(f"Process {proc.pid} already terminated: {e}")
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"""Обработчик закрытия окна: сворачивает приложение в трей, если не требуется принудительный выход."""
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if hasattr(self, 'is_exiting') and self.is_exiting:
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# Принудительное закрытие: завершаем процессы и приложение
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for proc in self.game_processes:
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try:
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parent = psutil.Process(proc.pid)
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children = parent.children(recursive=True)
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for child in children:
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try:
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logger.debug(f"Terminating child process {child.pid}")
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child.terminate()
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except psutil.NoSuchProcess:
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logger.debug(f"Child process {child.pid} already terminated")
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psutil.wait_procs(children, timeout=5)
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for child in children:
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if child.is_running():
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logger.debug(f"Killing child process {child.pid}")
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child.kill()
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logger.debug(f"Terminating process group {proc.pid}")
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os.killpg(os.getpgid(proc.pid), signal.SIGTERM)
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except (psutil.NoSuchProcess, ProcessLookupError) as e:
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logger.debug(f"Process {proc.pid} already terminated: {e}")
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self.game_processes = [] # Очищаем список процессов
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self.game_processes = [] # Очищаем список процессов
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# Сохраняем настройки окна
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if not read_fullscreen_config():
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logger.debug(f"Saving window geometry: {self.width()}x{self.height()}")
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save_window_geometry(self.width(), self.height())
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save_card_size(self.card_width)
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# Очищаем таймеры
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if hasattr(self, 'games_load_timer') and self.games_load_timer.isActive():
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self.games_load_timer.stop()
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if hasattr(self, 'settingsDebounceTimer') and self.settingsDebounceTimer.isActive():
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self.settingsDebounceTimer.stop()
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if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer.isActive():
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self.searchDebounceTimer.stop()
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if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer and self.checkProcessTimer.isActive():
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self.checkProcessTimer.stop()
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self.checkProcessTimer.deleteLater()
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self.checkProcessTimer = None
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# Очищаем таймеры и другие ресурсы
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if hasattr(self, 'games_load_timer') and self.games_load_timer.isActive():
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self.games_load_timer.stop()
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if hasattr(self, 'settingsDebounceTimer') and self.settingsDebounceTimer.isActive():
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self.settingsDebounceTimer.stop()
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if hasattr(self, 'searchDebounceTimer') and self.searchDebounceTimer.isActive():
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self.searchDebounceTimer.stop()
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if hasattr(self, 'checkProcessTimer') and self.checkProcessTimer and self.checkProcessTimer.isActive():
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self.checkProcessTimer.stop()
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self.checkProcessTimer.deleteLater()
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self.checkProcessTimer = None
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# Сохраняем настройки окна
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if not read_fullscreen_config():
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logger.debug(f"Saving window geometry: {self.width()}x{self.height()}")
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save_window_geometry(self.width(), self.height())
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save_card_size(self.card_width)
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QApplication.quit()
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event.accept()
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event.accept()
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else:
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# Сворачиваем в трей вместо закрытия
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self.hide()
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event.ignore()
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