fix: Only handle menu button if our main window is currently active
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Signed-off-by: Boris Yumankulov <boria138@altlinux.org>
This commit is contained in:
2025-12-01 12:08:55 +05:00
parent 9fe33e02d8
commit 3ef433af0c

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@@ -2345,8 +2345,11 @@ class InputManager(QObject):
self.button_event.emit(event.code, event.value)
# Special handling for menu on press only
# Only handle menu button if our main window is currently active
if (event.value == 1 and event.code in BUTTONS['menu'] and
not self._is_gamescope_session and not self.in_guide_combination_attempt):
# Check if our main window is the currently active window
if self._parent.isActiveWindow():
self.toggle_fullscreen.emit(not self._is_fullscreen)
elif event.type == ecodes.EV_ABS:
if event.code in {ecodes.ABS_Z, ecodes.ABS_RZ}: